Player Matchup

Raijin
Raijin
Bear52slayer
Raijin
Level 18
God Stats
0W - 2L
1,214 SR
Queue Stats
7W - 7L
1,527 Elo+
Party 2
Bastet
Bastet
Buck Em86
Bastet
Level 49
God Stats
0W - 2L
1,294 SR
Queue Stats
13W - 18L
1,330 Elo+
Party 2
Ares
Ares
DeathSpeake5
Ares
Level 107
God Stats
1W - 2L
1,537 SR
Queue Stats
37W - 30L
1,448 Elo+
Party 2
Shiva
Shiva
NXT Maple433
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 2
Vulcan
Vulcan
WHITE B0Y HOPS
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,692 Elo+
Solo
Team Averages
Level 74
1,409 SR
1,488 Elo+

VS

Team Averages
Level 50
1,543 SR
1,493 Elo+
Bacchus
Bacchus
Dyeoman38
Bacchus
Level 81
God Stats
2W - 2L
1,514 SR
Queue Stats
46W - 53L
1,476 Elo+
Party 1
Hachiman
Hachiman
GrandpaHands
Hachiman
Level 109
God Stats
3W - 0L
1,327 SR
Queue Stats
74W - 69L
1,491 Elo+
Party 1
Horus
Horus
ProFessorX14365
Horus
Level 27
God Stats
6W - 5L
1,658 SR
Queue Stats
47W - 43L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
ProsciuttoPro92
Baron Samedi
Level 30
God Stats
18W - 11L
1,716 SR
Queue Stats
63W - 50L
1,522 Elo+
Party 1
Set
Set
Viego999
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 4 / 5
7,258
726
5,483
11,030
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
Buck Em86
Bastet
13
2 / 6 / 3
7,715
772
8,177
11,584
5,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 7
7,114
711
6,059
20,965
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 5 / 2
8,149
815
13,461
15,947
11,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 8 / 5
7,478
748
9,851
10,232
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dyeoman38
Bacchus
14
5 / 2 / 17
8,614
861
7,798
14,807
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
GrandpaHands
Hachiman
16
13 / 2 / 13
9,355
936
15,075
10,410
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 16
7,815
782
11,857
14,478
9,493
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ProsciuttoPro92
Baron Samedi
14
3 / 1 / 19
8,018
802
14,609
9,357
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 11
9,219
922
11,379
10,137
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
9
Kills
30
30
Deaths
9
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
4
5
0.88
L
Bastet
Buck Em86
Bastet
2
6
3
0.58
L
0
7
7
0.5
W
Bacchus
Dyeoman38
Bacchus
5
2
17
6.75
W
Hachiman
GrandpaHands
Hachiman
13
2
13
9.75
L
6
5
2
1.4
W
1
4
16
2.25
W
Baron Samedi
ProsciuttoPro92
Baron Samedi
3
1
19
12.5
W
8
0
11
13.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
60,718
69,758
Taken
59,189
46,483
Mitigated
40,360
7,178
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,483
1,268
338
807
11,030
7,793
99
2,844
8,186
13,668
0
L
Bastet
Buck Em86
Bastet
8,177
1,832
0
323
11,584
5,207
82
2,460
9,124
0
10,289
L
6,059
541
0
2,941
20,965
17,086
0
6,942
14,023
13,653
0
W
Bacchus
Dyeoman38
Bacchus
7,798
770
401
3,783
14,807
14,730
0
6,009
8,798
12,891
0
W
Hachiman
GrandpaHands
Hachiman
15,075
6,956
0
3,579
10,410
4,591
1,193
4,506
5,904
0
28,914
L
13,461
2,563
702
1,802
15,947
11,454
398
6,552
9,395
0
22,353
W
11,857
5,385
679
2,337
14,478
9,493
390
4,995
9,483
0
27,446
W
Baron Samedi
ProsciuttoPro92
Baron Samedi
14,609
1,755
4,091
3,855
9,357
4,900
548
2,411
6,946
31,127
0
W
11,379
5,729
0
1,987
10,137
6,646
568
3,472
6,665
0
37,221
L
9,851
3,626
0
265
10,232
4,943
492
3,609
6,623
31,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
43,021
113
Minions Killed
197
0
Camps Cleared
0
977,059
Distance Traveled
1,067,292
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,258
726
15
2
0
169,319
0
L
Bastet
7,715
772
7
1
0
206,398
0
L
Ares
7,114
711
11
1
0
203,623
0
W
Bacchus
8,614
861
12
1
0
224,611
1
W
Hachiman
9,355
936
31
3
0
192,937
1
L
Shiva
8,149
815
26
3
0
208,987
0
W
Horus
7,815
782
39
4
0
217,083
1
W
Baron Samedi
8,018
802
50
5
0
203,509
4
W
Set
9,219
922
65
7
0
229,152
1
L
Vulcan
7,478
748
54
5
0
188,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role