Player Matchup

Neith
Neith
Flum fiend
Neith
Level 18
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
LootKang
Baba Yaga
Level 27
God Stats
9W - 18L
1,321 SR
Queue Stats
90W - 143L
1,320 Elo+
Party 1
Scylla
Scylla
MageTheMoon
Scylla
Level 33
God Stats
24W - 33L
1,293 SR
Queue Stats
58W - 86L
1,405 Elo+
Party 1
Artio
Artio
Snekylilbich
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,508 Elo+
Solo
Bakasura
Bakasura
paralyzis
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 37
1,474 SR
1,446 Elo+

VS

Team Averages
Level 104
1,446 SR
1,434 Elo+
Kukulkan
Kukulkan
Active-ForSure26
Kukulkan
Level 133
God Stats
1W - 1L
1,071 SR
Queue Stats
11W - 14L
1,230 Elo+
Party 3
Danzaburou
Danzaburou
Loinse
Danzaburou
Level 66
God Stats
115W - 132L
1,441 SR
Queue Stats
129W - 142L
1,431 Elo+
Solo
Guan Yu
Guan Yu
Nativehood1524
Guan Yu
Level 149
God Stats
2W - 3L
1,619 SR
Queue Stats
24W - 24L
1,484 Elo+
Party 3
Ishtar
Ishtar
StoneCold505
Ishtar
Level 152
God Stats
17W - 17L
1,527 SR
Queue Stats
224W - 235L
1,513 Elo+
Solo
Chang'e
Chang'e
TheStubborn1
Chang'e
Level 21
God Stats
2W - 0L
1,572 SR
Queue Stats
8W - 6L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 5 / 2
10,296
858
12,126
13,383
5,670
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
LootKang
Baba Yaga
16
1 / 3 / 2
10,689
891
12,170
14,710
6,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
16
2 / 1 / 1
11,345
945
24,413
11,781
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 4 / 3
11,539
962
7,171
24,351
34,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
paralyzis
Bakasura
16
1 / 10 / 2
10,847
904
7,555
24,037
17,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

83

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
11,966
997
13,102
9,462
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Loinse
Danzaburou
18
3 / 2 / 10
12,498
1,042
18,233
18,742
6,387
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 0 / 10
12,065
1,005
14,751
16,020
18,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
18
6 / 0 / 9
12,487
1,041
13,617
6,599
2,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
TheStubborn1
Chang'e
18
6 / 1 / 12
12,537
1,045
21,657
15,816
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
4
Kills
23
23
Deaths
4
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Neith
0
5
2
0.2
W
Danzaburou
Loinse
Danzaburou
3
2
10
4
L
Baba Yaga
LootKang
Baba Yaga
1
3
2
0.67
L
Scylla
2
1
1
2.5
W
5
0
10
10
L
0
4
3
0.38
W
Ishtar
6
0
9
10.5
W
Chang'e
TheStubborn1
Chang'e
6
1
12
12
L
Bakasura
paralyzis
Bakasura
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,435
Damage
81,360
88,262
Taken
66,639
69,136
Mitigated
36,681
11,329
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,102
1,429
0
0
9,462
3,704
0
6,399
2,785
40,288
0
L
Neith
12,126
5,564
0
1,469
13,383
5,670
0
5,099
8,284
0
27,684
W
Danzaburou
Loinse
Danzaburou
18,233
10,824
0
4,327
18,742
6,387
0
13,851
4,315
0
44,221
L
Baba Yaga
LootKang
Baba Yaga
12,170
733
0
2,258
14,710
6,597
0
5,275
9,435
25,280
0
L
Scylla
24,413
1,405
0
515
11,781
4,558
0
5,409
6,372
55,319
0
W
14,751
3,169
2,430
3,248
16,020
18,169
0
9,366
5,947
0
26,528
L
7,171
172
622
2,959
24,351
34,958
0
9,266
15,085
18,228
0
W
Ishtar
13,617
7,718
0
2,433
6,599
2,439
0
5,202
1,335
0
30,361
W
Chang'e
TheStubborn1
Chang'e
21,657
2,038
9,030
7,494
15,816
5,982
0
7,902
7,112
45,560
0
L
Bakasura
paralyzis
Bakasura
7,555
5,633
0
3,506
24,037
17,353
0
9,710
14,327
0
16,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,716
Gold Earned
61,553
198
Minions Killed
253
4
Camps Cleared
14
1,080,220
Distance Traveled
1,135,167
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,966
997
76
6
2
203,969
1
L
Neith
10,296
858
28
2
0
166,902
1
W
Danzaburou
12,498
1,042
60
5
5
205,872
0
L
Baba Yaga
10,689
891
32
3
2
235,391
0
L
Scylla
11,345
945
84
7
1
230,104
0
W
Guan Yu
12,065
1,005
25
2
1
257,463
1
L
Artio
11,539
962
11
1
1
247,956
0
W
Ishtar
12,487
1,041
36
3
1
222,343
3
W
Chang'e
12,537
1,045
56
5
5
245,520
1
L
Bakasura
10,847
904
43
4
0
199,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role