Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Applejuicerr
Bakasura
Level 123
God Stats
23W - 8L
1,752 SR
Queue Stats
939W - 835L
1,552 Elo+
Solo
Jing Wei
Jing Wei
MeRc-SaLaN
Jing Wei
Level 142
God Stats
15W - 15L
1,603 SR
Queue Stats
88W - 78L
1,596 Elo+
Party 2
Aphrodite
Aphrodite
OjDaJewceman
Aphrodite
Level 159
God Stats
3W - 1L
1,677 SR
Queue Stats
263W - 240L
1,606 Elo+
Party 2
Sobek
Sobek
Red_JexLevel
Sobek
Level 143
God Stats
11W - 4L
1,803 SR
Queue Stats
244W - 212L
1,592 Elo+
Party 2
Team Averages
Level 139
1,667 SR
1,569 Elo+

VS

Team Averages
Level 124
1,573 SR
1,569 Elo+
Gilgamesh
Gilgamesh
BlueAssasin-21
Gilgamesh
Level 121
God Stats
1W - 2L
1,586 SR
Queue Stats
168W - 149L
1,520 Elo+
Solo
The Morrigan
The Morrigan
Daddy Ooten
The Morrigan
Level 106
God Stats
1W - 1L
1,600 SR
Queue Stats
26W - 24L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SaintFester
Ah Muzen Cab
Level 127
God Stats
12W - 10L
1,611 SR
Queue Stats
81W - 76L
1,635 Elo+
Party 1
Cerberus
Cerberus
XxIRONxLUNGSxX
Cerberus
Level 148
God Stats
75W - 63L
1,567 SR
Queue Stats
340W - 304L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
iiooii
Zhong Kui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 2 / 2
11,215
623
9,522
13,097
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Applejuicerr
Bakasura
18
9 / 1 / 1
11,177
621
17,748
18,197
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
MeRc-SaLaN
Jing Wei
15
0 / 3 / 2
9,381
521
1,029
9,480
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
OjDaJewceman
Aphrodite
16
4 / 0 / 4
10,044
558
7,363
8,160
4,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 6
8,715
484
4,129
12,552
12,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueAssasin-21
Gilgamesh
14
1 / 6 / 1
8,517
473
8,822
16,746
10,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Daddy Ooten
The Morrigan
14
0 / 6 / 0
7,823
435
5,444
9,688
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
SaintFester
Ah Muzen Cab
17
4 / 1 / 1
10,580
588
7,958
7,725
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
14
1 / 0 / 1
8,799
489
5,695
11,246
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
iiooii
Zhong Kui
13
1 / 4 / 1
7,543
419
8,387
17,860
12,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
7
7
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
2
2
W
Bakasura
Applejuicerr
Bakasura
9
1
1
9.5
L
Gilgamesh
BlueAssasin-21
Gilgamesh
1
6
1
0.25
L
The Morrigan
Daddy Ooten
The Morrigan
0
6
0
0
W
Jing Wei
MeRc-SaLaN
Jing Wei
0
3
2
0.33
W
Aphrodite
OjDaJewceman
Aphrodite
4
0
4
6
W
1
1
6
4
L
Ah Muzen Cab
SaintFester
Ah Muzen Cab
4
1
1
4.5
L
Cerberus
1
0
1
1.5
L
Zhong Kui
iiooii
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,791
Damage
36,306
61,486
Taken
63,265
34,415
Mitigated
40,230
22,657
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,522
3,591
0
3,457
13,097
5,879
2,782
1,236
11,861
88,285
0
W
Bakasura
Applejuicerr
Bakasura
17,748
10,877
0
3,980
18,197
8,940
0
5,796
12,401
0
100,452
L
Gilgamesh
BlueAssasin-21
Gilgamesh
8,822
2,477
0
3,035
16,746
10,956
0
8,852
6,813
0
59,476
L
The Morrigan
Daddy Ooten
The Morrigan
5,444
1,045
0
450
9,688
4,013
0
3,498
5,651
68,173
2,307
W
Jing Wei
MeRc-SaLaN
Jing Wei
1,029
839
0
1,560
9,480
2,945
189
699
8,781
0
70,970
W
Aphrodite
OjDaJewceman
Aphrodite
7,363
533
3,308
6,978
8,160
4,373
74
5,041
3,119
81,864
0
W
4,129
188
0
3,374
12,552
12,278
54
6,391
6,161
16,652
2,778
L
Ah Muzen Cab
SaintFester
Ah Muzen Cab
7,958
3,440
0
2,752
7,725
2,946
2,258
205
6,883
0
101,787
L
Cerberus
5,695
150
447
5,534
11,246
10,068
0
3,710
7,466
49,403
4,132
L
Zhong Kui
iiooii
Zhong Kui
8,387
753
0
8,796
17,860
12,247
0
3,795
12,406
60,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
43,262
668
Minions Killed
627
0
Camps Cleared
0
1,835,253
Distance Traveled
1,618,796
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,215
623
176
10
0
349,202
0
W
Bakasura
11,177
621
165
9
0
450,536
1
L
Gilgamesh
8,517
473
112
6
0
307,332
7
L
The Morrigan
7,823
435
120
7
0
306,351
6
W
Jing Wei
9,381
521
153
9
0
332,282
4
W
Aphrodite
10,044
558
155
9
0
348,490
3
W
Sobek
8,715
484
19
1
0
354,743
5
L
Ah Muzen Cab
10,580
588
180
10
0
369,801
4
L
Cerberus
8,799
489
118
7
0
333,620
4
L
Zhong Kui
7,543
419
97
5
0
301,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role