Player Matchup

King Arthur
King Arthur
AstarothSether
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,326 Elo+
Party 1
Sylvanus
Sylvanus
DamnChop
Sylvanus
Level 147
God Stats
1W - 0L
1,853 SR
Queue Stats
6W - 14L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
Nas_The_Ghost
Danzaburou
Level 126
God Stats
2W - 1L
1,842 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 1
Thanatos
Thanatos
TheMrPark_
Thanatos
Level 123
God Stats
40W - 44L
1,519 SR
Queue Stats
646W - 635L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
chamberhymns
Baron Samedi
Level 87
God Stats
2W - 0L
1,778 SR
Queue Stats
61W - 58L
1,451 Elo+
Party 1
Team Averages
Level 102
1,699 SR
1,412 Elo+

VS

Team Averages
Level 64
1,391 SR
1,409 Elo+
Nike
Nike
HtexShabed
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,316 Elo+
Party 2
Hades
Hades
KING_LIL_RUBEN16
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 135L
1,480 Elo+
Party 3
Thanatos
Thanatos
KatxitoYT
Thanatos
Level 37
God Stats
0W - 6L
1,039 SR
Queue Stats
18W - 36L
1,307 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
L3THAL-DUUCK
Morgan Le Fay
Level 118
God Stats
2W - 6L
1,416 SR
Queue Stats
141W - 144L
1,461 Elo+
Party 3
Atlas
Atlas
YsY_hentia
Atlas
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 95L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AstarothSether
King Arthur
16
6 / 1 / 6
10,083
531
11,027
21,530
21,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
DamnChop
Sylvanus
15
3 / 1 / 10
10,572
556
16,782
23,251
13,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Nas_The_Ghost
Danzaburou
15
3 / 1 / 3
9,305
490
9,157
13,159
6,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TheMrPark_
Thanatos
17
11 / 1 / 6
11,240
592
15,095
15,481
7,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
chamberhymns
Baron Samedi
11
0 / 3 / 13
7,782
410
10,491
14,303
11,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,507
448
10,438
19,025
11,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 7 / 3
8,778
462
16,444
21,510
11,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KatxitoYT
Thanatos
12
1 / 5 / 0
7,848
413
8,711
15,317
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
L3THAL-DUUCK
Morgan Le Fay
13
1 / 4 / 0
8,300
437
11,748
11,681
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
12
1 / 3 / 5
8,534
449
10,127
16,999
19,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
23
Kills
7
7
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AstarothSether
King Arthur
6
1
6
9
W
Sylvanus
DamnChop
Sylvanus
3
1
10
8
L
2
4
2
0.75
L
2
7
3
0.5
L
Thanatos
KatxitoYT
Thanatos
1
5
0
0.2
L
Morgan Le Fay
L3THAL-DUUCK
Morgan Le Fay
1
4
0
0.25
W
Danzaburou
Nas_The_Ghost
Danzaburou
3
1
3
4.5
W
Thanatos
TheMrPark_
Thanatos
11
1
6
14
L
Atlas
1
3
5
1.17
W
Baron Samedi
chamberhymns
Baron Samedi
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,552
Damage
57,468
87,724
Taken
84,532
59,785
Mitigated
53,647
50,035
Healing
25,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AstarothSether
King Arthur
11,027
1,824
0
4,331
21,530
21,213
1,003
4,077
17,376
125
55,630
W
Sylvanus
DamnChop
Sylvanus
16,782
5,423
7,001
13,595
23,251
13,133
579
14,483
8,640
74,172
0
L
10,438
1,277
0
1,926
19,025
11,392
301
3,097
15,928
203
46,053
L
16,444
2,037
463
8,866
21,510
11,116
481
9,747
11,763
61,478
0
L
Thanatos
KatxitoYT
Thanatos
8,711
3,086
0
7,946
15,317
7,490
124
5,379
9,938
0
53,668
L
Morgan Le Fay
L3THAL-DUUCK
Morgan Le Fay
11,748
1,258
0
1,899
11,681
4,630
0
1,655
10,026
67,313
0
W
Danzaburou
Nas_The_Ghost
Danzaburou
9,157
2,498
0
3,872
13,159
6,217
1,791
6,228
6,567
0
72,129
W
Thanatos
TheMrPark_
Thanatos
15,095
5,589
0
14,503
15,481
7,492
963
4,445
11,032
0
89,865
L
Atlas
10,127
3,654
804
3,899
16,999
19,019
0
7,520
9,479
31,271
0
W
Baron Samedi
chamberhymns
Baron Samedi
10,491
997
3,124
3,609
14,303
11,730
690
8,324
5,587
39,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
41,967
464
Minions Killed
403
0
Camps Cleared
0
1,902,297
Distance Traveled
1,780,651
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,083
531
79
4
0
381,780
0
W
Sylvanus
10,572
556
110
6
0
330,842
5
L
Nike
8,507
448
60
3
0
367,608
4
L
Hades
8,778
462
88
5
0
313,535
4
L
Thanatos
7,848
413
93
5
0
388,485
1
L
Morgan Le Fay
8,300
437
126
7
0
327,829
6
W
Danzaburou
9,305
490
115
6
0
366,120
2
W
Thanatos
11,240
592
123
6
0
450,629
0
L
Atlas
8,534
449
36
2
0
383,194
2
W
Baron Samedi
7,782
410
37
2
0
372,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role