Player Matchup

Mercury
Mercury
BackdoorBreachr
Mercury
Level 69
God Stats
5W - 3L
1,485 SR
Queue Stats
129W - 118L
1,426 Elo+
Solo
Scylla
Scylla
Chrisophoro
Scylla
Level 129
God Stats
7W - 5L
1,606 SR
Queue Stats
653W - 648L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
JuicyBudlets
Baron Samedi
Level 76
God Stats
17W - 10L
1,638 SR
Queue Stats
301W - 323L
1,478 Elo+
Solo
Chiron
Chiron
JulieSnyper
Chiron
Level 126
God Stats
11W - 1L
1,617 SR
Queue Stats
141W - 122L
1,504 Elo+
Solo
Nu Wa
Nu Wa
KittyLovesRa-Men
Nu Wa
Level 135
God Stats
9W - 5L
1,458 SR
Queue Stats
267W - 275L
1,460 Elo+
Solo
Team Averages
Level 107
1,561 SR
1,463 Elo+

VS

Team Averages
Level 112
1,455 SR
1,458 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cporter021345
Loki
Level 68
God Stats
22W - 17L
1,554 SR
Queue Stats
52W - 48L
1,449 Elo+
Party 1
Ares
Ares
Ludwiigdidit
Ares
Level 125
God Stats
1W - 4L
1,426 SR
Queue Stats
286W - 273L
1,473 Elo+
Solo
Pele
Pele
Sticktry TTV
Pele
Level 106
God Stats
10W - 5L
1,489 SR
Queue Stats
561W - 615L
1,447 Elo+
Solo
King Arthur
King Arthur
jacker224
King Arthur
Level 101
God Stats
0W - 2L
1,306 SR
Queue Stats
54W - 58L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,823
588
5,808
8,264
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
13
3 / 0 / 3
8,475
565
4,414
3,552
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JuicyBudlets
Baron Samedi
12
1 / 0 / 7
7,869
525
4,470
9,974
8,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
1 / 1 / 2
7,574
505
7,945
9,115
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 7
8,157
544
11,108
5,366
3,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 0
6,290
419
2,326
5,032
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
7,100
473
3,142
11,347
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 1
6,052
403
1,848
8,936
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 1
6,623
442
3,675
12,398
3,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
jacker224
King Arthur
12
0 / 2 / 0
7,024
468
3,038
12,593
6,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
W
6
0
4
8
W
Scylla
3
0
3
4.5
L
1
2
0
0.5
W
Baron Samedi
JuicyBudlets
Baron Samedi
1
0
7
4.5
W
Chiron
1
1
2
2
W
2
0
7
5.5
L
0
2
1
0.25
L
0
4
1
0.13
L
King Arthur
jacker224
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
14,029
36,271
Taken
50,306
19,624
Mitigated
21,556
14,860
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,326
116
0
570
5,032
1,795
0
2,229
2,803
34,032
0
W
5,808
2,407
0
1,592
8,264
3,291
291
349
7,915
0
61,554
W
Scylla
4,414
204
0
609
3,552
1,418
602
1,019
2,533
52,048
0
L
3,142
590
0
500
11,347
4,117
0
2,609
8,738
0
63,094
W
Baron Samedi
JuicyBudlets
Baron Samedi
4,470
654
2,547
3,853
9,974
8,411
469
2,035
7,939
30,385
4,213
W
Chiron
7,945
2,517
864
2,736
9,115
3,344
806
1,132
7,983
0
63,508
W
11,108
4,720
0
2,659
5,366
3,160
906
269
5,097
48,245
0
L
1,848
85
234
2,199
8,936
5,514
0
4,701
4,235
21,776
0
L
3,675
647
0
2,439
12,398
3,938
1,230
3,679
8,719
0
54,895
L
King Arthur
jacker224
King Arthur
3,038
855
0
3,447
12,593
6,192
0
6,368
6,225
0
58,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
33,089
429
Minions Killed
412
0
Camps Cleared
0
1,468,363
Distance Traveled
1,248,815
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,290
419
79
5
0
180,531
2
W
Mercury
8,823
588
107
7
0
369,806
1
W
Scylla
8,475
565
108
7
0
296,716
4
L
Loki
7,100
473
97
6
0
307,915
2
W
Baron Samedi
7,869
525
46
3
0
256,569
6
W
Chiron
7,574
505
94
6
0
286,510
2
W
Nu Wa
8,157
544
74
5
0
258,762
3
L
Ares
6,052
403
35
2
0
204,480
1
L
Pele
6,623
442
99
7
0
287,832
4
L
King Arthur
7,024
468
102
7
0
268,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role