Player Matchup

Cerberus
Cerberus
DimSpirit
Cerberus
Level 86
God Stats
0W - 3L
1,222 SR
Queue Stats
150W - 201L
1,393 Elo+
Party 1
Skadi
Skadi
SnekBoii
Skadi
Level 153
God Stats
3W - 5L
1,512 SR
Queue Stats
140W - 192L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
XplosiveMonkey
Baron Samedi
Level 126
God Stats
6W - 6L
1,577 SR
Queue Stats
121W - 151L
1,415 Elo+
Party 1
Team Averages
Level 122
1,437 SR
1,400 Elo+

VS

Team Averages
Level 132
1,540 SR
1,531 Elo+
Scylla
Scylla
GintamaHD
Scylla
Level 148
God Stats
5W - 3L
1,581 SR
Queue Stats
74W - 77L
1,531 Elo+
Solo
Geb
Geb
UnidadXBudha
Geb
Level 139
God Stats
21W - 7L
1,706 SR
Queue Stats
620W - 601L
1,607 Elo+
Solo
Tyr
Tyr
elkakas2275
Tyr
Level 108
God Stats
30W - 33L
1,332 SR
Queue Stats
90W - 113L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DimSpirit
Cerberus
8
0 / 1 / 0
5,336
762
2,533
4,084
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
SnekBoii
Skadi
8
0 / 1 / 0
4,933
705
2,468
3,785
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
XplosiveMonkey
Baron Samedi
6
0 / 2 / 0
4,646
664
1,364
2,854
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GintamaHD
Scylla
10
2 / 0 / 1
6,129
876
2,715
2,622
903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
5,758
823
2,155
5,341
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,938
848
3,814
4,584
3,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DimSpirit
Cerberus
0
1
0
0
W
Scylla
GintamaHD
Scylla
2
0
1
2.5
L
Skadi
SnekBoii
Skadi
0
1
0
0
W
0
0
2
1
L
Baron Samedi
XplosiveMonkey
Baron Samedi
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,365
Damage
8,684
10,723
Taken
12,547
5,456
Mitigated
7,955
3,333
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DimSpirit
Cerberus
2,533
298
0
1,498
4,084
2,322
0
1,733
2,351
5,827
0
W
Scylla
GintamaHD
Scylla
2,715
123
0
500
2,622
903
1,437
916
1,706
19,275
0
L
Skadi
SnekBoii
Skadi
2,468
851
0
1,310
3,785
1,497
0
1,827
1,958
0
14,477
W
2,155
64
0
2,039
5,341
3,345
432
1,179
4,162
18,958
0
L
Baron Samedi
XplosiveMonkey
Baron Samedi
1,364
238
147
378
2,854
1,637
264
1,337
1,517
11,044
0
W
3,814
1,307
0
1,000
4,584
3,707
0
1,968
2,616
0
16,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,915
Gold Earned
17,825
64
Minions Killed
101
0
Camps Cleared
0
315,589
Distance Traveled
421,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,336
762
10
1
0
117,825
1
W
Scylla
6,129
876
45
6
0
106,126
0
L
Skadi
4,933
705
31
4
0
100,759
0
W
Geb
5,758
823
27
4
0
156,339
2
L
Baron Samedi
4,646
664
23
3
0
97,005
1
W
Tyr
5,938
848
29
4
0
159,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role