Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DocJohnson420
Hel
Level 9
God Stats
1W - 1L
1,231 SR
Queue Stats
8W - 7L
1,232 Elo+
Party 1
Ymir
Ymir
Emiliano9306
Ymir
Level 23
God Stats
24W - 16L
1,506 SR
Queue Stats
39W - 39L
1,347 Elo+
Party 2
Vamana
Vamana
Striker953
Vamana
Level 49
God Stats
3W - 0L
1,533 SR
Queue Stats
18W - 14L
1,202 Elo+
Party 1
Arachne
Arachne
Zerkkyy
Arachne
Level 39
God Stats
2W - 1L
1,206 SR
Queue Stats
17W - 14L
1,202 Elo+
Party 1
Team Averages
Level 38
1,395 SR
1,297 Elo+

VS

Team Averages
Level 47
1,294 SR
1,138 Elo+
Artemis
Artemis
 
Artemis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Foxswallowz
Lancelot
Level 67
God Stats
10W - 10L
1,135 SR
Queue Stats
13W - 21L
1,038 Elo+
Party 3
Ymir
Ymir
Switchyy147
Ymir
Level 28
God Stats
1W - 5L
1,084 SR
Queue Stats
6W - 15L
1,020 Elo+
Party 3
Guan Yu
Guan Yu
Tringardx
Guan Yu
Level 23
God Stats
0W - 2L
1,250 SR
Queue Stats
6W - 17L
1,096 Elo+
Party 3
Agni
Agni
gertwalters
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,038 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 0 / 4
7,999
571
8,876
7,767
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 1
6,633
474
2,231
7,085
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,571
541
5,191
11,521
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Striker953
Vamana
13
1 / 1 / 2
7,905
565
7,461
9,467
6,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Zerkkyy
Arachne
13
5 / 2 / 3
7,932
567
7,152
12,969
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 1
6,192
442
6,609
9,530
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Foxswallowz
Lancelot
10
0 / 2 / 4
6,459
461
4,852
9,073
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
5,989
428
3,901
9,068
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Tringardx
Guan Yu
8
1 / 6 / 0
5,546
396
3,298
13,497
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
7,501
536
7,605
8,207
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
4
7
L
Artemis
 
Artemis
1
2
1
0.75
W
1
1
1
1.5
W
2
2
5
2.25
L
Lancelot
Foxswallowz
Lancelot
0
2
4
1
W
Vamana
Striker953
Vamana
1
1
2
2
L
1
3
1
0.5
L
Guan Yu
Tringardx
Guan Yu
1
6
0
0.17
W
Arachne
Zerkkyy
Arachne
5
2
3
3.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
26,265
48,809
Taken
49,375
22,833
Mitigated
21,817
19,012
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,876
5,401
0
3,459
7,767
3,426
1,365
1,405
6,160
0
59,321
L
Artemis
 
Artemis
6,609
2,723
0
4,500
9,530
3,178
424
1,854
7,676
0
41,442
W
2,231
288
607
2,327
7,085
2,751
551
4,188
2,856
33,793
0
W
5,191
1,092
2,035
5,146
11,521
5,137
166
3,367
7,807
19,220
0
L
Lancelot
Foxswallowz
Lancelot
4,852
1,265
131
2,764
9,073
3,571
0
819
8,254
0
37,606
W
Vamana
Striker953
Vamana
7,461
2,429
0
1,626
9,467
6,610
1,017
780
8,295
0
57,403
L
3,901
398
0
2,090
9,068
4,539
0
1,929
7,139
24,613
0
L
Guan Yu
Tringardx
Guan Yu
3,298
583
418
4,001
13,497
7,394
0
280
13,217
0
16,780
W
Arachne
Zerkkyy
Arachne
7,152
5,442
0
3,812
12,969
4,909
483
1,254
11,521
0
58,231
L
7,605
982
0
1,190
8,207
3,135
259
2,540
5,667
55,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
31,687
350
Minions Killed
302
0
Camps Cleared
0
1,416,516
Distance Traveled
1,320,964
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,999
571
89
6
0
258,744
4
L
Artemis
6,192
442
70
5
0
238,032
1
W
Hel
6,633
474
46
3
0
242,147
0
W
Ymir
7,571
541
29
2
0
290,061
5
L
Lancelot
6,459
461
69
5
0
323,313
1
W
Vamana
7,905
565
92
7
0
290,510
0
L
Ymir
5,989
428
43
3
0
256,670
2
L
Guan Yu
5,546
396
32
2
0
249,371
3
W
Arachne
7,932
567
94
7
0
335,054
1
L
Agni
7,501
536
88
6
0
253,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role