Player Matchup

Vulcan
Vulcan
Silver II
Dingopete
Vulcan
Silver II
Level 141
God Stats
1W - 2L
1,348 SR
Queue Stats
24W - 19L
1,447 MMR
Party 3
Izanami
Izanami
Bronze III
HuHuyaHuyawhooo
Izanami
Bronze III
Level 67
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 1L
1,400 MMR
Party 2
Ares
Ares
Silver I
ImgunnaBUST
Ares
Silver I
Level 148
God Stats
2W - 0L
1,641 SR
Queue Stats
11W - 7L
1,593 MMR
Party 2
Nike
Nike
Platinum III
RawHustler
Nike
Platinum III
Level 127
God Stats
2W - 0L
1,611 SR
Queue Stats
99W - 92L
1,755 MMR
Solo
Set
Set
Gold V
StrawberryXxJam
Set
Gold V
Level 156
God Stats
1W - 0L
1,793 SR
Queue Stats
58W - 49L
1,589 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,587 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,491 SR
1,560 MMR
Chiron
Chiron
Silver IV
QuicT
Chiron
Silver IV
Level 86
God Stats
0W - 1L
1,170 SR
Queue Stats
13W - 24L
1,093 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Saaand
Ao Kuang
Platinum III
Level 148
God Stats
1W - 2L
1,616 SR
Queue Stats
252W - 249L
1,857 MMR
Party 1
Chernobog
Chernobog
Platinum V
SrChapete
Chernobog
Platinum V
Level 158
God Stats
13W - 12L
1,595 SR
Queue Stats
322W - 326L
1,758 MMR
Party 1
Sylvanus
Sylvanus
Gold II
samuftp
Sylvanus
Gold II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,594 MMR
Solo
Bastet
Bastet
Silver II
shirooõ
Bastet
Silver II
Level 149
God Stats
7W - 4L
1,575 SR
Queue Stats
7W - 6L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dingopete
Vulcan
20
6 / 3 / 7
14,594
561
23,050
12,493
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 5
16,015
616
19,105
26,681
13,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 3 / 12
13,744
529
12,151
23,530
25,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
0 / 1 / 9
14,481
557
21,276
24,836
25,284
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 7
14,313
551
18,441
29,038
15,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Cu ChulainnGuan YuAh Muzen CabSusano

VS

Bans
ThorKhepriAgniCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
QuicT
Chiron
18
4 / 6 / 6
12,249
471
13,075
25,285
11,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Saaand
Ao Kuang
20
8 / 3 / 2
13,565
522
15,488
20,801
11,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
SrChapete
Chernobog
19
2 / 4 / 5
12,499
481
11,465
21,194
10,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
samuftp
Sylvanus
16
2 / 4 / 6
11,210
431
11,334
28,504
37,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
shirooõ
Bastet
20
0 / 3 / 8
12,983
499
23,100
31,262
17,730
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
20
Kills
16
16
Deaths
20
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dingopete
Vulcan
6
3
7
3.17
W
5
3
5
2.5
W
3
3
12
3
L
Chiron
QuicT
Chiron
4
6
6
1.17
W
0
1
9
4.5
L
Ao Kuang
Saaand
Ao Kuang
8
3
2
3
L
Chernobog
SrChapete
Chernobog
2
4
5
1.13
W
6
6
7
1.58
L
Sylvanus
samuftp
Sylvanus
2
4
6
1.25
L
Bastet
shirooõ
Bastet
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,023
Damage
74,462
116,578
Taken
127,046
86,343
Mitigated
88,224
39,138
Healing
50,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dingopete
Vulcan
23,050
8,237
0
1,185
12,493
6,323
1,086
3,872
8,621
127,172
0
W
19,105
13,251
0
11,426
26,681
13,737
2,669
7,026
19,655
0
182,764
W
12,151
438
5,669
5,595
23,530
25,664
0
6,952
16,578
30,595
4,969
L
Chiron
QuicT
Chiron
13,075
4,673
1,480
5,895
25,285
11,210
1,266
9,683
15,547
0
93,517
W
21,276
1,765
0
2,305
24,836
25,284
1,231
5,766
19,070
535
113,086
L
Ao Kuang
Saaand
Ao Kuang
15,488
3,292
0
7,029
20,801
11,305
456
5,006
15,795
128,475
0
L
Chernobog
SrChapete
Chernobog
11,465
7,276
0
8,795
21,194
10,014
0
8,872
12,322
0
140,500
W
18,441
10,145
0
12,958
29,038
15,335
0
6,164
22,874
42
136,386
L
Sylvanus
samuftp
Sylvanus
11,334
2,738
3,107
7,421
28,504
37,965
0
7,883
20,621
38,384
0
L
Bastet
shirooõ
Bastet
23,100
3,455
0
16,630
31,262
17,730
0
3,627
27,635
0
127,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,147
Gold Earned
62,506
829
Minions Killed
772
0
Camps Cleared
0
2,656,275
Distance Traveled
2,581,869
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,594
561
169
7
0
537,532
8
W
Izanami
16,015
616
255
10
0
491,179
3
W
Ares
13,744
529
32
1
0
563,852
10
L
Chiron
12,249
471
152
6
0
455,654
5
W
Nike
14,481
557
199
8
0
537,999
3
L
Ao Kuang
13,565
522
168
6
0
583,370
4
L
Chernobog
12,499
481
225
9
0
478,437
6
W
Set
14,313
551
174
7
0
525,713
7
L
Sylvanus
11,210
431
36
1
0
477,711
14
L
Bastet
12,983
499
191
7
0
586,697
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role