Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ninjagrunt
Tyr
Level 123
God Stats
16W - 12L
1,605 SR
Queue Stats
324W - 316L
1,565 Elo+
Solo
Nemesis
Nemesis
Nobleknightdark
Nemesis
Level 146
God Stats
4W - 3L
1,818 SR
Queue Stats
109W - 86L
1,617 Elo+
Solo
Neith
Neith
SomeGuy2222
Neith
Level 77
God Stats
0W - 2L
1,577 SR
Queue Stats
103W - 95L
1,560 Elo+
Solo
Ganesha
Ganesha
TheBigHorrus
Ganesha
Level 146
God Stats
7W - 11L
1,522 SR
Queue Stats
472W - 482L
1,538 Elo+
Solo
Team Averages
Level 126
1,604 SR
1,556 Elo+

VS

Team Averages
Level 149
1,598 SR
1,660 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Armonia10
Kuzenbo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,913 Elo+
Party 1
Da Ji
Da Ji
Dlchotomy
Da Ji
Level 157
God Stats
1W - 0L
1,471 SR
Queue Stats
32W - 19L
1,640 Elo+
Party 1
Ne Zha
Ne Zha
JuanC23
Ne Zha
Level 149
God Stats
1W - 0L
1,872 SR
Queue Stats
15W - 7L
1,728 Elo+
Party 1
Neith
Neith
MrWongLee
Neith
Level 121
God Stats
16W - 12L
1,646 SR
Queue Stats
39W - 43L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 5 / 7
11,785
786
17,002
17,449
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 2 / 4
10,307
687
14,273
16,508
17,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
5 / 5 / 7
11,273
752
13,040
19,003
7,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 6
10,448
697
16,902
17,951
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TheBigHorrus
Ganesha
16
0 / 7 / 12
9,723
648
8,622
22,250
27,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
7 / 2 / 12
12,420
828
21,530
11,269
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Armonia10
Kuzenbo
19
1 / 1 / 16
11,150
743
11,750
16,127
29,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Dlchotomy
Da Ji
20
10 / 5 / 9
13,131
875
18,175
21,064
10,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
JuanC23
Ne Zha
19
3 / 6 / 11
11,739
783
17,585
20,124
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
MrWongLee
Neith
18
3 / 3 / 8
11,252
750
8,635
14,282
6,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
17
Kills
24
24
Deaths
17
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
7
1.7
W
Nu Wa
 
Nu Wa
7
2
12
6.5
W
Kuzenbo
Armonia10
Kuzenbo
1
1
16
9
W
Da Ji
Dlchotomy
Da Ji
10
5
9
2.9
W
Ne Zha
JuanC23
Ne Zha
3
6
11
1.42
W
Neith
MrWongLee
Neith
3
3
8
2.33
L
4
2
4
3
L
5
5
7
1.7
L
3
5
6
1.2
L
Ganesha
TheBigHorrus
Ganesha
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,839
Damage
77,675
93,161
Taken
82,866
67,838
Mitigated
64,676
14,755
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,002
685
2,147
4,771
17,449
7,004
559
7,300
9,941
62,352
0
W
Nu Wa
 
Nu Wa
21,530
4,927
0
1,315
11,269
4,776
1,209
2,301
8,908
61,525
0
W
Kuzenbo
Armonia10
Kuzenbo
11,750
4,626
0
2,542
16,127
29,107
266
5,993
9,888
24,616
0
W
Da Ji
Dlchotomy
Da Ji
18,175
6,872
0
475
21,064
10,431
0
5,106
15,686
0
50,945
W
Ne Zha
JuanC23
Ne Zha
17,585
3,168
0
7,623
20,124
13,881
778
7,253
12,404
0
48,392
W
Neith
MrWongLee
Neith
8,635
5,139
0
4,251
14,282
6,481
4,914
4,021
10,168
0
39,767
L
14,273
1,070
0
1,753
16,508
17,301
343
5,962
10,164
319
29,449
L
13,040
7,563
0
2,001
19,003
7,541
179
6,151
12,488
0
48,158
L
16,902
6,215
0
3,965
17,951
8,968
1,058
7,530
10,245
0
52,198
L
Ganesha
TheBigHorrus
Ganesha
8,622
621
0
118
22,250
27,024
187
6,337
15,441
23,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,536
Gold Earned
59,692
321
Minions Killed
310
0
Camps Cleared
0
1,509,952
Distance Traveled
1,548,158
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,785
786
114
8
0
310,977
5
W
Nu Wa
12,420
828
77
5
0
289,047
4
W
Kuzenbo
11,150
743
23
2
0
320,534
1
W
Da Ji
13,131
875
76
5
0
340,263
1
W
Ne Zha
11,739
783
75
5
0
306,950
3
W
Neith
11,252
750
59
4
0
291,364
1
L
Tyr
10,307
687
56
4
0
320,024
4
L
Nemesis
11,273
752
61
4
0
325,446
1
L
Neith
10,448
697
88
6
0
269,407
3
L
Ganesha
9,723
648
2
0
0
284,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role