Player Matchup

Discordia
Discordia
F8Mantis
Discordia
Level 68
God Stats
2W - 1L
1,495 SR
Queue Stats
28W - 27L
1,420 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Smash Then Cry
Kumbhakarna
Level 146
God Stats
4W - 2L
1,493 SR
Queue Stats
524W - 564L
1,397 Elo+
Solo
Zeus
Zeus
TheBiggestChung
Zeus
Level 134
God Stats
1W - 0L
1,835 SR
Queue Stats
84W - 94L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMexicant
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,412 Elo+
Solo
Danzaburou
Danzaburou
hungrypanda67
Danzaburou
Level 88
God Stats
2W - 5L
1,239 SR
Queue Stats
88W - 97L
1,420 Elo+
Party 1
Team Averages
Level 92
1,512 SR
1,418 Elo+

VS

Team Averages
Level 105
1,490 SR
1,428 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
QCLEDUCDEMTL
Jormungandr
Level 122
God Stats
10W - 10L
1,502 SR
Queue Stats
692W - 767L
1,404 Elo+
Solo
Ullr
Ullr
ShellyH44
Ullr
Level 77
God Stats
0W - 2L
1,272 SR
Queue Stats
84W - 85L
1,416 Elo+
Solo
Achilles
Achilles
UnsulliedQueen
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,375 Elo+
Solo
Thanatos
Thanatos
crzytr1zzy
Thanatos
Level 75
God Stats
1W - 1L
1,677 SR
Queue Stats
36W - 45L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
F8Mantis
Discordia
18
5 / 3 / 17
11,187
746
13,673
10,509
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Smash Then Cry
Kumbhakarna
17
3 / 4 / 17
11,455
764
9,014
26,087
44,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
17 / 3 / 10
13,282
885
33,424
16,985
9,891
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TheMexicant
Ah Muzen Cab
20
5 / 2 / 20
11,570
771
16,810
12,485
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
hungrypanda67
Danzaburou
15
1 / 4 / 20
10,141
676
7,774
13,304
7,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 6 / 6
10,075
672
12,290
15,586
8,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
QCLEDUCDEMTL
Jormungandr
16
2 / 6 / 7
9,271
618
15,450
23,589
29,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
19
6 / 6 / 7
10,356
690
15,387
17,992
10,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
17
2 / 4 / 5
9,430
629
6,308
15,668
18,830
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
crzytr1zzy
Thanatos
14
2 / 9 / 5
8,835
589
6,918
16,673
9,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
31
Kills
15
16
Deaths
31
84
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
6
1
W
Discordia
F8Mantis
Discordia
5
3
17
4.5
L
Jormungandr
QCLEDUCDEMTL
Jormungandr
2
6
7
0.92
L
Ullr
6
6
7
1.58
W
Kumbhakarna
Smash Then Cry
Kumbhakarna
3
4
17
2.88
W
17
3
10
7.33
W
Ah Muzen Cab
TheMexicant
Ah Muzen Cab
5
2
20
7.5
L
Achilles
2
4
5
1.13
L
Thanatos
crzytr1zzy
Thanatos
2
9
5
0.5
W
Danzaburou
hungrypanda67
Danzaburou
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,695
Damage
56,353
79,370
Taken
89,508
74,335
Mitigated
76,363
32,952
Healing
29,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,290
2,426
1,198
3,556
15,586
8,415
896
11,638
3,948
0
26,501
W
Discordia
F8Mantis
Discordia
13,673
1,953
881
2,430
10,509
5,732
1,606
2,023
8,486
29,595
0
L
Jormungandr
QCLEDUCDEMTL
Jormungandr
15,450
2,722
1,241
5,530
23,589
29,535
312
13,665
9,924
29,652
0
L
Ullr
15,387
8,014
1,831
4,759
17,992
10,230
416
10,136
7,856
0
32,332
W
Kumbhakarna
Smash Then Cry
Kumbhakarna
9,014
1,158
2,287
5,684
26,087
44,346
408
3,416
22,671
14,702
0
W
33,424
5,493
3,928
7,505
16,985
9,891
2,700
2,288
14,697
62,412
0
W
Ah Muzen Cab
TheMexicant
Ah Muzen Cab
16,810
5,516
1,463
4,976
12,485
7,291
1,843
4,216
8,269
0
34,376
L
Achilles
6,308
2,190
1,196
4,215
15,668
18,830
175
9,724
5,944
0
10,948
L
Thanatos
crzytr1zzy
Thanatos
6,918
1,443
918
4,976
16,673
9,353
0
10,948
5,725
0
13,218
W
Danzaburou
hungrypanda67
Danzaburou
7,774
3,709
656
3,142
13,304
7,075
2,525
3,507
9,797
0
16,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,635
Gold Earned
47,967
165
Minions Killed
142
0
Camps Cleared
0
1,295,102
Distance Traveled
1,137,490
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,075
672
50
3
0
214,727
0
W
Discordia
11,187
746
47
3
0
265,274
2
L
Jormungandr
9,271
618
23
2
0
223,797
0
L
Ullr
10,356
690
38
3
0
230,535
1
W
Kumbhakarna
11,455
764
10
1
0
266,325
0
W
Zeus
13,282
885
71
5
0
232,603
4
W
Ah Muzen Cab
11,570
771
24
2
0
285,082
1
L
Achilles
9,430
629
9
1
0
213,050
0
L
Thanatos
8,835
589
22
1
0
255,381
4
W
Danzaburou
10,141
676
13
1
0
245,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role