Player Matchup

Bacchus
Bacchus
JethorA
Bacchus
Level 125
God Stats
22W - 18L
1,525 SR
Queue Stats
420W - 395L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Orb17z
Cthulhu
Level 123
God Stats
24W - 20L
1,518 SR
Queue Stats
400W - 367L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
SandFromSandman
Gilgamesh
Level 109
God Stats
7W - 5L
1,577 SR
Queue Stats
277W - 237L
1,482 Elo+
Party 2
Team Averages
Level 119
1,540 SR
1,482 Elo+

VS

Team Averages
Level 111
1,485 SR
1,214 Elo+
Ganesha
Ganesha
Duval Goyim
Ganesha
Level 121
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 13L
1,061 Elo+
Party 1
Chronos
Chronos
MasterWaffles15
Chronos
Level 127
God Stats
0W - 4L
1,231 SR
Queue Stats
56W - 67L
1,418 Elo+
Party 1
Odin
Odin
l Equity l
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JethorA
Bacchus
11
4 / 1 / 5
6,978
872
6,270
6,008
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Orb17z
Cthulhu
10
1 / 2 / 4
6,213
777
4,835
5,661
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SandFromSandman
Gilgamesh
9
4 / 2 / 4
6,794
849
7,784
7,894
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Duval Goyim
Ganesha
8
0 / 3 / 4
5,867
733
2,389
8,730
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
5,392
674
1,758
6,212
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 1
6,527
816
4,433
6,755
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Duval Goyim
Ganesha
0
3
4
0.67
W
Bacchus
JethorA
Bacchus
4
1
5
6.5
L
1
4
1
0.38
W
Cthulhu
Orb17z
Cthulhu
1
2
4
1.5
W
Gilgamesh
SandFromSandman
Gilgamesh
4
2
4
3
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
8,580
19,563
Taken
21,697
8,498
Mitigated
11,632
5,562
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Duval Goyim
Ganesha
2,389
227
0
1,282
8,730
5,446
0
4,330
4,132
6,818
0
W
Bacchus
JethorA
Bacchus
6,270
2,140
0
2,077
6,008
3,125
881
727
4,438
12,424
0
L
1,758
415
0
814
6,212
2,436
0
2,676
3,406
16,636
0
W
Cthulhu
Orb17z
Cthulhu
4,835
382
431
400
5,661
2,661
820
1,626
3,996
19,647
0
W
Gilgamesh
SandFromSandman
Gilgamesh
7,784
2,980
271
2,383
7,894
2,712
1,349
1,856
4,918
0
22,543
L
4,433
1,314
0
454
6,755
3,750
0
3,517
3,034
0
7,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,985
Gold Earned
17,786
91
Minions Killed
55
0
Camps Cleared
0
428,975
Distance Traveled
306,451
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,867
733
0
0
0
93,839
2
W
Bacchus
6,978
872
13
2
0
146,993
0
L
Chronos
5,392
674
40
5
0
98,897
0
W
Cthulhu
6,213
777
47
6
0
141,338
0
W
Gilgamesh
6,794
849
31
4
0
140,644
2
L
Odin
6,527
816
15
2
0
113,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role