Player Matchup

Neith
Neith
BootyholeFinger
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,643 Elo+
Party 2
Bellona
Bellona
JarheadMickey
Bellona
Level 113
God Stats
1W - 2L
1,616 SR
Queue Stats
35W - 25L
1,591 Elo+
Party 2
Arachne
Arachne
Mferno
Arachne
Level 104
God Stats
22W - 7L
1,706 SR
Queue Stats
235W - 205L
1,626 Elo+
Party 3
Yu Huang
Yu Huang
breezyf
Yu Huang
Level 88
God Stats
28W - 17L
1,707 SR
Queue Stats
166W - 123L
1,661 Elo+
Party 3
Zhong Kui
Zhong Kui
ttvCordCF
Zhong Kui
Level 37
God Stats
14W - 7L
1,762 SR
Queue Stats
72W - 62L
1,615 Elo+
Party 3
Team Averages
Level 73
1,658 SR
1,627 Elo+

VS

Team Averages
Level 72
1,687 SR
1,532 Elo+
Neith
Neith
Church636
Neith
Level 158
God Stats
2W - 0L
1,788 SR
Queue Stats
182W - 160L
1,551 Elo+
Party 1
Pele
Pele
Lezduit
Pele
Level 49
God Stats
103W - 96L
1,690 SR
Queue Stats
106W - 106L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slayer657811
Cu Chulainn
Level 82
God Stats
2W - 0L
1,798 SR
Queue Stats
66W - 77L
1,481 Elo+
Party 4
Fenrir
Fenrir
drtenor
Fenrir
Level 45
God Stats
2W - 1L
1,772 SR
Queue Stats
57W - 63L
1,574 Elo+
Party 1
Yemoja
Yemoja
jumpfin
Yemoja
Level 28
God Stats
4W - 10L
1,388 SR
Queue Stats
66W - 76L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 0
12,426
478
7,834
15,574
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
14
4 / 7 / 3
10,670
410
9,180
25,098
22,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Mferno
Arachne
20
4 / 7 / 3
13,399
515
24,476
31,581
15,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
breezyf
Yu Huang
19
4 / 5 / 4
12,710
489
18,034
18,155
9,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
ttvCordCF
Zhong Kui
16
1 / 7 / 2
10,639
409
11,322
23,238
18,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Church636
Neith
18
3 / 6 / 8
12,547
483
16,899
22,475
10,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
Lezduit
Pele
20
18 / 3 / 5
16,250
625
31,933
24,480
12,438
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Slayer657811
Cu Chulainn
20
8 / 1 / 5
14,979
576
18,792
25,782
31,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
drtenor
Fenrir
19
3 / 2 / 9
12,859
495
12,776
25,252
20,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
jumpfin
Yemoja
16
0 / 3 / 7
11,206
431
2,414
17,654
19,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
15
Kills
32
32
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Neith
Church636
Neith
3
6
8
1.17
L
Bellona
4
7
3
0.79
W
Pele
Lezduit
Pele
18
3
5
6.83
L
Arachne
Mferno
Arachne
4
7
3
0.79
W
Cu Chulainn
Slayer657811
Cu Chulainn
8
1
5
10.5
L
Yu Huang
breezyf
Yu Huang
4
5
4
1.2
W
Fenrir
drtenor
Fenrir
3
2
9
3.75
W
Yemoja
jumpfin
Yemoja
0
3
7
1.17
L
Zhong Kui
ttvCordCF
Zhong Kui
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,846
Damage
82,814
113,646
Taken
115,643
74,988
Mitigated
93,830
20,805
Healing
36,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,834
3,083
0
2,665
15,574
8,208
0
167
15,349
0
105,226
W
Neith
Church636
Neith
16,899
3,621
0
5,649
22,475
10,066
5,136
8,710
12,930
0
116,110
L
Bellona
9,180
1,683
1,511
3,426
25,098
22,897
0
651
24,353
0
49,871
W
Pele
Lezduit
Pele
31,933
6,280
0
6,458
24,480
12,438
1,220
6,355
17,979
0
159,755
L
Arachne
Mferno
Arachne
24,476
13,738
0
6,150
31,581
15,983
52
1,340
29,991
0
154,004
W
Cu Chulainn
Slayer657811
Cu Chulainn
18,792
3,831
0
9,132
25,782
31,592
348
6,785
18,474
0
134,062
L
Yu Huang
breezyf
Yu Huang
18,034
1,808
0
2,197
18,155
9,128
546
53
17,982
105,655
0
W
Fenrir
drtenor
Fenrir
12,776
2,662
0
2,340
25,252
20,002
72
5,696
19,523
0
114,018
W
Yemoja
jumpfin
Yemoja
2,414
708
9,253
4,027
17,654
19,732
470
4,538
13,058
16,888
0
L
Zhong Kui
ttvCordCF
Zhong Kui
11,322
1,189
0
4,856
23,238
18,772
0
203
22,099
65,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
67,841
706
Minions Killed
759
0
Camps Cleared
0
2,052,303
Distance Traveled
2,350,051
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,426
478
168
6
0
359,813
3
W
Neith
12,547
483
163
6
0
438,797
5
L
Bellona
10,670
410
63
2
0
403,235
3
W
Pele
16,250
625
216
8
0
542,167
3
L
Arachne
13,399
515
194
7
0
512,741
3
W
Cu Chulainn
14,979
576
204
8
0
485,930
2
L
Yu Huang
12,710
489
158
6
0
420,535
3
W
Fenrir
12,859
495
147
6
0
530,830
5
W
Yemoja
11,206
431
29
1
0
352,327
0
L
Zhong Kui
10,639
409
123
5
0
355,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role