Player Matchup

Hun Batz
Hun Batz
AMalds
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
Ipzio
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TheRealStimShady
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 2
Yemoja
Yemoja
Uhndres
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
VerginByChoice
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,516 Elo+

VS

Team Averages
Level 29
1,500 SR
1,322 Elo+
Scylla
Scylla
FirstGod507
Scylla
Level 48
God Stats
1W - 3L
1,269 SR
Queue Stats
2W - 8L
1,274 Elo+
Party 1
Ymir
Ymir
Seba8765
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 1
King Arthur
King Arthur
Targueryan183
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
ZonicElErecto
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Arachne
Arachne
jingles77
Arachne
Level 35
God Stats
2W - 1L
1,733 SR
Queue Stats
22W - 20L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AMalds
Hun Batz
7
1 / 4 / 0
4,744
474
1,607
8,218
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
Ipzio
Odin
4
0 / 5 / 0
4,054
405
2,100
8,043
4,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TheRealStimShady
Danzaburou
8
0 / 2 / 0
4,737
474
4,243
8,944
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Uhndres
Yemoja
6
0 / 4 / 0
4,857
486
1,477
10,039
5,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
8
0 / 8 / 0
4,827
483
3,471
7,492
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
7 / 0 / 4
7,510
751
5,808
3,901
1,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
9
1 / 0 / 2
5,186
519
4,256
4,746
2,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Targueryan183
King Arthur
10
5 / 0 / 0
6,494
649
5,110
7,318
4,000
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
ZonicElErecto
Danzaburou
9
1 / 1 / 3
5,555
556
5,580
5,062
1,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
jingles77
Arachne
12
9 / 0 / 5
7,416
742
8,812
7,169
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
23
23
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AMalds
Hun Batz
1
4
0
0.25
W
Scylla
7
0
4
9
L
Odin
Ipzio
Odin
0
5
0
0
W
Ymir
1
0
2
2
W
King Arthur
Targueryan183
King Arthur
5
0
0
5
L
Danzaburou
TheRealStimShady
Danzaburou
0
2
0
0
L
Yemoja
Uhndres
Yemoja
0
4
0
0
L
Poseidon
0
8
0
0
W
Danzaburou
ZonicElErecto
Danzaburou
1
1
3
2.5
W
Arachne
jingles77
Arachne
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,898
Damage
29,566
42,736
Taken
28,196
18,227
Mitigated
12,663
7,305
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AMalds
Hun Batz
1,607
684
0
1,528
8,218
2,567
0
1,253
6,965
0
20,225
W
Scylla
5,808
317
0
0
3,901
1,448
450
1,564
2,337
46,919
0
L
Odin
Ipzio
Odin
2,100
979
0
72
8,043
4,269
0
0
8,043
0
11,603
W
Ymir
4,256
196
211
1,335
4,746
2,895
170
834
3,912
23,493
0
W
King Arthur
Targueryan183
King Arthur
5,110
1,087
0
2,212
7,318
4,000
593
0
7,318
0
31,506
L
Danzaburou
TheRealStimShady
Danzaburou
4,243
2,593
0
3,352
8,944
2,681
0
2,543
6,401
0
35,301
L
Yemoja
Uhndres
Yemoja
1,477
568
1,429
924
10,039
5,755
0
3,041
6,998
10,369
0
L
Poseidon
3,471
712
0
0
7,492
2,955
0
3,227
4,265
29,347
0
W
Danzaburou
ZonicElErecto
Danzaburou
5,580
2,877
0
2,264
5,062
1,387
970
491
4,571
0
29,965
W
Arachne
jingles77
Arachne
8,812
6,560
0
2,287
7,169
2,933
0
2,059
5,110
0
41,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,219
Gold Earned
32,161
195
Minions Killed
283
0
Camps Cleared
0
884,346
Distance Traveled
1,049,124
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,744
474
44
4
0
186,579
1
W
Scylla
7,510
751
75
8
0
190,254
4
L
Odin
4,054
405
17
2
0
175,244
0
W
Ymir
5,186
519
24
2
0
197,986
0
W
King Arthur
6,494
649
50
5
0
212,294
4
L
Danzaburou
4,737
474
69
7
0
165,324
1
L
Yemoja
4,857
486
11
1
0
179,980
0
L
Poseidon
4,827
483
54
5
0
177,219
0
W
Danzaburou
5,555
556
56
6
0
190,348
0
W
Arachne
7,416
742
78
8
0
258,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role