Player Matchup

Fafnir
Fafnir
Autizms
Fafnir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,215 Elo+
Party 2
Nemesis
Nemesis
ProTaxEvader609
Nemesis
Level 20
God Stats
4W - 4L
1,419 SR
Queue Stats
20W - 15L
1,534 Elo+
Party 1
Hades
Hades
Ygrtslinger69
Hades
Level 24
God Stats
1W - 2L
1,722 SR
Queue Stats
26W - 51L
1,322 Elo+
Party 2
Sol
Sol
funkmaster69
Sol
Level 40
God Stats
4W - 7L
1,492 SR
Queue Stats
50W - 73L
1,303 Elo+
Party 2
Cernunnos
Cernunnos
xRiftyx
Cernunnos
Level 68
God Stats
17W - 3L
1,757 SR
Queue Stats
176W - 192L
1,471 Elo+
Party 1
Team Averages
Level 35
1,578 SR
1,369 Elo+

VS

Team Averages
Level 98
1,569 SR
1,525 Elo+
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
AAMDylan
Agni
Level 49
God Stats
3W - 2L
1,629 SR
Queue Stats
145W - 105L
1,580 Elo+
Party 3
Charybdis
Charybdis
HunchoLune
Charybdis
Level 67
God Stats
4W - 3L
1,527 SR
Queue Stats
180W - 138L
1,518 Elo+
Party 3
Khepri
Khepri
peepeeman32
Khepri
Level 101
God Stats
2W - 0L
1,658 SR
Queue Stats
80W - 89L
1,357 Elo+
Solo
Awilix
Awilix
Мотте
Awilix
Level 129
God Stats
11W - 14L
1,529 SR
Queue Stats
195W - 147L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Autizms
Fafnir
12
1 / 2 / 3
8,284
414
5,370
13,878
9,714
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 2
8,654
433
5,792
16,508
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 0
7,508
375
3,516
13,537
7,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
6 / 8 / 0
10,353
518
11,351
18,391
6,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
xRiftyx
Cernunnos
14
0 / 3 / 1
8,601
430
10,237
20,123
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 0 / 5
12,869
643
20,547
13,215
12,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
18
3 / 3 / 3
11,101
555
5,577
8,076
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
HunchoLune
Charybdis
17
4 / 3 / 0
11,372
569
17,777
21,112
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
15
0 / 2 / 10
10,299
515
4,936
13,728
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Мотте
Awilix
19
11 / 1 / 3
12,412
621
12,260
13,596
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
24
24
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
5
8.5
W
Agni
3
3
3
1.5
L
Fafnir
Autizms
Fafnir
1
2
3
1.25
W
Charybdis
HunchoLune
Charybdis
4
3
0
1.33
L
2
4
2
0.75
L
0
7
0
0
L
6
8
0
0.75
W
Khepri
0
2
10
2.5
L
Cernunnos
xRiftyx
Cernunnos
0
3
1
0.17
W
Awilix
Мотте
Awilix
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
61,097
82,437
Taken
69,727
36,900
Mitigated
47,000
22,651
Healing
36,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,547
3,351
906
10,814
13,215
12,309
2,372
6,360
6,855
117,586
0
W
Agni
5,577
147
0
1,459
8,076
3,684
710
2,859
5,217
98,583
0
L
Fafnir
Autizms
Fafnir
5,370
2,571
404
1,850
13,878
9,714
0
7,320
6,558
18,178
0
W
Charybdis
HunchoLune
Charybdis
17,777
11,576
0
13,014
21,112
9,234
2,329
4,556
16,556
0
109,505
L
5,792
3,062
0
1,794
16,508
6,092
0
5,450
11,058
0
73,030
L
3,516
494
305
2,942
13,537
7,400
0
9,194
4,343
44,469
0
L
11,351
5,139
0
4,368
18,391
6,564
1,942
7,850
10,541
71,598
0
W
Khepri
4,936
555
0
3,996
13,728
15,084
0
5,673
8,055
26,488
0
L
Cernunnos
xRiftyx
Cernunnos
10,237
5,530
0
10,988
20,123
7,130
0
1,246
18,877
0
78,692
W
Awilix
Мотте
Awilix
12,260
3,979
0
5,995
13,596
6,689
0
3,111
10,485
0
110,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
58,053
451
Minions Killed
694
0
Camps Cleared
0
1,562,451
Distance Traveled
1,895,506
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,869
643
197
10
0
356,636
3
W
Agni
11,101
555
171
9
0
387,690
2
L
Fafnir
8,284
414
18
1
0
293,588
1
W
Charybdis
11,372
569
162
8
0
320,611
0
L
Nemesis
8,654
433
111
6
0
402,156
2
L
Hades
7,508
375
88
4
0
256,859
0
L
Sol
10,353
518
101
5
0
319,635
1
W
Khepri
10,299
515
27
1
0
393,652
5
L
Cernunnos
8,601
430
133
7
0
290,213
2
W
Awilix
12,412
621
137
7
0
436,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role