Player Matchup

Neith
Neith
Berserk579
Neith
Level 82
God Stats
6W - 3L
1,557 SR
Queue Stats
258W - 274L
1,330 Elo+
Solo
Ganesha
Ganesha
Broman ll
Ganesha
Level 59
God Stats
1W - 2L
1,249 SR
Queue Stats
16W - 35L
1,137 Elo+
Party 3
Vulcan
Vulcan
Danuxz YT
Vulcan
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 36L
1,257 Elo+
Party 3
Set
Set
ZGZ_Gabii
Set
Level 85
God Stats
26W - 13L
1,677 SR
Queue Stats
379W - 419L
1,328 Elo+
Party 1
Thanatos
Thanatos
zSkylineMDJ
Thanatos
Level 12
God Stats
3W - 4L
1,361 SR
Queue Stats
22W - 28L
1,151 Elo+
Party 1
Team Averages
Level 59
1,469 SR
1,241 Elo+

VS

Team Averages
Level 81
1,399 SR
1,350 Elo+
Kali
Kali
Da_Invision
Kali
Level 108
God Stats
25W - 18L
1,536 SR
Queue Stats
439W - 438L
1,366 Elo+
Party 2
Chaac
Chaac
Ferisflash21
Chaac
Level 41
God Stats
41W - 47L
1,420 SR
Queue Stats
96W - 124L
1,333 Elo+
Party 2
Cerberus
Cerberus
Fidato1
Cerberus
Level 92
God Stats
0W - 3L
1,203 SR
Queue Stats
294W - 311L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
Thegan_g
Jing Wei
Level 85
God Stats
1W - 2L
1,342 SR
Queue Stats
157W - 171L
1,301 Elo+
Solo
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 81
God Stats
27W - 21L
1,494 SR
Queue Stats
301W - 303L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 0 / 0
7,676
590
12,591
7,924
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Broman ll
Ganesha
11
0 / 1 / 4
7,088
545
3,415
9,945
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Danuxz YT
Vulcan
13
0 / 0 / 0
7,560
582
4,230
3,533
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 0
8,842
680
9,169
9,069
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
zSkylineMDJ
Thanatos
10
0 / 1 / 1
6,238
480
718
8,362
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,581
506
2,554
11,958
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,343
411
4,182
11,225
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Fidato1
Cerberus
9
0 / 2 / 0
5,737
441
4,024
12,054
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Thegan_g
Jing Wei
10
0 / 1 / 0
6,108
470
4,354
9,335
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
13
0 / 0 / 1
7,020
540
3,908
4,474
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
0
4
W
Ganesha
Broman ll
Ganesha
0
1
4
2
L
1
2
0
0.5
W
Vulcan
Danuxz YT
Vulcan
0
0
0
0
L
0
4
0
0
L
Cerberus
Fidato1
Cerberus
0
2
0
0
L
Jing Wei
Thegan_g
Jing Wei
0
1
0
0
W
5
0
0
5
L
Nu Wa
0
0
1
0.5
W
Thanatos
zSkylineMDJ
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
19,022
38,833
Taken
49,046
20,624
Mitigated
26,602
19,510
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,591
6,056
0
4,809
7,924
3,116
1,262
2,316
5,538
0
70,260
W
Ganesha
Broman ll
Ganesha
3,415
315
0
3,860
9,945
7,082
242
2,577
7,298
18,734
0
L
2,554
1,588
0
2,521
11,958
4,826
0
1,260
10,541
0
55,160
W
Vulcan
Danuxz YT
Vulcan
4,230
1,191
0
272
3,533
1,460
786
1,489
1,876
62,571
0
L
4,182
1,116
0
3,418
11,225
10,181
0
0
10,397
0
29,395
L
Cerberus
Fidato1
Cerberus
4,024
35
0
4,087
12,054
6,403
0
1,550
10,504
28,351
0
L
Jing Wei
Thegan_g
Jing Wei
4,354
3,076
0
4,352
9,335
3,389
0
1,496
7,839
0
46,662
W
9,169
3,822
0
4,376
9,069
5,015
144
430
8,044
0
69,282
L
Nu Wa
3,908
431
0
831
4,474
1,803
0
3,339
1,135
47,001
0
W
Thanatos
zSkylineMDJ
Thanatos
718
141
0
6,193
8,362
3,951
248
644
7,576
0
35,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
30,789
445
Minions Killed
410
0
Camps Cleared
0
1,270,381
Distance Traveled
1,240,343
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,676
590
134
10
0
218,620
0
W
Ganesha
7,088
545
10
1
0
252,537
4
L
Kali
6,581
506
92
7
0
293,095
2
W
Vulcan
7,560
582
114
9
0
253,052
4
L
Chaac
5,343
411
41
3
0
235,434
3
L
Cerberus
5,737
441
75
6
0
239,338
5
L
Jing Wei
6,108
470
91
7
0
233,417
4
W
Set
8,842
680
125
10
0
274,540
1
L
Nu Wa
7,020
540
111
9
0
239,059
10
W
Thanatos
6,238
480
62
5
0
271,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role