Player Matchup

Odin
Odin
AnT0nY T3z0k0
Odin
Level 139
God Stats
3W - 6L
1,369 SR
Queue Stats
255W - 294L
1,434 Elo+
Solo
Horus
Horus
Cyanidi
Horus
Level 143
God Stats
6W - 9L
1,339 SR
Queue Stats
157W - 181L
1,447 Elo+
Solo
Chang'e
Chang'e
Janonymou5
Chang'e
Level 107
God Stats
18W - 12L
1,541 SR
Queue Stats
197W - 227L
1,345 Elo+
Solo
Cerberus
Cerberus
Masternekokawai7
Cerberus
Level 89
God Stats
5W - 3L
1,590 SR
Queue Stats
149W - 125L
1,472 Elo+
Solo
Cupid
Cupid
MosesTheBoss11
Cupid
Level 69
God Stats
41W - 25L
1,567 SR
Queue Stats
208W - 233L
1,414 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,422 Elo+

VS

Team Averages
Level 114
1,469 SR
1,449 Elo+
Tyr
Tyr
 
Tyr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ASESINO__NINJA
Agni
Level 125
God Stats
5W - 13L
1,367 SR
Queue Stats
343W - 442L
1,414 Elo+
Solo
Lancelot
Lancelot
Frost1412
Lancelot
Level 107
God Stats
1W - 2L
1,768 SR
Queue Stats
51W - 69L
1,386 Elo+
Solo
Zeus
Zeus
Trigga_Tray417
Zeus
Level 123
God Stats
0W - 1L
1,211 SR
Queue Stats
79W - 105L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,396
528
4,552
10,162
7,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Cyanidi
Horus
14
5 / 1 / 4
8,255
590
7,693
10,271
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Janonymou5
Chang'e
14
2 / 0 / 4
8,273
591
6,919
8,640
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 0
7,349
525
4,361
9,256
7,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 1
7,551
539
5,046
9,112
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 0
7,961
569
4,900
9,230
6,259
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
 
Danzaburou
11
0 / 4 / 1
6,229
445
6,215
9,163
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
7,147
511
2,612
8,119
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Frost1412
Lancelot
11
0 / 3 / 1
6,458
461
4,761
11,680
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,791
414
4,991
7,050
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
L
Danzaburou
 
Danzaburou
0
4
1
0.13
L
1
2
0
0.5
W
3
0
2
4
W
Horus
Cyanidi
Horus
5
1
4
7
L
Lancelot
Frost1412
Lancelot
0
3
1
0.17
W
Chang'e
Janonymou5
Chang'e
2
0
4
4
W
1
1
0
1
W
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
23,479
47,441
Taken
45,242
26,586
Mitigated
18,022
25,687
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,900
1,085
0
3,082
9,230
6,259
0
4,859
4,371
0
52,020
L
Danzaburou
 
Danzaburou
6,215
2,656
253
2,310
9,163
2,863
0
562
8,601
0
49,057
L
2,612
117
47
1,951
8,119
2,897
0
4,053
4,066
52,565
0
W
4,552
360
585
3,543
10,162
7,809
393
2,886
7,276
0
42,187
W
Horus
Cyanidi
Horus
7,693
2,569
394
4,027
10,271
4,887
943
1,134
9,137
0
55,144
L
Lancelot
Frost1412
Lancelot
4,761
1,317
0
370
11,680
4,440
0
1,126
10,554
0
50,937
W
Chang'e
Janonymou5
Chang'e
6,919
842
621
5,920
8,640
3,368
711
1,680
6,960
63,031
0
W
4,361
319
0
4,310
9,256
7,063
551
0
9,256
43,918
0
W
5,046
2,411
133
6,154
9,112
3,459
1,218
1,903
7,209
0
65,125
L
4,991
934
284
992
7,050
1,563
0
680
6,370
33,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
33,586
535
Minions Killed
449
0
Camps Cleared
0
1,404,428
Distance Traveled
1,358,724
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,961
569
119
9
0
262,891
4
L
Danzaburou
6,229
445
72
5
0
254,160
5
L
Agni
7,147
511
112
8
0
269,185
4
W
Odin
7,396
528
72
5
0
268,534
6
W
Horus
8,255
590
106
8
0
294,402
0
L
Lancelot
6,458
461
76
5
0
336,413
0
W
Chang'e
8,273
591
111
8
0
288,913
4
W
Cerberus
7,349
525
125
9
0
273,550
1
W
Cupid
7,551
539
121
9
0
279,029
4
L
Zeus
5,791
414
70
5
0
236,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role