Player Matchup

Janus
Janus
Bloody__Otter
Janus
Level 13
God Stats
4W - 2L
1,697 SR
Queue Stats
8W - 7L
1,709 Elo+
Party 3
Bacchus
Bacchus
FWEECANDY
Bacchus
Level 48
God Stats
68W - 41L
1,690 SR
Queue Stats
146W - 99L
1,617 Elo+
Party 2
Ao Kuang
Ao Kuang
GulagBoy
Ao Kuang
Level 128
God Stats
28W - 18L
1,631 SR
Queue Stats
229W - 180L
1,583 Elo+
Party 2
Rama
Rama
Rilpss
Rama
Level 154
God Stats
11W - 6L
1,593 SR
Queue Stats
253W - 208L
1,593 Elo+
Party 2
Set
Set
Sgt Snuffles
Set
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,648 Elo+
Party 3
Team Averages
Level 94
1,622 SR
1,630 Elo+

VS

Team Averages
Level 67
1,705 SR
1,555 Elo+
Cthulhu
Cthulhu
D4RK Priett0
Cthulhu
Level 27
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
Susano
Susano
IncreibleSrS
Susano
Level 27
God Stats
4W - 4L
1,613 SR
Queue Stats
17W - 11L
1,692 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TakeJR
Tsukuyomi
Level 105
God Stats
2W - 1L
1,875 SR
Queue Stats
145W - 138L
1,566 Elo+
Party 1
Scylla
Scylla
WizeJosue
Scylla
Level 126
God Stats
3W - 1L
1,880 SR
Queue Stats
134W - 134L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
jwivan28
Jing Wei
Level 48
God Stats
3W - 2L
1,654 SR
Queue Stats
57W - 72L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,962
580
3,162
4,376
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
FWEECANDY
Bacchus
9
0 / 1 / 5
6,089
507
3,681
8,934
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
GulagBoy
Ao Kuang
12
5 / 2 / 0
7,886
657
8,280
12,818
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Rilpss
Rama
12
4 / 0 / 1
7,216
601
6,573
7,891
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 1
5,998
500
4,446
9,896
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4RK Priett0
Cthulhu
9
1 / 0 / 0
4,804
400
2,423
3,959
2,555
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
10
3 / 3 / 2
6,230
519
4,030
8,906
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
TakeJR
Tsukuyomi
11
2 / 5 / 4
6,270
523
8,720
12,397
8,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
WizeJosue
Scylla
12
2 / 0 / 1
6,829
569
2,721
3,733
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
jwivan28
Jing Wei
8
0 / 4 / 1
4,821
402
4,111
8,665
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
8
8
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Cthulhu
D4RK Priett0
Cthulhu
1
0
0
1
W
Bacchus
FWEECANDY
Bacchus
0
1
5
2.5
W
Ao Kuang
GulagBoy
Ao Kuang
5
2
0
2.5
L
Susano
3
3
2
1.33
W
Rama
Rilpss
Rama
4
0
1
4.5
W
2
4
1
0.63
L
Tsukuyomi
TakeJR
Tsukuyomi
2
5
4
0.8
L
Scylla
WizeJosue
Scylla
2
0
1
2.5
L
Jing Wei
jwivan28
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
22,005
43,915
Taken
37,660
22,292
Mitigated
18,009
20,112
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,162
153
0
1,207
4,376
1,720
0
1,709
2,667
57,479
0
L
Cthulhu
D4RK Priett0
Cthulhu
2,423
208
95
470
3,959
2,555
0
536
3,423
20,909
0
W
Bacchus
FWEECANDY
Bacchus
3,681
158
272
1,898
8,934
8,148
0
1,054
7,880
12,269
2,554
W
Ao Kuang
GulagBoy
Ao Kuang
8,280
2,346
0
7,278
12,818
5,424
172
425
12,393
50,953
0
L
Susano
4,030
1,287
0
3,088
8,906
3,149
0
2,108
6,798
0
30,495
W
Rama
Rilpss
Rama
6,573
5,335
0
6,211
7,891
2,965
0
1,165
6,726
0
65,200
W
4,446
1,980
0
3,246
9,896
4,035
416
791
9,105
0
28,245
L
Tsukuyomi
TakeJR
Tsukuyomi
8,720
2,789
0
4,669
12,397
8,313
292
7,661
4,736
0
34,488
L
Scylla
WizeJosue
Scylla
2,721
356
0
660
3,733
1,625
0
3,059
674
50,779
0
L
Jing Wei
jwivan28
Jing Wei
4,111
3,269
0
1,999
8,665
2,367
0
1,456
7,209
0
28,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
28,954
407
Minions Killed
278
0
Camps Cleared
0
1,107,251
Distance Traveled
1,109,021
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,962
580
110
9
0
221,572
3
L
Cthulhu
4,804
400
24
2
0
203,168
3
W
Bacchus
6,089
507
19
2
0
251,771
3
W
Ao Kuang
7,886
657
89
7
0
209,510
5
L
Susano
6,230
519
54
5
0
266,868
4
W
Rama
7,216
601
127
11
0
184,380
3
W
Set
5,998
500
62
5
0
240,018
4
L
Tsukuyomi
6,270
523
59
5
0
207,491
1
L
Scylla
6,829
569
95
8
0
221,187
2
L
Jing Wei
4,821
402
46
4
0
210,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role