Player Matchup

Anubis
Anubis
Fernan485
Anubis
Level 155
God Stats
3W - 3L
1,469 SR
Queue Stats
184W - 190L
1,493 Elo+
Solo
Amaterasu
Amaterasu
Geeked Smink
Amaterasu
Level 123
God Stats
7W - 6L
1,531 SR
Queue Stats
213W - 167L
1,526 Elo+
Solo
Terra
Terra
Heavenlyßlade
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,433 Elo+
Solo
He Bo
He Bo
I Oziris I
He Bo
Level 105
God Stats
1W - 2L
1,496 SR
Queue Stats
159W - 162L
1,485 Elo+
Solo
Charybdis
Charybdis
VivaJoshua
Charybdis
Level 154
God Stats
6W - 2L
1,712 SR
Queue Stats
244W - 243L
1,524 Elo+
Solo
Team Averages
Level 139
1,542 SR
1,492 Elo+

VS

Team Averages
Level 93
1,506 SR
1,618 Elo+
Artio
Artio
Heiligermann
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,604 Elo+
Party 1
Chang'e
Chang'e
NATERG8TER
Chang'e
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,609 Elo+
Party 1
Chernobog
Chernobog
Ninchilla22
Chernobog
Level 104
God Stats
1W - 0L
1,580 SR
Queue Stats
11W - 3L
1,755 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperSaint777
Cu Chulainn
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,635 Elo+
Party 1
Xing Tian
Xing Tian
brybrymcfly
Xing Tian
Level 86
God Stats
1W - 1L
1,452 SR
Queue Stats
83W - 82L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fernan485
Anubis
18
2 / 8 / 11
11,324
666
18,320
20,561
12,442
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Geeked Smink
Amaterasu
20
4 / 4 / 16
12,230
719
21,929
34,184
37,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 11
10,232
602
10,757
28,246
35,036
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
19
8 / 10 / 11
12,622
742
26,341
22,198
10,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
VivaJoshua
Charybdis
20
7 / 3 / 13
12,605
741
43,756
21,997
11,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 21
14,301
841
17,297
39,873
53,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
NATERG8TER
Chang'e
17
1 / 6 / 20
11,250
662
17,431
28,317
14,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Ninchilla22
Chernobog
20
8 / 6 / 17
12,886
758
27,253
28,190
16,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
SuperSaint777
Cu Chulainn
20
10 / 5 / 18
13,392
788
29,411
32,884
43,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
brybrymcfly
Xing Tian
20
6 / 2 / 22
12,521
737
18,882
24,369
32,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
131
22
Kills
33
33
Deaths
22
62
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fernan485
Anubis
2
8
11
0.94
L
Amaterasu
Geeked Smink
Amaterasu
4
4
16
3
L
1
8
11
0.81
W
8
3
21
6.17
L
He Bo
8
10
11
1.35
W
Chang'e
NATERG8TER
Chang'e
1
6
20
1.83
W
Chernobog
Ninchilla22
Chernobog
8
6
17
2.75
W
Cu Chulainn
SuperSaint777
Cu Chulainn
10
5
18
3.8
L
Charybdis
VivaJoshua
Charybdis
7
3
13
4.5
W
Xing Tian
brybrymcfly
Xing Tian
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,103
Damage
110,274
127,186
Taken
153,633
107,443
Mitigated
161,065
55,691
Healing
70,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fernan485
Anubis
18,320
264
753
4,195
20,561
12,442
185
9,426
10,964
37,236
0
L
Amaterasu
Geeked Smink
Amaterasu
21,929
4,546
4,043
14,622
34,184
37,251
2,652
12,866
20,849
3,364
28,612
L
10,757
986
12,074
6,960
28,246
35,036
168
11,768
16,200
18,242
0
W
17,297
2,143
10,595
15,204
39,873
53,874
454
13,755
26,118
40,052
0
L
He Bo
26,341
3,422
1,922
2,544
22,198
10,750
311
9,420
12,676
37,651
0
W
Chang'e
NATERG8TER
Chang'e
17,431
3,597
9,002
9,308
28,317
14,654
1,127
11,836
16,481
29,265
0
W
Chernobog
Ninchilla22
Chernobog
27,253
12,550
3,622
6,703
28,190
16,118
4,420
10,061
17,457
0
56,232
W
Cu Chulainn
SuperSaint777
Cu Chulainn
29,411
5,568
1,866
3,296
32,884
43,826
1,506
13,026
19,858
0
41,588
L
Charybdis
VivaJoshua
Charybdis
43,756
15,153
1,677
6,901
21,997
11,964
1,728
8,942
12,887
0
76,263
W
Xing Tian
brybrymcfly
Xing Tian
18,882
1,288
5,792
5,343
24,369
32,593
1,844
9,489
13,389
32,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
64,350
168
Minions Killed
178
0
Camps Cleared
0
1,418,716
Distance Traveled
1,597,751
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,324
666
42
2
0
257,272
0
L
Amaterasu
12,230
719
23
1
0
333,283
0
L
Terra
10,232
602
9
1
0
287,834
0
W
Artio
14,301
841
31
2
0
357,987
2
L
He Bo
12,622
742
31
2
0
241,302
1
W
Chang'e
11,250
662
30
2
0
271,465
0
W
Chernobog
12,886
758
54
3
0
310,424
1
W
Cu Chulainn
13,392
788
25
1
0
311,580
0
L
Charybdis
12,605
741
63
4
0
299,025
1
W
Xing Tian
12,521
737
38
2
0
346,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role