Player Matchup

Cthulhu
Cthulhu
DeiDei_A_Ohaku
Cthulhu
Level 155
God Stats
2W - 0L
1,674 SR
Queue Stats
28W - 20L
1,525 Elo+
Party 1
Artemis
Artemis
Woods930
Artemis
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 27L
1,012 Elo+
Solo
Freya
Freya
nuke2564
Freya
Level 27
God Stats
2W - 0L
1,651 SR
Queue Stats
4W - 3L
1,340 Elo+
Party 1
Team Averages
Level 81
1,608 SR
1,292 Elo+

VS

Team Averages
Level 91
1,382 SR
1,314 Elo+
Nike
Nike
Dreadfulsouls
Nike
Level 89
God Stats
15W - 28L
1,431 SR
Queue Stats
526W - 819L
1,373 Elo+
Party 2
Hel
Hel
Jose_Luis_war
Hel
Level 158
God Stats
11W - 20L
1,255 SR
Queue Stats
167W - 214L
1,267 Elo+
Solo
Camazotz
Camazotz
XxArgonian42xX
Camazotz
Level 27
God Stats
3W - 2L
1,461 SR
Queue Stats
57W - 90L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,882
777
10,873
15,484
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Woods930
Artemis
16
6 / 2 / 4
10,672
762
12,244
8,065
3,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
nuke2564
Freya
16
3 / 2 / 7
10,139
724
8,676
12,320
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,667
619
6,513
13,306
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 4 / 2
10,002
714
12,459
12,818
5,967
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
15
1 / 4 / 3
9,356
668
7,715
13,985
6,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
1
3
2
0.67
L
4
4
2
1.25
W
Artemis
Woods930
Artemis
6
2
4
4
L
Camazotz
1
4
3
0.63
W
Freya
nuke2564
Freya
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
26,687
35,869
Taken
40,109
28,057
Mitigated
20,830
6,889
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,873
896
661
2,050
15,484
19,681
286
4,337
10,686
51,192
0
L
6,513
833
0
416
13,306
8,664
0
7,333
5,973
0
33,365
L
12,459
556
2,317
4,827
12,818
5,967
297
7,089
5,729
40,899
0
W
Artemis
Woods930
Artemis
12,244
5,981
581
906
8,065
3,410
1,446
2,508
5,477
0
31,735
L
Camazotz
7,715
2,499
0
3,604
13,985
6,199
0
5,198
8,787
0
35,404
W
Freya
nuke2564
Freya
8,676
3,560
0
2,691
12,320
4,966
1,100
5,691
6,413
29,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
28,025
167
Minions Killed
156
0
Camps Cleared
0
692,395
Distance Traveled
713,881
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,882
777
60
4
0
245,758
0
L
Nike
8,667
619
40
3
0
236,151
0
L
Hel
10,002
714
61
4
0
219,471
2
W
Artemis
10,672
762
51
4
0
202,790
1
L
Camazotz
9,356
668
55
4
0
258,259
3
W
Freya
10,139
724
56
4
0
243,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role