Player Matchup

Odin
Odin
Autizms
Odin
Level 25
God Stats
0W - 2L
1,239 SR
Queue Stats
9W - 19L
1,227 Elo+
Party 1
Hades
Hades
QarryPotter
Hades
Level 139
God Stats
2W - 4L
1,365 SR
Queue Stats
38W - 56L
1,360 Elo+
Party 2
Ares
Ares
Ygrtslinger69
Ares
Level 24
God Stats
1W - 2L
1,691 SR
Queue Stats
26W - 51L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
funkmaster69
Danzaburou
Level 40
God Stats
1W - 2L
1,494 SR
Queue Stats
50W - 73L
1,310 Elo+
Party 1
Ne Zha
Ne Zha
fvelasqueze
Ne Zha
Level 69
God Stats
3W - 7L
1,432 SR
Queue Stats
58W - 69L
1,378 Elo+
Party 2
Team Averages
Level 59
1,444 SR
1,321 Elo+

VS

Team Averages
Level 85
1,530 SR
1,441 Elo+
Yemoja
Yemoja
BlackQueen24
Yemoja
Level 48
God Stats
5W - 7L
1,422 SR
Queue Stats
16W - 29L
1,229 Elo+
Solo
Ares
Ares
BudweiserCranker
Ares
Level 129
God Stats
1W - 0L
1,571 SR
Queue Stats
139W - 144L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
DekuloveZeus
Danzaburou
Level 16
God Stats
16W - 10L
1,507 SR
Queue Stats
38W - 29L
1,424 Elo+
Party 3
Loki
Loki
XanGen
Loki
Level 107
God Stats
4W - 1L
1,651 SR
Queue Stats
182W - 182L
1,524 Elo+
Party 3
Nike
Nike
xMustxrdx
Nike
Level 126
God Stats
7W - 6L
1,498 SR
Queue Stats
519W - 519L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Autizms
Odin
14
3 / 3 / 0
8,750
398
3,609
16,294
12,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
1 / 6 / 1
9,962
453
10,261
18,076
10,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 3 / 2
9,315
423
8,928
19,937
25,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
funkmaster69
Danzaburou
15
1 / 8 / 2
10,497
477
10,412
20,998
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
14
2 / 8 / 2
9,219
419
7,576
20,750
10,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 1 / 8
11,514
523
6,622
12,227
12,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
5 / 1 / 10
12,837
584
14,574
26,332
21,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
DekuloveZeus
Danzaburou
19
3 / 2 / 4
11,979
545
12,466
18,765
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
XanGen
Loki
20
11 / 3 / 10
13,254
602
20,720
20,046
9,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
19
7 / 4 / 10
13,105
596
20,692
27,077
22,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
8
Kills
28
28
Deaths
11
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
Autizms
Odin
3
3
0
1
W
Yemoja
2
1
8
6
W
5
1
10
10
W
Danzaburou
DekuloveZeus
Danzaburou
3
2
4
2.5
L
1
6
1
0.25
W
Loki
XanGen
Loki
11
3
10
5.33
L
1
3
2
0.67
L
Danzaburou
funkmaster69
Danzaburou
1
8
2
0.25
L
Ne Zha
2
8
2
0.38
W
Nike
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,786
Damage
75,074
96,055
Taken
104,447
68,702
Mitigated
75,578
19,557
Healing
42,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Autizms
Odin
3,609
1,384
0
2,658
16,294
12,330
0
3,206
13,088
0
28,295
W
Yemoja
6,622
992
6,207
3,195
12,227
12,825
1,743
4,386
7,841
46,043
0
W
14,574
1,459
0
11,544
26,332
21,423
680
5,645
20,687
117,330
2,957
W
Danzaburou
DekuloveZeus
Danzaburou
12,466
6,137
0
9,713
18,765
9,311
1,557
3,188
15,577
0
109,937
L
10,261
1,522
104
4,172
18,076
10,083
603
3,318
14,758
65,375
0
W
Loki
XanGen
Loki
20,720
4,888
0
3,332
20,046
9,987
2,791
4,931
15,115
0
131,468
L
8,928
586
0
2,434
19,937
25,867
0
6,481
13,456
38,127
2,008
L
Danzaburou
funkmaster69
Danzaburou
10,412
4,169
0
5,251
20,998
10,181
2,003
3,136
17,862
0
73,339
L
Ne Zha
7,576
2,620
0
4,938
20,750
10,241
474
5,207
15,543
0
57,750
W
Nike
20,692
5,451
0
8,974
27,077
22,032
600
3,991
22,574
0
103,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
62,689
390
Minions Killed
656
0
Camps Cleared
0
1,882,919
Distance Traveled
2,062,173
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,750
398
41
2
0
363,783
0
W
Yemoja
11,514
523
68
3
0
334,458
2
W
Ares
12,837
584
165
8
0
459,729
4
W
Danzaburou
11,979
545
140
6
0
391,355
0
L
Hades
9,962
453
109
5
0
368,316
4
W
Loki
13,254
602
145
7
0
449,572
2
L
Ares
9,315
423
44
2
0
383,122
1
L
Danzaburou
10,497
477
112
5
0
360,210
2
L
Ne Zha
9,219
419
84
4
0
407,488
4
W
Nike
13,105
596
138
6
0
427,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role