Player Matchup

Thor
Thor
CraziestCanuck
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,515 Elo+
Solo
Ravana
Ravana
Kwispyon240Hz
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,433 Elo+
Solo
Sobek
Sobek
PunishingWrath
Sobek
Level 146
God Stats
1W - 3L
1,334 SR
Queue Stats
350W - 347L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
etherealwaves
Jing Wei
Level 98
God Stats
0W - 2L
1,188 SR
Queue Stats
75W - 93L
1,473 Elo+
Party 2
Ganesha
Ganesha
tonny_kid
Ganesha
Level 147
God Stats
3W - 2L
1,717 SR
Queue Stats
198W - 201L
1,482 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,471 Elo+

VS

Team Averages
Level 111
1,575 SR
1,455 Elo+
Bakasura
Bakasura
Heemo2323
Bakasura
Level 124
God Stats
3W - 0L
1,858 SR
Queue Stats
427W - 445L
1,523 Elo+
Solo
Achilles
Achilles
Ramond_Noodle
Achilles
Level 118
God Stats
2W - 0L
1,442 SR
Queue Stats
9W - 16L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
TheForeverHero
Danzaburou
Level 123
God Stats
3W - 0L
1,803 SR
Queue Stats
91W - 91L
1,466 Elo+
Party 1
Izanami
Izanami
litlerayray
Izanami
Level 87
God Stats
1W - 1L
1,272 SR
Queue Stats
95W - 98L
1,433 Elo+
Party 1
Tiamat
Tiamat
smittyDX
Tiamat
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
12,358
727
21,220
19,106
11,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 12
12,482
734
13,916
23,031
17,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 7 / 19
11,311
665
14,015
29,411
41,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
etherealwaves
Jing Wei
19
6 / 6 / 15
12,155
715
22,683
19,768
10,208
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
tonny_kid
Ganesha
19
0 / 5 / 20
10,838
638
10,771
27,461
32,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Heemo2323
Bakasura
20
3 / 4 / 14
13,013
765
10,813
20,768
18,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Ramond_Noodle
Achilles
18
7 / 6 / 8
12,068
710
20,243
25,839
28,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheForeverHero
Danzaburou
20
7 / 2 / 15
14,492
852
25,592
18,603
11,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
litlerayray
Izanami
18
3 / 8 / 11
11,658
686
17,651
15,743
6,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
smittyDX
Tiamat
20
8 / 8 / 15
13,516
795
33,456
25,070
19,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
91
25
Kills
28
28
Deaths
28
76
Assists
63
Player
Kills
Deaths
Assists
KDA
L
10
5
10
3
W
Bakasura
Heemo2323
Bakasura
3
4
14
2.5
L
7
5
12
2.6
L
2
7
19
1.64
W
Achilles
Ramond_Noodle
Achilles
7
6
8
1.83
W
Danzaburou
TheForeverHero
Danzaburou
7
2
15
7.25
L
Jing Wei
etherealwaves
Jing Wei
6
6
15
2.25
W
Izanami
litlerayray
Izanami
3
8
11
1.06
W
Tiamat
smittyDX
Tiamat
8
8
15
1.94
L
Ganesha
tonny_kid
Ganesha
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,605
Damage
107,755
118,777
Taken
106,023
114,012
Mitigated
86,082
34,373
Healing
45,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,220
3,355
2,609
1,474
19,106
11,576
2,130
6,446
12,181
0
38,744
W
Bakasura
Heemo2323
Bakasura
10,813
7,231
3,925
6,739
20,768
18,943
1,184
6,178
14,590
0
12,826
L
13,916
3,992
599
7,115
23,031
17,579
573
6,802
15,510
0
26,780
L
14,015
1,816
2,081
4,329
29,411
41,694
0
8,909
19,376
24,601
453
W
Achilles
Ramond_Noodle
Achilles
20,243
4,138
1,157
9,193
25,839
28,900
943
5,058
20,781
0
29,855
W
Danzaburou
TheForeverHero
Danzaburou
25,592
5,620
691
9,851
18,603
11,440
3,038
3,988
14,615
0
55,107
L
Jing Wei
etherealwaves
Jing Wei
22,683
18,496
2,951
3,114
19,768
10,208
1,991
2,398
16,773
0
39,385
W
Izanami
litlerayray
Izanami
17,651
10,645
163
821
15,743
6,815
2,686
4,210
11,533
0
42,447
W
Tiamat
smittyDX
Tiamat
33,456
3,268
3,083
9,990
25,070
19,984
568
5,122
19,948
49,508
0
L
Ganesha
tonny_kid
Ganesha
10,771
418
5,434
4,667
27,461
32,955
0
8,901
17,323
30,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,144
Gold Earned
64,747
188
Minions Killed
190
0
Camps Cleared
0
1,336,353
Distance Traveled
1,544,746
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,358
727
49
3
0
274,842
1
W
Bakasura
13,013
765
23
1
0
341,256
0
L
Ravana
12,482
734
42
2
0
283,484
0
L
Sobek
11,311
665
43
3
0
267,665
1
W
Achilles
12,068
710
17
1
0
295,951
0
W
Danzaburou
14,492
852
55
3
0
327,389
1
L
Jing Wei
12,155
715
50
3
0
256,773
0
W
Izanami
11,658
686
53
3
0
265,200
1
W
Tiamat
13,516
795
42
2
0
314,950
0
L
Ganesha
10,838
638
4
0
0
253,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role