Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Panda648
Raijin
Level 143
God Stats
12W - 6L
1,710 SR
Queue Stats
603W - 596L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
SheenCix
Sun Wukong
Level 154
God Stats
8W - 11L
1,519 SR
Queue Stats
414W - 405L
1,583 Elo+
Party 2
Fenrir
Fenrir
kayminnie
Fenrir
Level 146
God Stats
54W - 61L
1,538 SR
Queue Stats
408W - 411L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
xMiharx
Cernunnos
Level 114
God Stats
5W - 8L
1,439 SR
Queue Stats
95W - 83L
1,530 Elo+
Party 2
Team Averages
Level 143
1,541 SR
1,555 Elo+

VS

Team Averages
Level 70
1,657 SR
1,580 Elo+
Atlas
Atlas
BigDaddyPenny
Atlas
Level 44
God Stats
2W - 1L
1,313 SR
Queue Stats
85W - 111L
1,463 Elo+
Solo
Loki
Loki
Kasukei
Loki
Level 142
God Stats
28W - 11L
1,737 SR
Queue Stats
168W - 59L
1,684 Elo+
Party 1
Discordia
Discordia
SADMAY
Discordia
Level 68
God Stats
19W - 9L
1,601 SR
Queue Stats
225W - 237L
1,507 Elo+
Solo
Thor
Thor
YAMEYAMEROOOO
Thor
Level 29
God Stats
19W - 6L
1,993 SR
Queue Stats
70W - 32L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
jakobeneedham
Guan Yu
Level 67
God Stats
3W - 2L
1,640 SR
Queue Stats
22W - 14L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 2 / 5
9,962
996
12,621
20,720
30,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Panda648
Raijin
15
0 / 4 / 3
9,445
945
6,381
12,202
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SheenCix
Sun Wukong
15
0 / 3 / 7
9,450
945
14,465
21,055
17,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
kayminnie
Fenrir
15
6 / 7 / 1
10,682
1,068
7,494
18,185
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
xMiharx
Cernunnos
15
0 / 8 / 2
9,243
924
8,276
14,779
6,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
10,795
1,080
14,354
14,140
13,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Kasukei
Loki
17
11 / 0 / 11
11,577
1,158
22,107
9,650
4,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
SADMAY
Discordia
16
2 / 2 / 13
10,496
1,050
15,243
6,287
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 11
12,098
1,210
19,209
9,951
5,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
16
2 / 3 / 12
10,214
1,021
10,530
13,742
15,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
8
Kills
24
24
Deaths
8
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
5
2.25
W
1
3
13
2.5
W
Loki
Kasukei
Loki
11
0
11
16.5
L
Raijin
Panda648
Raijin
0
4
3
0.38
W
Discordia
SADMAY
Discordia
2
2
13
4.25
L
Sun Wukong
SheenCix
Sun Wukong
0
3
7
1.17
W
8
0
11
13.5
W
Guan Yu
2
3
12
2.67
L
Fenrir
kayminnie
Fenrir
6
7
1
0.93
L
Cernunnos
xMiharx
Cernunnos
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,237
Damage
81,443
86,941
Taken
53,770
69,460
Mitigated
41,300
5,226
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,621
3,882
0
1,602
20,720
30,634
0
8,950
11,770
17,885
0
W
14,354
6,177
1,986
1,191
14,140
13,294
0
5,543
8,072
26,804
0
W
Loki
Kasukei
Loki
22,107
8,659
0
623
9,650
4,459
0
2,646
6,492
0
40,706
L
Raijin
Panda648
Raijin
6,381
683
0
315
12,202
4,162
0
3,937
8,265
38,705
0
W
Discordia
SADMAY
Discordia
15,243
636
0
0
6,287
2,780
0
1,928
4,139
29,280
0
L
Sun Wukong
SheenCix
Sun Wukong
14,465
1,614
148
1,873
21,055
17,326
0
9,822
11,233
3,552
21,780
W
19,209
4,340
0
0
9,951
5,191
0
4,203
5,615
0
27,865
W
Guan Yu
10,530
1,010
4,868
4,346
13,742
15,576
0
5,353
7,844
100
31,382
L
Fenrir
kayminnie
Fenrir
7,494
1,090
0
762
18,185
11,315
0
5,171
13,014
0
15,946
L
Cernunnos
xMiharx
Cernunnos
8,276
2,526
0
526
14,779
6,023
0
1,796
12,983
0
32,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
55,180
162
Minions Killed
160
5
Camps Cleared
7
1,001,979
Distance Traveled
1,090,686
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,962
996
7
1
0
217,942
2
W
Atlas
10,795
1,080
19
2
0
200,709
0
W
Loki
11,577
1,158
47
5
4
241,543
1
L
Raijin
9,445
945
58
6
0
181,429
2
W
Discordia
10,496
1,050
41
4
0
196,510
1
L
Sun Wukong
9,450
945
22
2
1
221,751
1
W
Thor
12,098
1,210
14
1
2
228,590
1
W
Guan Yu
10,214
1,021
39
4
1
223,334
2
L
Fenrir
10,682
1,068
12
1
2
204,325
3
L
Cernunnos
9,243
924
63
6
2
176,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role