Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Aldenite
Osiris
Level 145
God Stats
1W - 4L
1,078 SR
Queue Stats
303W - 289L
1,550 Elo+
Party 1
Artemis
Artemis
Deatherrius
Artemis
Level 125
God Stats
5W - 5L
1,610 SR
Queue Stats
204W - 190L
1,510 Elo+
Party 1
Poseidon
Poseidon
EzRider123
Poseidon
Level 28
God Stats
1W - 0L
1,846 SR
Queue Stats
3W - 4L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Ingeniero199
Ao Kuang
Level 55
God Stats
2W - 0L
1,660 SR
Queue Stats
71W - 90L
1,470 Elo+
Solo
Team Averages
Level 86
1,539 SR
1,490 Elo+

VS

Team Averages
Level 69
1,500 SR
1,435 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DrSkidster
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,480 Elo+
Party 2
Loki
Loki
HappyPup8791437
Loki
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 234L
1,497 Elo+
Solo
He Bo
He Bo
MilicããO
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,444 Elo+
Solo
Hel
Hel
kayleighOMGx
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 0 / 8
8,701
791
1,202
6,117
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Osiris
Aldenite
Osiris
16
5 / 1 / 12
9,719
884
11,862
13,522
16,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Deatherrius
Artemis
14
2 / 1 / 13
8,255
750
15,220
9,557
6,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
EzRider123
Poseidon
13
2 / 2 / 10
7,948
723
7,459
9,632
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Ingeniero199
Ao Kuang
14
8 / 2 / 5
8,826
802
9,746
11,431
6,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 4 / 1
8,253
750
12,567
12,500
6,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
DrSkidster
Discordia
14
0 / 1 / 2
6,764
615
9,430
5,048
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 6
7,060
642
5,376
12,284
11,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
12
2 / 5 / 3
7,644
695
5,879
9,716
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 3
6,734
612
1,951
9,061
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
17
Kills
6
6
Deaths
17
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
8
4
L
Raijin
 
Raijin
4
4
1
1.13
W
Osiris
Aldenite
Osiris
5
1
12
11
W
Artemis
Deatherrius
Artemis
2
1
13
8.5
L
Discordia
DrSkidster
Discordia
0
1
2
1
W
Poseidon
EzRider123
Poseidon
2
2
10
3.5
L
0
5
6
0.6
W
Ao Kuang
Ingeniero199
Ao Kuang
8
2
5
5.25
L
He Bo
2
5
3
0.7
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,489
Damage
35,203
50,259
Taken
48,609
41,720
Mitigated
30,227
32,011
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,202
329
13,011
2,866
6,117
6,768
592
3,797
2,320
4,811
0
L
Raijin
 
Raijin
12,567
1,014
763
2,144
12,500
6,696
0
2,866
9,634
30,279
0
W
Osiris
Aldenite
Osiris
11,862
563
3,558
3,571
13,522
16,651
611
8,490
5,032
0
14,391
W
Artemis
Deatherrius
Artemis
15,220
3,893
352
885
9,557
6,148
1,057
6,534
3,023
0
30,867
L
Discordia
DrSkidster
Discordia
9,430
371
501
875
5,048
2,200
0
1,373
3,675
17,023
0
W
Poseidon
EzRider123
Poseidon
7,459
889
754
1,884
9,632
5,401
545
4,993
4,639
24,987
0
L
5,376
446
1,065
1,719
12,284
11,102
0
6,758
5,526
0
11,787
W
Ao Kuang
Ingeniero199
Ao Kuang
9,746
1,374
865
4,265
11,431
6,752
360
6,013
5,418
18,838
0
L
He Bo
5,879
300
303
760
9,716
4,479
0
4,254
5,462
10,185
0
L
1,951
694
6,746
5,197
9,061
5,750
0
3,156
5,905
3,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
36,455
104
Minions Killed
74
0
Camps Cleared
0
965,676
Distance Traveled
843,443
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,701
791
8
1
0
194,443
1
L
Raijin
8,253
750
35
3
0
160,040
0
W
Osiris
9,719
884
6
1
0
200,171
0
W
Artemis
8,255
750
20
2
0
188,958
0
L
Discordia
6,764
615
10
1
0
186,718
0
W
Poseidon
7,948
723
43
4
0
168,708
0
L
Loki
7,060
642
9
1
0
185,073
1
W
Ao Kuang
8,826
802
27
2
0
213,396
1
L
He Bo
7,644
695
12
1
0
155,302
0
L
Hel
6,734
612
8
1
0
156,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role