Player Matchup

He Bo
He Bo
CitizennSnipps
He Bo
Level 115
God Stats
5W - 7L
1,553 SR
Queue Stats
260W - 235L
1,408 Elo+
Party 2
Artemis
Artemis
MajorAce14
Artemis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 50L
1,254 Elo+
Party 2
Odin
Odin
RogueTiger19
Odin
Level 28
God Stats
1W - 0L
1,372 SR
Queue Stats
21W - 47L
1,228 Elo+
Party 2
Thanatos
Thanatos
SilverKnight06
Thanatos
Level 57
God Stats
8W - 9L
1,227 SR
Queue Stats
57W - 57L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
thenotorious123
Cthulhu
Level 37
God Stats
2W - 0L
1,790 SR
Queue Stats
10W - 14L
1,366 Elo+
Solo
Team Averages
Level 54
1,489 SR
1,323 Elo+

VS

Team Averages
Level 104
1,469 SR
1,434 Elo+
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ChoiJong-In
Bellona
Level 28
God Stats
13W - 20L
1,428 SR
Queue Stats
68W - 98L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
GaelRN_24
Nu Wa
Level 44
God Stats
3W - 4L
1,415 SR
Queue Stats
37W - 45L
1,413 Elo+
Solo
Fafnir
Fafnir
SpirituSanctus
Fafnir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 147L
1,475 Elo+
Party 1
Thor
Thor
greatking1
Thor
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
134W - 145L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 1
8,532
656
12,216
8,536
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MajorAce14
Artemis
10
1 / 4 / 1
5,568
428
7,121
12,148
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 3
6,689
515
4,878
8,829
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
6 / 4 / 0
6,852
527
5,880
12,800
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
6,184
476
5,072
8,667
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 1 / 1
6,826
525
10,136
11,121
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bellona
ChoiJong-In
Bellona
12
4 / 4 / 3
7,014
540
7,922
13,216
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
GaelRN_24
Nu Wa
12
2 / 3 / 4
7,170
552
6,805
8,370
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 3
7,546
580
4,259
11,110
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 7 / 1
6,006
462
2,608
12,094
6,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
16
Kills
13
13
Deaths
16
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
1
1
3.5
L
Bellona
ChoiJong-In
Bellona
4
4
3
1.38
W
8
3
1
2.83
L
Nu Wa
GaelRN_24
Nu Wa
2
3
4
1.33
W
Artemis
MajorAce14
Artemis
1
4
1
0.38
W
1
1
3
2.5
W
Thanatos
6
4
0
1.5
L
2
1
3
3.5
L
2
7
1
0.36
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
31,730
50,980
Taken
55,911
21,047
Mitigated
28,899
19,274
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,136
4,787
0
7,023
11,121
3,890
586
3,084
8,037
0
65,197
L
Bellona
ChoiJong-In
Bellona
7,922
3,779
0
2,619
13,216
7,861
0
1,810
10,751
0
37,288
W
12,216
742
0
250
8,536
3,264
0
3,661
4,875
62,423
0
L
Nu Wa
GaelRN_24
Nu Wa
6,805
1,558
0
2,260
8,370
3,034
183
4,940
3,430
47,660
0
W
Artemis
MajorAce14
Artemis
7,121
3,860
0
4,796
12,148
3,579
0
2,310
9,838
0
30,963
W
4,878
1,333
0
3,452
8,829
4,117
362
514
8,315
0
29,996
W
Thanatos
5,880
2,114
141
7,897
12,800
4,912
418
2,208
10,592
0
48,394
L
4,259
1,315
0
5,214
11,110
8,060
209
3,251
7,859
14,979
3,531
L
2,608
948
0
1,512
12,094
6,054
0
3,832
8,217
0
23,680
W
5,072
573
397
2,341
8,667
5,175
0
2,013
6,654
25,518
1,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
34,562
325
Minions Killed
290
0
Camps Cleared
0
1,205,630
Distance Traveled
1,132,621
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,826
525
90
7
0
206,668
1
L
Bellona
7,014
540
56
4
0
234,623
0
W
He Bo
8,532
656
105
8
0
241,110
0
L
Nu Wa
7,170
552
78
6
0
243,103
0
W
Artemis
5,568
428
43
3
0
198,946
2
W
Odin
6,689
515
55
4
0
259,194
1
W
Thanatos
6,852
527
77
6
0
266,214
0
L
Fafnir
7,546
580
29
2
0
220,596
1
L
Thor
6,006
462
37
3
0
227,631
1
W
Cthulhu
6,184
476
45
3
0
240,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role