Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigDMan666
Ymir
Level 123
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 3
Nike
Nike
Mr Doinkks
Nike
Level 92
God Stats
0W - 1L
1,189 SR
Queue Stats
8W - 21L
1,370 Elo+
Party 3
Awilix
Awilix
RichSlimSlinga
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,417 Elo+
Party 3
Freya
Freya
juwan2121
Freya
Level 87
God Stats
0W - 2L
1,280 SR
Queue Stats
35W - 36L
1,513 Elo+
Party 3
Team Averages
Level 101
1,390 SR
1,499 Elo+

VS

Team Averages
Level 115
1,452 SR
1,475 Elo+
Janus
Janus
BreezeDrunk_FYB
Janus
Level 158
God Stats
2W - 5L
1,316 SR
Queue Stats
387W - 406L
1,529 Elo+
Party 1
Ganesha
Ganesha
Hersheys Candy
Ganesha
Level 66
God Stats
8W - 4L
1,683 SR
Queue Stats
386W - 401L
1,457 Elo+
Solo
Sol
Sol
MasterMustang
Sol
Level 137
God Stats
2W - 6L
1,189 SR
Queue Stats
350W - 382L
1,402 Elo+
Party 2
He Bo
He Bo
NaNo_Looty
He Bo
Level 86
God Stats
3W - 1L
1,789 SR
Queue Stats
191W - 197L
1,474 Elo+
Party 1
Anhur
Anhur
Prhzie
Anhur
Level 127
God Stats
2W - 1L
1,285 SR
Queue Stats
122W - 102L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 5 / 6
7,933
793
9,795
9,798
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 8
7,872
787
5,813
11,081
9,439
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 4
7,066
707
4,149
13,733
12,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 7 / 3
7,259
726
5,117
11,515
4,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
juwan2121
Freya
16
5 / 3 / 5
8,770
877
9,897
12,620
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
9,500
950
15,769
7,010
2,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 21
8,971
897
7,188
17,733
12,327
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 9
8,309
831
9,847
6,210
2,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
11
2 / 5 / 12
7,591
759
4,063
7,926
2,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Prhzie
Anhur
17
11 / 3 / 12
9,884
988
18,676
9,012
4,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
12
Kills
23
23
Deaths
13
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
6
1
L
1
2
8
2.5
W
6
2
12
6
W
0
2
21
5.25
W
4
1
9
8.5
L
1
6
4
0.5
W
He Bo
2
5
12
1.6
W
Anhur
Prhzie
Anhur
11
3
12
5.67
L
3
7
3
0.64
L
Freya
juwan2121
Freya
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
55,543
58,747
Taken
47,891
35,026
Mitigated
24,357
17,941
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,795
752
1,571
1,453
9,798
4,019
0
6,148
3,650
24,296
0
L
5,813
1,305
1,921
2,000
11,081
9,439
0
8,244
2,837
8,751
0
W
15,769
175
1,338
1,158
7,010
2,750
997
3,559
3,451
31,346
0
W
7,188
496
1,459
8,934
17,733
12,327
31
10,364
7,369
18,254
0
W
9,847
1,112
238
2,237
6,210
2,381
965
2,091
4,119
19,906
0
L
4,149
176
1,667
1,214
13,733
12,117
0
8,040
5,693
0
12,128
W
He Bo
4,063
397
1,160
778
7,926
2,867
0
4,956
2,970
7,582
0
W
Anhur
Prhzie
Anhur
18,676
8,708
1,897
2,070
9,012
4,032
358
4,535
4,477
0
26,799
L
5,117
1,041
203
294
11,515
4,110
0
7,039
4,476
0
7,448
L
Freya
juwan2121
Freya
9,897
3,118
2,351
5,267
12,620
5,341
0
7,396
5,224
21,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
44,255
92
Minions Killed
111
0
Camps Cleared
0
958,119
Distance Traveled
971,602
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,933
793
38
4
0
168,391
0
L
Ymir
7,872
787
7
1
0
197,753
0
W
Janus
9,500
950
55
6
0
210,210
2
W
Ganesha
8,971
897
0
0
0
189,312
4
W
Sol
8,309
831
27
3
0
208,355
2
L
Nike
7,066
707
13
1
0
201,002
0
W
He Bo
7,591
759
10
1
0
181,244
3
W
Anhur
9,884
988
19
2
0
182,481
0
L
Awilix
7,259
726
7
1
0
193,351
0
L
Freya
8,770
877
27
3
0
197,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role