Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
A Capt Smurf
Ah Muzen Cab
Platinum IV
Level 65
God Stats
6W - 0L
1,972 SR
Queue Stats
18W - 3L
2,087 MMR
Party 1
Ymir
Ymir
Platinum II
FL Arvp
Ymir
Platinum II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,811 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
rHINOiSasTUD
Baron Samedi
Platinum II
Level 155
God Stats
3W - 1L
1,749 SR
Queue Stats
30W - 18L
2,243 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 88
1,740 SR
2,047 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,527 SR
1,976 MMR
Danzaburou
Danzaburou
Gold II
PaoloRizzo98
Danzaburou
Gold II
Level 128
God Stats
11W - 8L
1,434 SR
Queue Stats
84W - 92L
1,514 MMR
Solo
Artio
Artio
Platinum II
lilbigolmike
Artio
Platinum II
Level 125
God Stats
3W - 3L
1,552 SR
Queue Stats
72W - 88L
1,956 MMR
Solo
Sol
Sol
Diamond I
tutle22
Sol
Diamond I
Level 158
God Stats
4W - 5L
1,596 SR
Queue Stats
187W - 169L
2,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Capt Smurf
Ah Muzen Cab
14
9 / 0 / 4
9,523
952
15,379
9,519
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
FL Arvp
Ymir
13
1 / 0 / 11
8,797
880
4,750
12,947
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
rHINOiSasTUD
Baron Samedi
15
3 / 0 / 10
8,589
859
13,276
7,276
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CabrakanNe ZhaAchillesGuan YuThoth

VS

Bans
AtlasGilgameshChaacShivaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PaoloRizzo98
Danzaburou
10
0 / 5 / 0
6,238
624
5,524
10,641
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 0
6,849
685
3,531
16,812
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
11
0 / 3 / 0
6,413
641
8,773
10,088
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A Capt Smurf
Ah Muzen Cab
9
0
4
11
W
Ymir
FL Arvp
Ymir
1
0
11
6.5
L
Danzaburou
PaoloRizzo98
Danzaburou
0
5
0
0
L
0
5
0
0
W
Baron Samedi
rHINOiSasTUD
Baron Samedi
3
0
10
8
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
17,828
29,742
Taken
37,541
22,132
Mitigated
21,540
15,569
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A Capt Smurf
Ah Muzen Cab
15,379
6,122
0
4,853
9,519
4,679
1,709
4,076
5,443
0
54,073
W
Ymir
FL Arvp
Ymir
4,750
1,183
0
4,102
12,947
13,263
355
5,212
7,735
17,050
0
L
Danzaburou
PaoloRizzo98
Danzaburou
5,524
1,340
0
1,318
10,641
4,183
0
5,724
4,917
0
18,288
L
3,531
186
850
3,954
16,812
13,444
0
6,213
10,599
10,538
0
W
Baron Samedi
rHINOiSasTUD
Baron Samedi
13,276
1,067
2,507
4,107
7,276
4,190
498
2,760
4,516
40,904
0
L
Sol
8,773
2,177
0
3,306
10,088
3,913
0
6,140
3,948
30,388
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
19,500
169
Minions Killed
117
0
Camps Cleared
0
605,421
Distance Traveled
522,275
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,523
952
98
10
0
218,494
5
W
Ymir
8,797
880
18
2
0
197,112
2
L
Danzaburou
6,238
624
39
4
0
158,734
5
L
Artio
6,849
685
18
2
0
175,025
3
W
Baron Samedi
8,589
859
53
5
0
189,815
0
L
Sol
6,413
641
60
6
0
188,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role