Player Matchup

Scylla
Scylla
Jack Henryy
Scylla
Level 14
God Stats
14W - 20L
1,464 SR
Queue Stats
42W - 44L
1,432 Elo+
Party 1
Poseidon
Poseidon
LurkNowitzki420
Poseidon
Level 91
God Stats
17W - 15L
1,486 SR
Queue Stats
121W - 146L
1,413 Elo+
Party 1
Bakasura
Bakasura
NohDarrien
Bakasura
Level 29
God Stats
3W - 4L
1,881 SR
Queue Stats
12W - 26L
1,376 Elo+
Solo
King Arthur
King Arthur
Tomah Lurks
King Arthur
Level 58
God Stats
2W - 1L
1,721 SR
Queue Stats
111W - 107L
1,480 Elo+
Party 1
Odin
Odin
Welurkinbub
Odin
Level 46
God Stats
5W - 2L
1,591 SR
Queue Stats
56W - 66L
1,428 Elo+
Party 1
Team Averages
Level 48
1,628 SR
1,426 Elo+

VS

Team Averages
Level 65
1,509 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Admisify
Pele
Level 29
God Stats
8W - 5L
1,512 SR
Queue Stats
97W - 107L
1,426 Elo+
Solo
Achilles
Achilles
Kumbahjones
Achilles
Level 123
God Stats
1W - 1L
1,544 SR
Queue Stats
73W - 43L
1,613 Elo+
Party 3
Ganesha
Ganesha
supersneakydie
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
worlocck
Kukulkan
Level 25
God Stats
4W - 3L
1,491 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 0 / 3
5,717
817
3,685
2,973
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
11
2 / 1 / 4
5,696
814
8,296
4,500
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NohDarrien
Bakasura
9
0 / 4 / 0
4,663
666
2,352
5,089
2,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Tomah Lurks
King Arthur
11
1 / 1 / 4
5,861
837
6,416
8,988
7,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 3
5,748
821
3,406
5,124
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 3
5,044
721
1,994
2,377
878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
0 / 2 / 3
5,458
780
2,837
5,269
2,138
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Kumbahjones
Achilles
11
4 / 2 / 2
5,760
823
5,226
8,950
5,944
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 1 / 6
5,812
830
5,193
6,954
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
worlocck
Kukulkan
10
2 / 3 / 1
5,499
786
4,254
5,562
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
7
7
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
3
2.5
L
Pele
0
2
3
0.75
W
Scylla
2
0
3
3.5
L
Achilles
Kumbahjones
Achilles
4
2
2
2.5
W
Poseidon
2
1
4
4
W
Bakasura
NohDarrien
Bakasura
0
4
0
0
W
King Arthur
Tomah Lurks
King Arthur
1
1
4
3
W
3
1
3
4.5
L
0
1
6
3
L
Kukulkan
worlocck
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
19,504
26,674
Taken
29,112
15,415
Mitigated
17,039
4,560
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,994
840
0
1,903
2,377
878
0
1,132
1,192
0
6,225
L
Pele
2,837
961
0
491
5,269
2,138
0
1,212
3,894
0
15,380
W
Scylla
3,685
189
0
0
2,973
1,179
0
1,026
1,947
18,473
0
L
Achilles
Kumbahjones
Achilles
5,226
1,510
0
1,458
8,950
5,944
0
3,529
5,305
142
8,664
W
Poseidon
8,296
1,421
0
1,043
4,500
1,750
0
1,512
2,988
20,776
0
W
Bakasura
NohDarrien
Bakasura
2,352
1,536
0
359
5,089
2,452
0
1,617
3,472
0
5,449
W
King Arthur
Tomah Lurks
King Arthur
6,416
1,370
0
1,730
8,988
7,113
0
2,483
6,505
0
19,961
W
3,406
1,019
0
1,428
5,124
2,921
0
2,951
2,173
0
7,957
L
5,193
259
0
1,149
6,954
5,565
0
3,343
3,466
16,849
0
L
Kukulkan
worlocck
Kukulkan
4,254
630
0
520
5,562
2,514
0
2,765
2,748
14,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
27,573
121
Minions Killed
104
0
Camps Cleared
0
665,770
Distance Traveled
603,557
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,044
721
11
2
0
99,626
0
L
Pele
5,458
780
36
5
0
104,113
2
W
Scylla
5,717
817
30
4
0
134,120
0
L
Achilles
5,760
823
23
3
0
130,028
0
W
Poseidon
5,696
814
45
6
0
138,790
1
W
Bakasura
4,663
666
11
2
0
91,963
0
W
King Arthur
5,861
837
29
4
0
154,019
2
W
Odin
5,748
821
6
1
0
146,878
0
L
Ganesha
5,812
830
6
1
0
142,835
0
L
Kukulkan
5,499
786
28
4
0
126,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role