Player Matchup

Ullr
Ullr
Diamond I
ColinCCC
Ullr
Diamond I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
2,437 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
Reapszs
Tsukuyomi
Masters
Level 160
God Stats
11W - 4L
1,778 SR
Queue Stats
212W - 189L
2,662 MMR
Solo
Amaterasu
Amaterasu
Masters
Shabupii
Amaterasu
Masters
Level 159
God Stats
3W - 7L
1,522 SR
Queue Stats
149W - 127L
2,551 MMR
Solo
Ganesha
Ganesha
Diamond IV
StrikerM
Ganesha
Diamond IV
Level 160
God Stats
4W - 3L
1,778 SR
Queue Stats
44W - 25L
2,421 MMR
Party 2
Jormungandr
Jormungandr
Masters
itsKingJae
Jormungandr
Masters
Level 160
God Stats
9W - 3L
1,863 SR
Queue Stats
489W - 479L
2,591 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,688 SR
2,532 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,716 SR
2,533 MMR
Danzaburou
Danzaburou
Diamond II
Ayanokojiii
Danzaburou
Diamond II
Level 60
God Stats
2W - 1L
1,915 SR
Queue Stats
75W - 46L
2,579 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
PikelLord
Nu Wa
Diamond I
Level 147
God Stats
7W - 1L
2,014 SR
Queue Stats
99W - 71L
2,624 MMR
Solo
Hercules
Hercules
Diamond IV
alex723
Hercules
Diamond IV
Level 160
God Stats
3W - 2L
1,501 SR
Queue Stats
118W - 96L
2,423 MMR
Solo
Susano
Susano
Masters
deadone40
Susano
Masters
Level 141
God Stats
4W - 6L
1,556 SR
Queue Stats
191W - 176L
2,542 MMR
Party 1
Athena
Athena
Diamond I
lazyapple2
Athena
Diamond I
Level 156
God Stats
3W - 4L
1,592 SR
Queue Stats
489W - 483L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 6 / 3
12,088
576
11,188
16,000
5,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Reapszs
Tsukuyomi
20
11 / 3 / 6
13,373
637
13,218
18,217
8,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Shabupii
Amaterasu
20
9 / 0 / 9
14,292
681
24,307
23,917
24,573
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
StrikerM
Ganesha
15
0 / 2 / 12
10,621
506
5,815
14,722
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
itsKingJae
Jormungandr
18
2 / 3 / 10
11,671
556
12,794
13,379
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesPersephoneKhepriAo Kuang

VS

Bans
ThorCliodhnaHadesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ayanokojiii
Danzaburou
19
7 / 3 / 3
12,799
609
15,042
22,377
10,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
PikelLord
Nu Wa
15
2 / 6 / 5
10,396
495
15,962
15,712
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
alex723
Hercules
17
0 / 7 / 0
10,970
522
4,820
21,667
17,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
deadone40
Susano
16
2 / 4 / 4
10,049
479
10,030
18,593
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
lazyapple2
Athena
14
3 / 4 / 4
10,637
507
7,986
22,151
29,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
24
Kills
14
14
Deaths
24
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ayanokojiii
Danzaburou
7
3
3
2.83
W
Ullr
2
6
3
0.58
L
Nu Wa
PikelLord
Nu Wa
2
6
5
0.75
W
Tsukuyomi
Reapszs
Tsukuyomi
11
3
6
4.67
W
Amaterasu
Shabupii
Amaterasu
9
0
9
13.5
W
Ganesha
StrikerM
Ganesha
0
2
12
3
L
Hercules
alex723
Hercules
0
7
0
0
L
Susano
deadone40
Susano
2
4
4
1
W
Jormungandr
itsKingJae
Jormungandr
2
3
10
2.33
L
Athena
lazyapple2
Athena
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,322
Damage
53,840
86,235
Taken
100,500
61,095
Mitigated
71,977
31,161
Healing
26,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ayanokojiii
Danzaburou
15,042
9,145
0
11,070
22,377
10,460
816
3,571
18,551
0
109,765
W
Ullr
11,188
3,472
0
3,296
16,000
5,892
2,556
2,601
13,399
0
100,002
L
Nu Wa
PikelLord
Nu Wa
15,962
3,430
294
2,565
15,712
6,413
0
5,748
9,522
95,972
0
W
Tsukuyomi
Reapszs
Tsukuyomi
13,218
3,171
0
7,032
18,217
8,321
2,550
4,388
13,829
0
116,645
W
Amaterasu
Shabupii
Amaterasu
24,307
12,087
0
15,269
23,917
24,573
0
6,858
17,059
0
130,997
W
Ganesha
StrikerM
Ganesha
5,815
967
0
2,474
14,722
15,019
417
4,201
10,521
29,791
1,928
L
Hercules
alex723
Hercules
4,820
1,856
0
4,908
21,667
17,754
0
1,865
19,698
0
93,041
L
Susano
deadone40
Susano
10,030
1,486
0
4,713
18,593
8,037
0
2,099
16,314
27
79,976
W
Jormungandr
itsKingJae
Jormungandr
12,794
2,895
469
2,621
13,379
7,290
1,323
6,805
6,574
108,073
0
L
Athena
lazyapple2
Athena
7,986
3,446
0
3,304
22,151
29,313
64
6,284
15,513
32,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,045
Gold Earned
54,851
741
Minions Killed
627
0
Camps Cleared
0
2,259,065
Distance Traveled
2,021,245
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,799
609
156
7
0
357,727
8
W
Ullr
12,088
576
178
8
0
396,161
3
L
Nu Wa
10,396
495
154
7
0
350,569
2
W
Tsukuyomi
13,373
637
154
7
0
476,811
1
W
Amaterasu
14,292
681
203
10
0
533,408
4
W
Ganesha
10,621
506
17
1
0
443,579
11
L
Hercules
10,970
522
166
8
0
435,339
8
L
Susano
10,049
479
120
6
0
463,588
3
W
Jormungandr
11,671
556
189
9
0
409,106
5
L
Athena
10,637
507
31
1
0
414,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role