Player Matchup

Sol
Sol
Logicaal
Sol
Level 42
God Stats
20W - 12L
1,545 SR
Queue Stats
68W - 43L
1,570 Elo+
Party 1
Horus
Horus
ShieldRust
Horus
Level 87
God Stats
4W - 6L
1,683 SR
Queue Stats
202W - 79L
1,791 Elo+
Party 1
Hera
Hera
Sugarybubblegum
Hera
Level 38
God Stats
2W - 1L
1,533 SR
Queue Stats
27W - 26L
1,637 Elo+
Solo
Ratatoskr
Ratatoskr
Vietkong1
Ratatoskr
Level 29
God Stats
1W - 2L
1,361 SR
Queue Stats
88W - 29L
1,724 Elo+
Party 1
Bellona
Bellona
aChillezHeal
Bellona
Level 28
God Stats
4W - 3L
1,814 SR
Queue Stats
35W - 24L
1,688 Elo+
Party 1
Team Averages
Level 45
1,587 SR
1,682 Elo+

VS

Team Averages
Level 60
1,670 SR
1,526 Elo+
Sun Wukong
Sun Wukong
CABJkid
Sun Wukong
Level 113
God Stats
12W - 6L
1,680 SR
Queue Stats
446W - 419L
1,550 Elo+
Party 2
Pele
Pele
Lezduit
Pele
Level 49
God Stats
103W - 96L
1,701 SR
Queue Stats
106W - 106L
1,584 Elo+
Solo
Horus
Horus
Tylpneu
Horus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,545 Elo+
Party 3
Scylla
Scylla
Vowkk
Scylla
Level 78
God Stats
0W - 1L
1,701 SR
Queue Stats
90W - 104L
1,420 Elo+
Party 3
Bakasura
Bakasura
itrysuperhard247
Bakasura
Level 42
God Stats
5W - 3L
1,767 SR
Queue Stats
116W - 107L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,237
458
4,784
11,329
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
15
5 / 3 / 7
9,914
551
8,338
24,625
25,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 6 / 3
8,918
495
9,350
12,121
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Vietkong1
Ratatoskr
17
9 / 4 / 3
10,855
603
10,724
17,078
9,799
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
aChillezHeal
Bellona
14
1 / 4 / 4
8,897
494
14,033
16,079
20,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CABJkid
Sun Wukong
15
3 / 2 / 0
9,195
511
10,855
16,329
12,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
Lezduit
Pele
14
7 / 4 / 3
9,624
535
13,688
13,304
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Tylpneu
Horus
14
1 / 4 / 5
8,743
486
6,428
14,203
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Vowkk
Scylla
15
6 / 2 / 4
9,769
543
10,167
10,238
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 7
9,858
548
15,904
19,332
8,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
21
22
Deaths
17
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CABJkid
Sun Wukong
3
2
0
1.5
L
Pele
Lezduit
Pele
7
4
3
2.13
W
0
5
4
0.4
W
Horus
5
3
7
2.83
W
0
6
3
0.25
L
Horus
Tylpneu
Horus
1
4
5
0.88
W
Ratatoskr
Vietkong1
Ratatoskr
9
4
3
2.63
L
Scylla
Vowkk
Scylla
6
2
4
4
W
Bellona
aChillezHeal
Bellona
1
4
4
0.75
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,229
Damage
57,042
81,232
Taken
73,406
64,215
Mitigated
39,440
20,808
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CABJkid
Sun Wukong
10,855
2,477
0
6,478
16,329
12,875
594
469
14,914
0
73,077
L
Pele
Lezduit
Pele
13,688
3,762
0
1,572
13,304
5,395
675
1,830
11,377
0
64,475
W
4,784
1,191
0
3,234
11,329
3,253
0
0
10,082
47,069
0
W
Horus
8,338
2,788
2,657
8,559
24,625
25,814
0
3,459
19,468
0
24,157
W
9,350
2,120
0
2,324
12,121
5,276
914
4,872
6,974
78,546
0
L
Horus
Tylpneu
Horus
6,428
3,414
946
3,936
14,203
8,447
354
2,310
11,710
0
60,623
W
Ratatoskr
Vietkong1
Ratatoskr
10,724
3,371
0
1,153
17,078
9,799
0
2,762
13,986
0
93,302
L
Scylla
Vowkk
Scylla
10,167
995
0
1,750
10,238
4,315
666
4,902
5,285
55,039
0
W
Bellona
aChillezHeal
Bellona
14,033
7,496
0
2,881
16,079
20,073
1,092
0
15,799
0
65,806
L
15,904
8,279
0
2,530
19,332
8,408
131
4,623
14,658
0
76,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
47,189
455
Minions Killed
540
0
Camps Cleared
0
1,778,814
Distance Traveled
1,748,981
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,195
511
116
6
0
331,186
3
L
Pele
9,624
535
111
6
0
327,989
1
W
Sol
8,237
458
79
4
0
351,400
4
W
Horus
9,914
551
17
1
0
388,059
8
W
Hera
8,918
495
124
7
0
309,574
5
L
Horus
8,743
486
103
6
0
370,087
3
W
Ratatoskr
10,855
603
121
7
0
398,828
0
L
Scylla
9,769
543
81
5
0
333,959
1
W
Bellona
8,897
494
114
6
0
330,953
0
L
Bakasura
9,858
548
129
7
0
385,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role