Player Matchup

Sol
Sol
MahRedApple
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,207 Elo+
Party 1
Nemesis
Nemesis
Nemexs
Nemesis
Level 46
God Stats
3W - 6L
1,406 SR
Queue Stats
24W - 27L
1,503 Elo+
Solo
Artio
Artio
Pageh
Artio
Level 48
God Stats
2W - 1L
1,469 SR
Queue Stats
37W - 74L
1,307 Elo+
Party 1
Vulcan
Vulcan
RaptorZ96
Vulcan
Level 33
God Stats
0W - 1L
1,192 SR
Queue Stats
19W - 22L
1,630 Elo+
Solo
Chernobog
Chernobog
darkflame4212
Chernobog
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 45L
1,542 Elo+
Solo
Team Averages
Level 54
1,413 SR
1,438 Elo+

VS

Team Averages
Level 137
1,567 SR
1,663 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AnhurJungle
Athena
Level 46
God Stats
1W - 0L
1,283 SR
Queue Stats
38W - 12L
1,833 Elo+
Party 2
Poseidon
Poseidon
xToso
Poseidon
Level 160
God Stats
7W - 0L
1,791 SR
Queue Stats
756W - 230L
1,690 Elo+
Party 2
Ishtar
Ishtar
Ðøugº
Ishtar
Level 160
God Stats
8W - 2L
1,758 SR
Queue Stats
1,417W - 414L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,542
1,077
3,870
9,561
2,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Nemexs
Nemesis
13
3 / 5 / 1
8,429
1,204
3,759
9,192
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Pageh
Artio
14
2 / 5 / 3
8,869
1,267
5,268
18,841
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
RaptorZ96
Vulcan
14
2 / 9 / 5
8,985
1,284
9,821
11,225
3,931
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
darkflame4212
Chernobog
14
1 / 10 / 4
8,321
1,189
5,992
19,261
6,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

195

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 0 / 22
10,165
1,452
15,541
3,642
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
 
Thanatos
15
3 / 5 / 17
8,628
1,233
7,017
7,960
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
15
6 / 1 / 24
10,803
1,543
10,644
9,355
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
xToso
Poseidon
15
9 / 1 / 16
9,682
1,383
13,008
4,451
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Ðøugº
Ishtar
14
9 / 1 / 15
9,908
1,415
18,166
7,440
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
127
8
Kills
33
33
Deaths
8
15
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
22
17
W
Thanatos
 
Thanatos
3
5
17
2.3
W
Athena
6
1
24
18
L
0
4
2
0.25
L
Nemesis
Nemexs
Nemesis
3
5
1
0.7
L
Artio
Pageh
Artio
2
5
3
0.7
L
Vulcan
RaptorZ96
Vulcan
2
9
5
0.5
L
Chernobog
darkflame4212
Chernobog
1
10
4
0.3
W
Poseidon
xToso
Poseidon
9
1
16
17
W
Ishtar
Ðøugº
Ishtar
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
64,376
68,080
Taken
32,848
36,160
Mitigated
20,903
4,544
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,541
4,369
412
2,047
3,642
1,605
0
2,215
1,427
39,310
0
W
Thanatos
 
Thanatos
7,017
1,968
0
3,220
7,960
3,821
0
4,526
3,434
0
9,681
W
Athena
10,644
2,936
0
1,116
9,355
10,266
0
6,237
3,118
15,421
0
L
3,870
1,413
0
743
9,561
2,817
0
5,284
4,185
17,535
0
L
Nemesis
Nemexs
Nemesis
3,759
811
0
1,081
9,192
3,082
0
5,959
3,221
0
3,890
L
Artio
Pageh
Artio
5,268
724
358
2,362
18,841
19,754
0
10,009
8,792
15,097
0
L
Vulcan
RaptorZ96
Vulcan
9,821
3,819
0
0
11,225
3,931
0
7,942
3,209
32,551
0
L
Chernobog
darkflame4212
Chernobog
5,992
2,825
0
0
19,261
6,576
0
9,703
9,480
0
24,861
W
Poseidon
xToso
Poseidon
13,008
1,682
0
250
4,451
1,838
0
2,407
2,044
22,820
0
W
Ishtar
Ðøugº
Ishtar
18,166
9,333
0
2,267
7,440
3,373
0
3,574
3,866
0
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
49,186
126
Minions Killed
128
3
Camps Cleared
7
559,090
Distance Traveled
724,319
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,165
1,452
67
10
1
143,329
1
W
Thanatos
8,628
1,233
8
1
1
137,374
0
W
Athena
10,803
1,543
10
1
0
161,672
0
L
Sol
7,542
1,077
26
4
0
108,613
0
L
Nemesis
8,429
1,204
2
0
0
58,756
0
L
Artio
8,869
1,267
19
3
0
140,805
0
L
Vulcan
8,985
1,284
53
8
2
130,279
1
L
Chernobog
8,321
1,189
26
4
1
120,637
0
W
Poseidon
9,682
1,383
22
3
2
144,115
3
W
Ishtar
9,908
1,415
21
3
3
137,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role