Player Matchup

Hera
Hera
Arganoth195
Hera
Level 46
God Stats
9W - 16L
1,300 SR
Queue Stats
51W - 125L
1,179 Elo+
Party 1
Skadi
Skadi
MasterGamer41
Skadi
Level 24
God Stats
17W - 24L
1,373 SR
Queue Stats
36W - 85L
1,166 Elo+
Party 1
Bacchus
Bacchus
temp-370531
Bacchus
Level 108
God Stats
7W - 10L
1,416 SR
Queue Stats
87W - 174L
1,179 Elo+
Party 1
Team Averages
Level 59
1,363 SR
1,174 Elo+

VS

Team Averages
Level 26
1,485 SR
1,345 Elo+
Discordia
Discordia
Atticus2187
Discordia
Level 28
God Stats
6W - 5L
1,502 SR
Queue Stats
16W - 17L
1,273 Elo+
Party 2
Medusa
Medusa
CrazyCheese101
Medusa
Level 47
God Stats
0W - 1L
1,452 SR
Queue Stats
18W - 22L
1,260 Elo+
Party 2
Poseidon
Poseidon
dman7212gf
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,194
637
7,522
8,398
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 3 / 0
12,516
782
14,013
13,911
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
temp-370531
Bacchus
15
0 / 5 / 7
10,938
684
3,460
17,843
30,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atticus2187
Discordia
17
1 / 2 / 8
10,554
660
7,875
8,806
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 2 / 2
12,431
777
16,552
13,890
6,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
dman7212gf
Poseidon
13
1 / 4 / 7
9,447
590
3,010
7,804
5,069
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
13
13
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
L
Discordia
Atticus2187
Discordia
1
2
8
2.5
L
11
2
2
6
W
7
3
0
2.33
L
Poseidon
dman7212gf
Poseidon
1
4
7
1.13
W
Bacchus
temp-370531
Bacchus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
27,437
40,152
Taken
30,500
40,425
Mitigated
15,750
2,387
Healing
1,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,522
1,436
0
250
8,398
3,560
992
3,742
4,656
27,915
0
L
Discordia
Atticus2187
Discordia
7,875
600
0
1,023
8,806
3,856
423
3,254
5,552
35,185
0
L
16,552
10,051
0
141
13,890
6,825
913
4,901
8,989
0
66,793
W
14,013
5,833
0
359
13,911
6,794
1,635
2,187
11,724
0
60,835
L
Poseidon
dman7212gf
Poseidon
3,010
592
0
21
7,804
5,069
346
2,871
4,933
7,457
0
W
Bacchus
temp-370531
Bacchus
3,460
0
0
1,778
17,843
30,071
266
4,990
12,853
17,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
32,432
154
Minions Killed
162
0
Camps Cleared
0
793,264
Distance Traveled
732,736
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,194
637
30
2
0
240,813
0
L
Discordia
10,554
660
59
4
0
259,872
0
L
Medusa
12,431
777
92
6
0
272,914
1
W
Skadi
12,516
782
91
6
0
279,742
0
L
Poseidon
9,447
590
11
1
0
199,950
1
W
Bacchus
10,938
684
33
2
0
272,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role