Player Matchup

Susano
Susano
Arrona_
Susano
Level 129
God Stats
41W - 36L
1,596 SR
Queue Stats
325W - 286L
1,731 Elo+
Party 1
Achilles
Achilles
IzzySheep
Achilles
Level 12
God Stats
5W - 0L
1,731 SR
Queue Stats
7W - 6L
1,472 Elo+
Party 1
Hachiman
Hachiman
Nate 0k7675
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,716 Elo+
Party 1
Tiamat
Tiamat
Steak15
Tiamat
Level 154
God Stats
4W - 1L
1,441 SR
Queue Stats
77W - 67L
1,663 Elo+
Party 1
Cerberus
Cerberus
StrykerFGC
Cerberus
Level 144
God Stats
3W - 0L
1,863 SR
Queue Stats
156W - 120L
1,622 Elo+
Party 1
Team Averages
Level 93
1,626 SR
1,641 Elo+

VS

Team Averages
Level 85
1,475 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ArkiReaper
Janus
Level 125
God Stats
0W - 2L
1,172 SR
Queue Stats
451W - 446L
1,511 Elo+
Party 2
Da Ji
Da Ji
DjB0n3z
Da Ji
Level 22
God Stats
8W - 10L
1,441 SR
Queue Stats
38W - 46L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Razor547
Danzaburou
Level 106
God Stats
34W - 15L
1,699 SR
Queue Stats
630W - 658L
1,501 Elo+
Party 2
Charybdis
Charybdis
The_Tary
Charybdis
Level 126
God Stats
23W - 22L
1,566 SR
Queue Stats
275W - 277L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arrona_
Susano
18
19 / 0 / 8
11,837
696
24,395
16,278
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
IzzySheep
Achilles
15
3 / 1 / 7
9,707
571
9,395
13,517
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Nate 0k7675
Hachiman
15
2 / 1 / 7
9,254
544
12,934
12,260
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Steak15
Tiamat
15
4 / 2 / 11
9,563
563
11,899
10,934
8,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
StrykerFGC
Cerberus
13
4 / 3 / 10
8,724
513
4,356
12,203
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 6 / 2
7,204
424
8,683
19,260
10,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
11
0 / 6 / 2
6,617
389
6,269
12,353
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
DjB0n3z
Da Ji
12
3 / 8 / 4
7,813
460
8,750
18,731
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Razor547
Danzaburou
12
4 / 7 / 1
7,996
470
6,600
15,002
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
The_Tary
Charybdis
13
0 / 6 / 3
7,480
440
6,489
15,850
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
32
Kills
7
7
Deaths
33
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
2
0.17
L
Janus
0
6
2
0.17
W
Susano
Arrona_
Susano
19
0
8
23
L
Da Ji
DjB0n3z
Da Ji
3
8
4
0.63
W
Achilles
IzzySheep
Achilles
3
1
7
6.5
W
Hachiman
Nate 0k7675
Hachiman
2
1
7
5.5
L
Danzaburou
Razor547
Danzaburou
4
7
1
0.64
W
Tiamat
Steak15
Tiamat
4
2
11
4.75
W
Cerberus
StrykerFGC
Cerberus
4
3
10
3
L
Charybdis
The_Tary
Charybdis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,979
Damage
36,791
65,192
Taken
81,196
44,803
Mitigated
40,625
25,367
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,683
1,656
0
478
19,260
10,338
0
2,171
16,231
44,614
0
L
Janus
6,269
443
0
792
12,353
4,012
0
2,862
9,175
41,317
0
W
Susano
Arrona_
Susano
24,395
7,471
0
7,392
16,278
7,478
466
2,843
13,377
0
91,711
L
Da Ji
DjB0n3z
Da Ji
8,750
2,461
0
4,292
18,731
7,668
0
3,612
14,949
0
50,784
W
Achilles
IzzySheep
Achilles
9,395
2,432
0
5,616
13,517
12,455
1,714
5,762
7,273
0
56,332
W
Hachiman
Nate 0k7675
Hachiman
12,934
7,386
0
7,452
12,260
4,865
1,681
1,307
10,903
0
78,965
L
Danzaburou
Razor547
Danzaburou
6,600
851
234
3,151
15,002
13,153
0
5,173
9,588
0
35,946
W
Tiamat
Steak15
Tiamat
11,899
1,479
0
2,704
10,934
8,803
248
2,233
8,675
63,340
0
W
Cerberus
StrykerFGC
Cerberus
4,356
606
0
2,203
12,203
11,202
381
2,125
10,012
21,876
2,625
L
Charybdis
The_Tary
Charybdis
6,489
3,766
0
2,867
15,850
5,454
0
1,246
14,465
0
56,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
37,110
485
Minions Killed
398
0
Camps Cleared
0
1,605,806
Distance Traveled
1,412,456
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,204
424
90
5
0
272,617
0
L
Janus
6,617
389
77
5
0
306,142
0
W
Susano
11,837
696
127
7
0
410,691
8
L
Da Ji
7,813
460
81
5
0
269,033
0
W
Achilles
9,707
571
97
6
0
339,457
0
W
Hachiman
9,254
544
105
6
0
284,806
6
L
Danzaburou
7,996
470
54
3
0
287,986
1
W
Tiamat
9,563
563
117
7
0
310,302
2
W
Cerberus
8,724
513
39
2
0
260,550
1
L
Charybdis
7,480
440
96
6
0
276,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role