Player Matchup

Maui
Maui
FadingKami
Maui
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
502W - 521L
1,380 Elo+
Party 2
Agni
Agni
MITTNORTHUP401
Agni
Level 27
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
Multifirewin
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Nike
Nike
Naptown Burn1
Nike
Level 135
God Stats
9W - 4L
1,824 SR
Queue Stats
317W - 360L
1,390 Elo+
Party 2
Ishtar
Ishtar
namico20
Ishtar
Level 83
God Stats
5W - 8L
1,438 SR
Queue Stats
158W - 182L
1,378 Elo+
Party 1
Team Averages
Level 79
1,577 SR
1,430 Elo+

VS

Team Averages
Level 78
1,347 SR
1,416 Elo+
Loki
Loki
IsshoFujitora10
Loki
Level 62
God Stats
1W - 1L
1,308 SR
Queue Stats
315W - 363L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
Khaosom
Kumbhakarna
Level 109
God Stats
1W - 1L
1,310 SR
Queue Stats
96W - 91L
1,430 Elo+
Solo
Ishtar
Ishtar
LilCrackThaJunk
Ishtar
Level 49
God Stats
1W - 0L
1,281 SR
Queue Stats
64W - 64L
1,444 Elo+
Solo
Raijin
Raijin
Nukenan
Raijin
Level 145
God Stats
2W - 2L
1,337 SR
Queue Stats
45W - 49L
1,383 Elo+
Solo
Hou Yi
Hou Yi
steeznutz
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
6,518
652
4,375
15,670
16,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 6 / 4
6,828
683
3,870
10,972
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 3
8,363
836
9,545
12,041
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 6
6,925
693
5,765
12,554
11,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
namico20
Ishtar
14
6 / 7 / 2
8,223
822
14,679
13,165
7,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 14
9,217
922
5,662
8,709
4,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Khaosom
Kumbhakarna
14
5 / 3 / 17
9,370
937
8,018
11,652
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
5 / 1 / 15
9,121
912
11,186
10,364
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Nukenan
Raijin
16
5 / 2 / 19
9,644
964
13,703
7,720
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
steeznutz
Hou Yi
18
9 / 1 / 17
10,422
1,042
16,902
10,080
5,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
9
Kills
29
29
Deaths
10
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
5
3
14
4
W
Kumbhakarna
Khaosom
Kumbhakarna
5
3
17
4.5
W
5
1
15
12.5
L
0
6
4
0.33
L
3
7
3
0.64
L
0
3
6
1
W
Raijin
Nukenan
Raijin
5
2
19
7.25
L
Ishtar
namico20
Ishtar
6
7
2
1
W
Hou Yi
steeznutz
Hou Yi
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
55,471
64,402
Taken
48,525
48,693
Mitigated
30,404
9,160
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,375
915
788
1,175
15,670
16,870
0
4,757
10,913
7,828
0
W
5,662
1,385
1,462
1,336
8,709
4,089
1,565
2,338
6,371
26
17,823
W
Kumbhakarna
Khaosom
Kumbhakarna
8,018
1,096
824
1,189
11,652
13,357
958
4,180
7,472
11,523
0
W
11,186
6,007
464
3,369
10,364
4,598
917
4,512
5,852
0
16,764
L
3,870
554
595
296
10,972
7,344
0
2,571
8,401
13,198
756
L
9,545
1,589
306
399
12,041
5,502
0
3,656
8,385
20,523
0
L
5,765
249
1,143
3,240
12,554
11,524
0
5,782
6,772
0
9,543
W
Raijin
Nukenan
Raijin
13,703
1,612
2,856
2,175
7,720
3,355
913
2,991
4,729
24,915
0
L
Ishtar
namico20
Ishtar
14,679
4,273
537
681
13,165
7,453
0
4,981
8,184
0
20,975
W
Hou Yi
steeznutz
Hou Yi
16,902
8,757
1,903
2,395
10,080
5,005
3,355
3,665
6,415
0
29,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
47,774
77
Minions Killed
92
0
Camps Cleared
0
884,841
Distance Traveled
1,001,271
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,518
652
4
0
0
174,253
1
W
Loki
9,217
922
20
2
0
205,241
0
W
Kumbhakarna
9,370
937
8
1
0
203,768
1
W
Ishtar
9,121
912
11
1
0
209,338
1
L
Agni
6,828
683
17
2
0
171,262
3
L
Thoth
8,363
836
32
3
0
173,720
0
L
Nike
6,925
693
10
1
0
200,418
0
W
Raijin
9,644
964
30
3
0
192,443
0
L
Ishtar
8,223
822
14
1
0
165,188
0
W
Hou Yi
10,422
1,042
23
2
0
190,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role