Player Matchup

Morgan Le Fay
Morgan Le Fay
Andersoonn27
Morgan Le Fay
Level 113
God Stats
3W - 4L
1,416 SR
Queue Stats
121W - 117L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
BigBrotherWicked
Kuzenbo
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
43W - 48L
1,359 Elo+
Party 1
Maui
Maui
ChefRaccoon
Maui
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,489 Elo+
Solo
Nox
Nox
NoraTribeExile
Nox
Level 27
God Stats
3W - 3L
1,408 SR
Queue Stats
48W - 50L
1,364 Elo+
Party 1
He Bo
He Bo
wazzap43
He Bo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,285 Elo+
Solo
Team Averages
Level 52
1,421 SR
1,383 Elo+

VS

Team Averages
Level 109
1,531 SR
1,349 Elo+
Nox
Nox
Despop
Nox
Level 88
God Stats
0W - 2L
1,291 SR
Queue Stats
36W - 40L
1,399 Elo+
Solo
Jormungandr
Jormungandr
LEVIATHAN_0369
Jormungandr
Level 106
God Stats
1W - 2L
1,469 SR
Queue Stats
165W - 188L
1,358 Elo+
Solo
Ah Puch
Ah Puch
MSGseeling
Ah Puch
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,417 Elo+
Solo
Tiamat
Tiamat
The 1Snuggler
Tiamat
Level 138
God Stats
1W - 1L
1,671 SR
Queue Stats
67W - 83L
1,324 Elo+
Solo
Vamana
Vamana
spooky_ghost9396
Vamana
Level 119
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andersoonn27
Morgan Le Fay
17
3 / 4 / 10
10,781
719
10,829
11,700
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 13
12,202
813
9,533
16,484
30,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 3 / 15
11,360
757
7,073
16,605
24,591
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 4 / 10
10,337
689
9,017
11,060
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
wazzap43
He Bo
20
8 / 3 / 9
12,048
803
13,860
11,005
6,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Despop
Nox
18
3 / 5 / 7
10,399
693
8,478
11,928
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
LEVIATHAN_0369
Jormungandr
17
4 / 5 / 3
10,539
703
10,026
16,246
15,231
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
MSGseeling
Ah Puch
19
7 / 3 / 4
11,270
751
20,502
13,020
6,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 5 / 9
10,514
701
7,073
14,531
8,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
7,148
477
472
3,089
942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
20
Kills
16
16
Deaths
20
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Andersoonn27
Morgan Le Fay
3
4
10
2
W
5
2
13
5.75
W
2
3
15
3.17
L
Nox
Despop
Nox
3
5
7
1.3
L
Jormungandr
LEVIATHAN_0369
Jormungandr
4
5
3
1.1
L
Ah Puch
MSGseeling
Ah Puch
7
3
4
3
W
2
4
10
1.75
L
2
5
9
1.3
L
0
2
0
0
W
He Bo
wazzap43
He Bo
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,312
Damage
46,551
66,854
Taken
58,814
77,602
Mitigated
37,118
17,655
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Andersoonn27
Morgan Le Fay
10,829
2,641
639
1,750
11,700
8,069
2,451
10,185
1,515
35,599
0
W
9,533
4,181
382
1,959
16,484
30,939
1,498
8,976
7,508
19,540
0
W
7,073
1,200
1,715
3,630
16,605
24,591
950
9,795
6,810
18,464
0
L
Nox
Despop
Nox
8,478
768
1,264
1,023
11,928
5,581
682
10,231
1,697
14,357
0
L
Jormungandr
LEVIATHAN_0369
Jormungandr
10,026
1,730
2,083
3,042
16,246
15,231
275
13,642
2,604
32,462
0
L
Ah Puch
MSGseeling
Ah Puch
20,502
100
370
4,344
13,020
6,762
0
10,578
2,442
38,235
0
W
9,017
699
1,185
1,833
11,060
7,032
1,089
8,863
2,197
20,742
0
L
7,073
1,156
924
3,847
14,531
8,602
469
12,772
1,759
26,575
0
L
472
98
235
239
3,089
942
0
3,089
0
0
739
W
He Bo
wazzap43
He Bo
13,860
805
1,648
2,914
11,005
6,971
1,596
8,260
2,745
27,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
49,870
149
Minions Killed
142
0
Camps Cleared
0
1,354,363
Distance Traveled
1,039,928
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,781
719
55
4
0
257,140
0
W
Kuzenbo
12,202
813
11
1
0
299,357
0
W
Maui
11,360
757
25
2
0
277,467
0
L
Nox
10,399
693
12
1
0
294,716
1
L
Jormungandr
10,539
703
44
3
0
203,292
0
L
Ah Puch
11,270
751
46
3
0
291,584
1
W
Nox
10,337
689
30
2
0
244,424
1
L
Tiamat
10,514
701
39
3
0
218,988
0
L
Vamana
7,148
477
1
0
0
31,348
1
W
He Bo
12,048
803
28
2
0
275,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role