Player Matchup

Zeus
Zeus
CaptainMexico00-
Zeus
Level 28
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Jalapeno_Pequeno
Bacchus
Level 44
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Fenrir
Fenrir
KingSancho_69
Fenrir
Level 21
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
sandy_annulus21
Thanatos
Level 8
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
yibramperez02
Neith
Level 4
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,356 SR
1,441 Elo+

VS

Team Averages
Level 82
1,407 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Icatchfish47
Pele
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 1
Khepri
Khepri
RKGS Brassman
Khepri
Level 66
God Stats
8W - 4L
1,500 SR
Queue Stats
29W - 16L
1,500 Elo+
Party 1
Izanami
Izanami
RKGS Goob
Izanami
Level 151
God Stats
2W - 0L
1,338 SR
Queue Stats
19W - 17L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
Schindyy
Nu Wa
Level 88
God Stats
2W - 0L
1,197 SR
Queue Stats
24W - 27L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,546
455
1,009
3,208
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,595
460
1,634
6,227
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 0
4,146
415
442
4,855
3,414
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
10
0 / 0 / 0
5,462
546
1,265
5,882
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,071
407
991
2,558
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 0
6,206
621
3,172
4,052
1,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 0 / 0
5,683
568
741
8,219
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 2
5,827
583
1,849
2,743
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
RKGS Goob
Izanami
9
1 / 1 / 0
5,460
546
3,808
5,708
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Schindyy
Nu Wa
10
1 / 0 / 1
5,958
596
3,447
4,244
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
0
0
2
1
W
Izanami
RKGS Goob
Izanami
1
1
0
1
W
Nu Wa
Schindyy
Nu Wa
1
0
1
1.5
L
Thanatos
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,341
Damage
13,017
22,730
Taken
24,966
11,718
Mitigated
8,699
8,417
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,172
940
0
1,258
4,052
1,455
559
0
4,052
0
32,477
L
1,009
165
0
0
3,208
845
311
2,326
882
23,488
0
W
741
58
0
1,719
8,219
2,416
0
0
8,219
0
35,764
L
1,634
459
0
945
6,227
3,875
0
1,026
5,201
15,801
0
L
442
158
0
106
4,855
3,414
0
196
4,659
0
9,692
W
1,849
57
0
682
2,743
1,735
143
527
2,216
16,430
0
W
Izanami
RKGS Goob
Izanami
3,808
2,721
0
2,028
5,708
1,788
1,964
1,179
4,529
0
43,943
W
Nu Wa
Schindyy
Nu Wa
3,447
1,063
0
200
4,244
1,305
984
937
3,307
30,698
0
L
Thanatos
1,265
126
0
6,901
5,882
2,687
0
915
4,967
0
39,352
L
991
483
0
465
2,558
897
0
833
1,725
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,820
Gold Earned
29,134
187
Minions Killed
323
0
Camps Cleared
0
978,818
Distance Traveled
985,028
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,206
621
87
9
0
200,036
4
L
Zeus
4,546
455
40
4
0
173,931
0
W
Pele
5,683
568
61
6
0
232,479
0
L
Bacchus
4,595
460
19
2
0
197,453
0
L
Fenrir
4,146
415
14
1
0
195,050
1
W
Khepri
5,827
583
32
3
0
192,546
1
W
Izanami
5,460
546
80
8
0
175,200
2
W
Nu Wa
5,958
596
63
6
0
184,767
6
L
Thanatos
5,462
546
83
8
0
231,377
1
L
Neith
4,071
407
31
3
0
181,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role