Player Matchup

Olorun
Olorun
Gold III
CrossJ316PC
Olorun
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,764 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Rizqi
Heimdallr
Gold IV
Level 41
God Stats
8W - 2L
1,905 SR
Queue Stats
19W - 10L
1,756 MMR
Party 1
Nemesis
Nemesis
Gold III
RyzefuI
Nemesis
Gold III
Level 42
God Stats
5W - 1L
1,545 SR
Queue Stats
18W - 8L
1,737 MMR
Party 1
Ravana
Ravana
Diamond II
aRoly
Ravana
Diamond II
Level 156
God Stats
4W - 3L
1,709 SR
Queue Stats
87W - 69L
2,347 MMR
Solo
Maui
Maui
Diamond II
pvtsnake117
Maui
Diamond II
Level 83
God Stats
7W - 6L
1,521 SR
Queue Stats
73W - 58L
2,361 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,636 SR
1,993 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,610 SR
1,942 MMR
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
GucciAsh-
Mulan
Diamond V
Level 101
God Stats
53W - 33L
1,669 SR
Queue Stats
106W - 97L
2,110 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Petriesss
Baba Yaga
Diamond IV
Level 160
God Stats
40W - 32L
1,687 SR
Queue Stats
104W - 86L
2,304 MMR
Solo
Fenrir
Fenrir
Platinum I
Watertakeallair
Fenrir
Platinum I
Level 160
God Stats
150W - 153L
1,591 SR
Queue Stats
369W - 368L
2,075 MMR
Solo
Hun Batz
Hun Batz
Platinum V
sugma_waffle-_-
Hun Batz
Platinum V
Level 147
God Stats
11W - 10L
1,602 SR
Queue Stats
80W - 80L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 2 / 17
11,912
567
13,525
18,464
10,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Rizqi
Heimdallr
18
4 / 0 / 8
12,098
576
16,503
20,031
11,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RyzefuI
Nemesis
19
14 / 0 / 12
13,234
630
26,169
24,585
13,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
aRoly
Ravana
20
11 / 0 / 6
14,245
678
21,567
12,420
12,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 23
11,572
551
8,252
22,967
30,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ShivaAo KuangLancelot

VS

Bans
SusanoThorYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 6 / 1
8,353
398
10,565
19,285
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
GucciAsh-
Mulan
15
0 / 7 / 0
9,263
441
15,683
31,434
29,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
Petriesss
Baba Yaga
14
3 / 7 / 0
9,145
435
18,334
15,559
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 1
7,892
376
7,183
21,848
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
14
0 / 9 / 1
8,684
414
10,087
22,545
9,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
7
35
Kills
4
4
Deaths
35
66
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Olorun
5
2
17
6.75
L
Mulan
GucciAsh-
Mulan
0
7
0
0
L
Baba Yaga
Petriesss
Baba Yaga
3
7
0
0.43
W
Heimdallr
Rizqi
Heimdallr
4
0
8
8
W
Nemesis
RyzefuI
Nemesis
14
0
12
20
L
1
6
1
0.25
W
Ravana
aRoly
Ravana
11
0
6
14
W
1
2
23
6.25
L
Hun Batz
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,016
Damage
61,852
98,467
Taken
110,671
79,630
Mitigated
71,580
46,254
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,565
4,426
0
5,282
19,285
7,510
0
3,040
16,245
0
61,788
W
Olorun
13,525
9,117
2,532
8,803
18,464
10,988
6,682
8,191
10,273
86,710
0
L
Mulan
GucciAsh-
Mulan
15,683
2,416
0
10,723
31,434
29,147
0
4,068
27,366
0
80,930
L
Baba Yaga
Petriesss
Baba Yaga
18,334
408
0
1,975
15,559
7,459
0
3,958
11,601
75,776
0
W
Heimdallr
Rizqi
Heimdallr
16,503
13,906
0
10,265
20,031
11,390
4,128
3,823
16,208
0
107,102
W
Nemesis
RyzefuI
Nemesis
26,169
14,519
0
8,344
24,585
13,420
598
4,727
19,858
0
129,495
L
7,183
1,945
214
3,784
21,848
17,622
0
6,468
15,380
0
26,885
W
Ravana
aRoly
Ravana
21,567
8,192
0
7,442
12,420
12,906
2,852
1,509
10,911
0
110,109
W
8,252
1,819
1,479
7,389
22,967
30,926
402
5,517
17,450
37,797
2,591
L
Hun Batz
10,087
2,778
0
175
22,545
9,842
0
3,592
18,953
0
90,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,061
Gold Earned
43,337
607
Minions Killed
505
0
Camps Cleared
0
2,142,584
Distance Traveled
1,913,377
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,353
398
86
4
0
400,121
9
W
Olorun
11,912
567
119
6
0
397,438
8
L
Mulan
9,263
441
147
7
0
315,192
1
L
Baba Yaga
9,145
435
114
5
0
403,999
4
W
Heimdallr
12,098
576
152
7
0
393,466
1
W
Nemesis
13,234
630
118
6
0
513,163
8
L
Fenrir
7,892
376
34
2
0
376,176
3
W
Ravana
14,245
678
188
9
0
434,927
5
W
Maui
11,572
551
30
1
0
403,590
3
L
Hun Batz
8,684
414
124
6
0
417,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role