Player Matchup

Ishtar
Ishtar
EkkoGun
Ishtar
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 197L
1,412 Elo+
Party 2
Apollo
Apollo
JohnJxhn
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Thanatos
Thanatos
LemonsForYouToo
Thanatos
Level 43
God Stats
4W - 1L
1,670 SR
Queue Stats
57W - 76L
1,376 Elo+
Party 3
Anubis
Anubis
Z0MBIEPUG
Anubis
Level 67
God Stats
26W - 15L
1,656 SR
Queue Stats
155W - 155L
1,507 Elo+
Party 3
Khepri
Khepri
kimbacon
Khepri
Level 144
God Stats
9W - 11L
1,483 SR
Queue Stats
395W - 421L
1,431 Elo+
Party 2
Team Averages
Level 76
1,562 SR
1,394 Elo+

VS

Team Averages
Level 47
1,418 SR
1,391 Elo+
Ganesha
Ganesha
Bspider2005
Ganesha
Level 78
God Stats
5W - 5L
1,469 SR
Queue Stats
198W - 206L
1,489 Elo+
Party 1
Tyr
Tyr
Drags2319
Tyr
Level 66
God Stats
5W - 6L
1,381 SR
Queue Stats
88W - 121L
1,335 Elo+
Party 1
Anubis
Anubis
SplitPushOrTroll
Anubis
Level 47
God Stats
0W - 1L
1,257 SR
Queue Stats
82W - 63L
1,545 Elo+
Solo
Skadi
Skadi
TheNewRize
Skadi
Level 21
God Stats
2W - 1L
1,482 SR
Queue Stats
13W - 21L
1,280 Elo+
Party 1
Nemesis
Nemesis
wh1teXw4lk3r
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EkkoGun
Ishtar
12
5 / 1 / 1
6,673
607
8,415
6,382
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
JohnJxhn
Apollo
10
3 / 2 / 1
6,346
577
5,850
7,074
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
9
4 / 3 / 1
5,955
541
3,219
8,282
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Z0MBIEPUG
Anubis
10
2 / 3 / 1
6,369
579
5,785
8,982
3,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
kimbacon
Khepri
8
0 / 2 / 3
5,360
487
2,232
6,873
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bspider2005
Ganesha
8
0 / 2 / 1
5,179
471
2,063
8,731
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,188
472
1,601
7,241
3,249
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 2 / 0
6,682
607
11,634
8,739
3,748
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
7
0 / 3 / 1
4,604
419
1,550
6,625
1,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
wh1teXw4lk3r
Nemesis
7
1 / 4 / 1
4,898
445
4,500
8,047
2,173
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
8
11
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bspider2005
Ganesha
0
2
1
0.25
L
1
3
1
0.5
W
Ishtar
EkkoGun
Ishtar
5
1
1
5.5
W
Apollo
JohnJxhn
Apollo
3
2
1
1.75
W
Thanatos
4
3
1
1.5
L
6
2
0
3
L
Skadi
0
3
1
0.17
W
Anubis
Z0MBIEPUG
Anubis
2
3
1
0.83
W
Khepri
kimbacon
Khepri
0
2
3
0.75
L
Nemesis
wh1teXw4lk3r
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
21,348
37,593
Taken
39,383
16,573
Mitigated
15,599
18,100
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bspider2005
Ganesha
2,063
411
1,163
1,759
8,731
4,798
0
1,647
7,084
19,977
0
L
1,601
400
0
1,926
7,241
3,249
0
0
7,241
0
19,201
W
Ishtar
EkkoGun
Ishtar
8,415
6,502
0
4,114
6,382
2,464
268
976
5,406
0
48,225
W
Apollo
JohnJxhn
Apollo
5,850
4,436
0
2,241
7,074
2,485
780
0
7,074
0
35,059
W
Thanatos
3,219
1,304
0
6,190
8,282
3,593
0
1,379
6,903
0
32,666
L
11,634
1,843
0
4,869
8,739
3,748
39
5,009
3,730
48,570
0
L
Skadi
1,550
538
0
500
6,625
1,631
0
578
6,047
0
20,399
W
Anubis
Z0MBIEPUG
Anubis
5,785
116
0
3,989
8,982
3,869
936
7,561
1,421
36,062
0
W
Khepri
kimbacon
Khepri
2,232
190
35
1,531
6,873
4,162
0
3,781
3,092
17,714
4,395
L
Nemesis
wh1teXw4lk3r
Nemesis
4,500
3,034
0
77
8,047
2,173
0
296
7,751
0
20,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
26,551
305
Minions Killed
215
0
Camps Cleared
0
912,086
Distance Traveled
926,139
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,179
471
3
0
0
189,944
1
L
Tyr
5,188
472
43
4
0
157,570
0
W
Ishtar
6,673
607
83
8
0
191,311
0
W
Apollo
6,346
577
70
6
0
153,423
1
W
Thanatos
5,955
541
54
5
0
199,389
1
L
Anubis
6,682
607
73
7
0
171,396
5
L
Skadi
4,604
419
59
5
0
169,294
0
W
Anubis
6,369
579
65
6
0
188,505
4
W
Khepri
5,360
487
33
3
0
179,458
0
L
Nemesis
4,898
445
37
3
0
237,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role