Player Matchup

Guan Yu
Guan Yu
Diamond V
ApoIIoCreed05
Guan Yu
Diamond V
Level 159
God Stats
10W - 5L
1,689 SR
Queue Stats
107W - 102L
2,072 MMR
Solo
Ullr
Ullr
Diamond IV
BaldNSmurf
Ullr
Diamond IV
Level 86
God Stats
10W - 8L
1,610 SR
Queue Stats
69W - 53L
2,211 MMR
Solo
Yu Huang
Yu Huang
Diamond I
DARENC2C
Yu Huang
Diamond I
Level 159
God Stats
10W - 8L
1,678 SR
Queue Stats
117W - 107L
2,263 MMR
Solo
Bakasura
Bakasura
Diamond IV
GoogzRNG
Bakasura
Diamond IV
Level 158
God Stats
46W - 31L
1,698 SR
Queue Stats
376W - 376L
2,132 MMR
Solo
Athena
Athena
Diamond III
StraightBread1
Athena
Diamond III
Level 147
God Stats
22W - 29L
1,514 SR
Queue Stats
351W - 338L
2,170 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,638 SR
2,170 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,524 SR
1,667 MMR
Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
 
Kumbhakarna
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond II
 
Zeus
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
catgirlpriscilla
Chaac
Diamond IV
Level 144
God Stats
9W - 8L
1,619 SR
Queue Stats
353W - 331L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
0 / 0 / 0
8,750
583
4,709
7,174
6,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 0
8,791
586
6,781
10,944
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
DARENC2C
Yu Huang
14
2 / 2 / 2
8,598
573
9,165
8,221
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
GoogzRNG
Bakasura
14
2 / 1 / 3
8,193
546
5,200
13,933
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 1 / 5
7,998
533
4,505
14,044
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangHadesSusano

VS

Bans
Chang'eKhepriIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 3 / 0
8,054
537
9,115
13,419
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
 
Charybdis
13
0 / 3 / 2
7,670
511
10,339
12,074
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 4
6,966
464
4,794
13,465
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
 
Zeus
8
0 / 2 / 0
5,950
397
1,959
4,068
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 0 / 0
8,511
567
3,508
8,268
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
5
5
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
3
0
1.67
L
Charybdis
 
Charybdis
0
3
2
0.33
L
Kumbhakarna
 
Kumbhakarna
0
0
4
2
L
Zeus
 
Zeus
0
2
0
0
W
Guan Yu
0
0
0
0
W
3
1
0
3
W
Yu Huang
DARENC2C
Yu Huang
2
2
2
1.5
W
Bakasura
GoogzRNG
Bakasura
2
1
3
3.5
W
1
1
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
29,715
54,316
Taken
51,294
31,804
Mitigated
27,413
13,596
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,115
4,717
0
2,016
13,419
5,182
44
4,987
7,942
0
64,726
L
Charybdis
 
Charybdis
10,339
5,544
0
4,427
12,074
4,935
63
1,957
9,907
0
73,114
L
Kumbhakarna
 
Kumbhakarna
4,794
461
0
4,188
13,465
11,098
0
4,890
8,301
22,423
1,354
L
Zeus
 
Zeus
1,959
218
0
625
4,068
1,485
0
2,059
1,874
33,557
0
W
Guan Yu
4,709
1,359
243
2,520
7,174
6,943
0
0
7,174
8,984
61,629
W
6,781
2,385
0
2,960
10,944
4,603
582
385
10,559
0
75,355
W
Yu Huang
DARENC2C
Yu Huang
9,165
584
0
1,671
8,221
3,764
0
2,514
5,707
71,662
0
W
Bakasura
GoogzRNG
Bakasura
5,200
3,204
0
4,000
13,933
6,595
33
2,299
11,634
0
59,277
W
4,505
1,731
0
2,202
14,044
9,899
0
1,660
12,384
19,605
0
L
3,508
1,088
0
5,022
8,268
4,713
0
666
7,602
0
82,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
37,151
554
Minions Killed
508
0
Camps Cleared
0
1,593,429
Distance Traveled
1,369,584
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,054
537
101
7
0
354,569
3
L
Charybdis
7,670
511
123
8
0
236,799
5
L
Kumbhakarna
6,966
464
30
2
0
309,127
6
L
Zeus
5,950
397
87
6
0
148,334
0
W
Guan Yu
8,750
583
144
10
0
295,741
6
W
Ullr
8,791
586
127
8
0
280,007
3
W
Yu Huang
8,598
573
134
9
0
287,036
1
W
Bakasura
8,193
546
121
8
0
389,135
8
W
Athena
7,998
533
28
2
0
341,510
2
L
Chaac
8,511
567
167
11
0
320,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role