Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
A Capt Smurf
Ah Muzen Cab
Gold I
Level 65
God Stats
6W - 0L
1,909 SR
Queue Stats
18W - 3L
1,976 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
FL Arvp
Cthulhu
Platinum II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,668 MMR
Party 1
Maui
Maui
Platinum III
rHINOiSasTUD
Maui
Platinum III
Level 155
God Stats
2W - 1L
1,590 SR
Queue Stats
30W - 18L
2,101 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 88
1,666 SR
1,915 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,461 SR
1,990 MMR
Ra
Ra
Gold III
PyncheLoko
Ra
Gold III
Level 114
God Stats
0W - 3L
1,228 SR
Queue Stats
213W - 282L
1,713 MMR
Solo
Xbalanque
Xbalanque
Diamond III
TerrminallyChill
Xbalanque
Diamond III
Level 158
God Stats
8W - 11L
1,577 SR
Queue Stats
106W - 140L
2,150 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
iCloudsx__
Kuzenbo
Diamond V
Level 153
God Stats
3W - 9L
1,577 SR
Queue Stats
45W - 54L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Capt Smurf
Ah Muzen Cab
14
3 / 0 / 1
7,760
776
12,874
7,307
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FL Arvp
Cthulhu
12
0 / 0 / 2
7,320
732
6,144
9,083
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 3
7,166
717
3,720
8,104
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
CabrakanFenrirAchillesAtlasThoth

VS

Bans
AphroditeBaba YagaHadesBaron SamediChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,299
630
7,360
7,575
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
11
0 / 1 / 0
6,642
664
8,878
9,135
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
iCloudsx__
Kuzenbo
11
0 / 0 / 0
6,891
689
4,201
10,050
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A Capt Smurf
Ah Muzen Cab
3
0
1
3.5
W
Cthulhu
FL Arvp
Cthulhu
0
0
2
1
L
0
3
0
0
L
Xbalanque
0
1
0
0
L
Kuzenbo
iCloudsx__
Kuzenbo
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
20,439
24,494
Taken
26,760
17,138
Mitigated
19,275
6,575
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A Capt Smurf
Ah Muzen Cab
12,874
3,830
0
3,128
7,307
3,137
240
2,694
4,613
0
49,034
W
Cthulhu
FL Arvp
Cthulhu
6,144
676
379
1,583
9,083
7,520
0
4,782
4,301
21,013
0
L
7,360
857
1,351
2,067
7,575
3,626
0
3,155
4,420
31,855
0
L
Xbalanque
8,878
3,072
0
2,089
9,135
3,767
0
2,899
6,236
0
29,473
L
Kuzenbo
iCloudsx__
Kuzenbo
4,201
2,098
0
1,573
10,050
11,882
0
3,721
6,329
14,296
0
W
3,720
734
318
1,167
8,104
6,481
0
4,150
3,954
12,164
3,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
19,832
149
Minions Killed
141
0
Camps Cleared
0
594,703
Distance Traveled
571,396
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,760
776
83
8
0
213,608
1
W
Cthulhu
7,320
732
36
4
0
197,361
2
L
Ra
6,299
630
43
4
0
189,680
6
L
Xbalanque
6,642
664
71
7
0
187,407
2
L
Kuzenbo
6,891
689
27
3
0
194,309
1
W
Maui
7,166
717
30
3
0
183,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role