Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ContradictinLion
Danzaburou
Level 83
God Stats
1W - 2L
1,504 SR
Queue Stats
21W - 27L
1,421 Elo+
Party 1
Susano
Susano
HOLLOW_KING24
Susano
Level 109
God Stats
2W - 1L
1,847 SR
Queue Stats
88W - 104L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
JokahDaFox
Baba Yaga
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 22L
1,186 Elo+
Party 1
Kali
Kali
Kinser585
Kali
Level 132
God Stats
1W - 1L
1,450 SR
Queue Stats
85W - 107L
1,400 Elo+
Solo
Team Averages
Level 91
1,560 SR
1,392 Elo+

VS

Team Averages
Level 62
1,608 SR
1,598 Elo+
Hera
Hera
AhegaoPikachu
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 11L
1,708 Elo+
Party 2
Artio
Artio
JimmyBannana
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,630 Elo+
Party 2
Vamana
Vamana
MasterYoda12
Vamana
Level 72
God Stats
1W - 0L
1,642 SR
Queue Stats
43W - 47L
1,414 Elo+
Solo
Hercules
Hercules
MrFuzzUSA
Hercules
Level 126
God Stats
3W - 0L
1,613 SR
Queue Stats
187W - 125L
1,626 Elo+
Party 2
Persephone
Persephone
SoupDownloader
Persephone
Level 62
God Stats
6W - 0L
1,786 SR
Queue Stats
155W - 106L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
2 / 2 / 9
10,827
677
24,032
13,094
7,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ContradictinLion
Danzaburou
16
4 / 4 / 6
9,934
621
11,054
15,102
9,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 8 / 8
8,791
549
13,593
17,030
9,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baba Yaga
JokahDaFox
Baba Yaga
16
1 / 5 / 10
9,072
567
15,248
13,683
7,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
18
5 / 11 / 4
10,793
675
10,332
21,967
14,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 19
11,670
729
20,285
13,935
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 19
11,303
706
1,487
19,903
22,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
16
2 / 4 / 17
11,005
688
6,618
21,654
19,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
MrFuzzUSA
Hercules
20
9 / 2 / 18
12,161
760
20,865
27,349
33,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
SoupDownloader
Persephone
20
12 / 1 / 13
12,907
807
27,289
11,911
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
13
Kills
30
30
Deaths
13
37
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
9
3.25
W
5
2
19
7.25
L
Danzaburou
ContradictinLion
Danzaburou
4
4
6
1.75
L
1
8
8
0.63
W
2
4
19
2.88
L
Baba Yaga
JokahDaFox
Baba Yaga
1
5
10
1.2
L
Kali
5
11
4
0.64
W
Vamana
2
4
17
2.63
W
Hercules
MrFuzzUSA
Hercules
9
2
18
9
W
Persephone
SoupDownloader
Persephone
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,259
Damage
76,544
80,876
Taken
94,752
47,484
Mitigated
90,135
27,352
Healing
40,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
24,032
5,828
2,610
6,936
13,094
7,212
0
9,551
3,543
48,795
0
W
20,285
3,228
1,551
2,164
13,935
7,747
962
5,670
8,265
45,843
0
L
Danzaburou
ContradictinLion
Danzaburou
11,054
3,580
523
3,694
15,102
9,339
0
9,197
5,905
0
24,356
L
13,593
771
1,306
2,314
17,030
9,321
0
9,353
7,677
0
20,303
W
1,487
380
1,353
2,639
19,903
22,996
159
9,676
10,227
2,737
0
L
Baba Yaga
JokahDaFox
Baba Yaga
15,248
1,015
1,662
2,820
13,683
7,527
0
9,421
4,262
27,794
0
L
Kali
10,332
3,147
1,762
3,725
21,967
14,085
0
11,539
10,428
0
27,515
W
Vamana
6,618
3,695
3,896
7,676
21,654
19,669
2,706
5,964
15,690
0
12,934
W
Hercules
MrFuzzUSA
Hercules
20,865
3,699
5,947
9,767
27,349
33,283
1,056
12,510
14,839
0
32,854
W
Persephone
SoupDownloader
Persephone
27,289
1,464
2,064
3,829
11,911
6,440
762
5,460
6,450
56,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,417
Gold Earned
59,046
152
Minions Killed
168
0
Camps Cleared
0
1,285,919
Distance Traveled
1,429,761
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,827
677
53
3
0
255,809
1
W
Hera
11,670
729
61
4
0
297,291
0
L
Danzaburou
9,934
621
34
2
0
253,805
0
L
Susano
8,791
549
18
1
0
270,668
0
W
Artio
11,303
706
2
0
0
279,271
0
L
Baba Yaga
9,072
567
26
2
0
249,205
0
L
Kali
10,793
675
21
1
0
256,432
1
W
Vamana
11,005
688
16
1
0
292,029
0
W
Hercules
12,161
760
37
2
0
258,756
0
W
Persephone
12,907
807
52
3
0
302,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role