Player Matchup

Anubis
Anubis
Cobralokis
Anubis
Level 42
God Stats
11W - 18L
1,387 SR
Queue Stats
165W - 191L
1,542 Elo+
Party 1
Charybdis
Charybdis
athos17pp
Charybdis
Level 157
God Stats
34W - 34L
1,595 SR
Queue Stats
51W - 55L
1,549 Elo+
Solo
Mercury
Mercury
jacielito123
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,808 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,633 Elo+

VS

Team Averages
Level 118
1,549 SR
1,616 Elo+
Vulcan
Vulcan
DVD_CRAZZY9080
Vulcan
Level 146
God Stats
18W - 21L
1,520 SR
Queue Stats
429W - 322L
1,635 Elo+
Party 2
Awilix
Awilix
Zhiinks
Awilix
Level 69
God Stats
6W - 2L
1,685 SR
Queue Stats
318W - 224L
1,641 Elo+
Party 2
Bacchus
Bacchus
adriano739
Bacchus
Level 138
God Stats
7W - 3L
1,443 SR
Queue Stats
122W - 100L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cobralokis
Anubis
20
7 / 0 / 7
15,022
791
18,480
13,964
8,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
athos17pp
Charybdis
17
2 / 2 / 6
12,194
642
15,288
13,007
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
jacielito123
Mercury
19
7 / 6 / 7
13,577
715
10,234
16,238
7,362
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
12,870
677
19,955
11,645
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Zhiinks
Awilix
18
4 / 4 / 3
13,132
691
11,021
13,956
10,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
adriano739
Bacchus
15
2 / 7 / 3
12,284
647
5,421
26,030
34,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
8
8
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cobralokis
Anubis
7
0
7
10.5
L
2
5
4
0.8
L
Awilix
Zhiinks
Awilix
4
4
3
1.38
L
Bacchus
adriano739
Bacchus
2
7
3
0.5
W
Charybdis
athos17pp
Charybdis
2
2
6
2.5
W
Mercury
jacielito123
Mercury
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
36,397
43,209
Taken
51,631
21,047
Mitigated
51,936
15,980
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cobralokis
Anubis
18,480
509
0
10,404
13,964
8,357
957
8,793
5,171
96,941
0
L
19,955
6,715
0
945
11,645
6,957
102
2,879
8,766
82,640
0
L
Awilix
Zhiinks
Awilix
11,021
2,914
0
1,227
13,956
10,422
0
4,321
9,635
0
60,614
L
Bacchus
adriano739
Bacchus
5,421
442
125
1,702
26,030
34,557
0
11,421
14,609
15,025
0
W
Charybdis
athos17pp
Charybdis
15,288
6,971
0
4,683
13,007
5,328
902
8,035
4,972
0
73,852
W
Mercury
jacielito123
Mercury
10,234
4,933
0
893
16,238
7,362
1,600
8,862
7,376
0
42,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
38,286
272
Minions Killed
221
0
Camps Cleared
0
1,030,579
Distance Traveled
1,003,958
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,022
791
152
8
0
341,471
5
L
Vulcan
12,870
677
125
7
0
363,596
1
L
Awilix
13,132
691
78
4
0
353,349
1
L
Bacchus
12,284
647
18
1
0
287,013
2
W
Charybdis
12,194
642
78
4
0
326,053
3
W
Mercury
13,577
715
42
2
0
363,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role