Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Canadian
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 1
Thor
Thor
Freya
Thor
Level 160
God Stats
2W - 0L
1,866 SR
Queue Stats
8W - 1L
1,982 Elo+
Party 1
Nemesis
Nemesis
IOwnATesla
Nemesis
Level 58
God Stats
1W - 0L
1,861 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Owen
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,816 Elo+
Party 1
Team Averages
Level 139
1,645 SR
1,697 Elo+

VS

Team Averages
Level 138
1,731 SR
1,632 Elo+
Lancelot
Lancelot
DarkProdigy75
Lancelot
Level 158
God Stats
16W - 14L
1,633 SR
Queue Stats
86W - 77L
1,687 Elo+
Party 3
Vulcan
Vulcan
FireLordOzai97
Vulcan
Level 124
God Stats
3W - 1L
1,763 SR
Queue Stats
174W - 155L
1,553 Elo+
Solo
Achilles
Achilles
Hfdmdow
Achilles
Level 129
God Stats
5W - 11L
1,532 SR
Queue Stats
339W - 312L
1,610 Elo+
Party 2
Heimdallr
Heimdallr
Kramzii
Heimdallr
Level 136
God Stats
3W - 1L
2,010 SR
Queue Stats
52W - 40L
1,662 Elo+
Party 3
Bellona
Bellona
PhilWillFill
Bellona
Level 145
God Stats
6W - 5L
1,715 SR
Queue Stats
152W - 148L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
10 / 0 / 8
10,474
873
20,819
11,903
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Canadian
Cabrakan
15
2 / 3 / 10
9,055
755
4,059
15,909
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Freya
Thor
17
6 / 0 / 10
9,832
819
18,699
10,365
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
IOwnATesla
Nemesis
15
4 / 0 / 12
8,739
728
9,437
9,608
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
Owen
Serqet
15
3 / 4 / 8
8,917
743
9,933
11,141
7,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkProdigy75
Lancelot
14
4 / 7 / 3
8,383
699
11,469
15,266
5,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 3
8,311
693
8,320
11,970
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Hfdmdow
Achilles
15
2 / 5 / 3
8,118
677
6,568
15,912
17,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Kramzii
Heimdallr
14
0 / 6 / 4
7,673
639
4,742
15,248
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
PhilWillFill
Bellona
15
0 / 3 / 6
8,037
670
8,706
13,951
12,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
25
Kills
7
7
Deaths
25
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
0
8
14
W
Cabrakan
Canadian
Cabrakan
2
3
10
2.33
L
Lancelot
DarkProdigy75
Lancelot
4
7
3
0.79
L
1
4
3
0.63
W
Thor
Freya
Thor
6
0
10
11
L
Achilles
Hfdmdow
Achilles
2
5
3
0.7
W
Nemesis
IOwnATesla
Nemesis
4
0
12
10
L
Heimdallr
Kramzii
Heimdallr
0
6
4
0.33
W
Serqet
Owen
Serqet
3
4
8
1.75
L
Bellona
PhilWillFill
Bellona
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,947
Damage
39,805
58,926
Taken
72,347
43,567
Mitigated
44,318
7,707
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,819
6,158
0
1,073
11,903
6,462
2,325
1,062
10,754
62,696
0
W
Cabrakan
Canadian
Cabrakan
4,059
629
0
3,970
15,909
17,649
0
3,265
11,169
10,027
0
L
Lancelot
DarkProdigy75
Lancelot
11,469
1,997
0
676
15,266
5,823
322
3,397
11,349
0
22,455
L
8,320
1,951
69
1,400
11,970
3,906
0
5,815
5,630
31,786
0
W
Thor
Freya
Thor
18,699
2,206
0
965
10,365
6,335
0
1,365
8,865
0
49,304
L
Achilles
Hfdmdow
Achilles
6,568
408
0
792
15,912
17,230
0
6,964
8,230
53
16,562
W
Nemesis
IOwnATesla
Nemesis
9,437
2,825
0
1,319
9,608
6,008
90
1,222
8,351
0
23,900
L
Heimdallr
Kramzii
Heimdallr
4,742
1,208
0
703
15,248
5,291
201
3,760
10,659
0
16,834
W
Serqet
Owen
Serqet
9,933
1,839
0
380
11,141
7,113
0
1,459
9,489
0
24,395
L
Bellona
PhilWillFill
Bellona
8,706
3,603
0
4,991
13,951
12,068
0
4,846
8,855
0
30,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
40,522
238
Minions Killed
190
0
Camps Cleared
0
1,367,858
Distance Traveled
1,167,201
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,474
873
104
9
0
282,393
2
W
Cabrakan
9,055
755
15
1
0
285,443
0
L
Lancelot
8,383
699
24
2
0
247,287
3
L
Vulcan
8,311
693
68
6
0
236,519
2
W
Thor
9,832
819
73
6
0
237,864
0
L
Achilles
8,118
677
23
2
0
227,233
2
W
Nemesis
8,739
728
12
1
0
279,897
3
L
Heimdallr
7,673
639
28
2
0
224,994
3
W
Serqet
8,917
743
34
3
0
282,261
2
L
Bellona
8,037
670
47
4
0
231,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role