Player Matchup

Rama
Rama
Aurelius14321
Rama
Level 17
God Stats
9W - 9L
1,745 SR
Queue Stats
20W - 23L
1,491 Elo+
Solo
Ymir
Ymir
DMarnoch
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
KevorkianScarf
Anubis
Level 160
God Stats
10W - 15L
1,474 SR
Queue Stats
137W - 166L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
OutlierSDS
Guan Yu
Level 152
God Stats
1W - 2L
1,659 SR
Queue Stats
34W - 47L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
Rinarrasic
Jing Wei
Level 8
God Stats
0W - 2L
1,098 SR
Queue Stats
3W - 8L
1,019 Elo+
Party 1
Team Averages
Level 68
1,495 SR
1,372 Elo+

VS

Team Averages
Level 94
1,476 SR
1,452 Elo+
Hercules
Hercules
Gucci Lane2684
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,449 Elo+
Solo
Ganesha
Ganesha
Kalashnikov210
Ganesha
Level 127
God Stats
15W - 9L
1,696 SR
Queue Stats
42W - 31L
1,446 Elo+
Solo
Awilix
Awilix
SerTokesalot
Awilix
Level 129
God Stats
1W - 0L
1,293 SR
Queue Stats
82W - 87L
1,499 Elo+
Party 2
Freya
Freya
TidoBambino
Freya
Level 28
God Stats
5W - 2L
1,358 SR
Queue Stats
34W - 41L
1,451 Elo+
Party 2
Skadi
Skadi
frenziedMRDER
Skadi
Level 63
God Stats
5W - 4L
1,531 SR
Queue Stats
80W - 97L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,030
618
6,882
14,614
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
0 / 11 / 1
8,072
621
768
22,772
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 7 / 0
10,627
817
9,367
14,421
7,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
OutlierSDS
Guan Yu
15
1 / 7 / 1
8,394
646
10,258
16,916
10,721
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Rinarrasic
Jing Wei
15
1 / 4 / 1
8,647
665
4,720
6,937
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
8 / 0 / 14
10,687
822
13,105
13,787
16,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 21
10,962
843
6,415
17,042
17,185
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
19
14 / 0 / 12
11,625
894
15,573
11,622
6,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 3 / 8
10,425
802
10,141
10,799
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 4
12,153
935
11,311
9,252
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
7
Kills
35
36
Deaths
7
4
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Ymir
0
11
1
0.05
W
Hercules
8
0
14
15
W
1
2
21
5.75
L
5
7
0
0.71
L
Guan Yu
OutlierSDS
Guan Yu
1
7
1
0.21
L
Jing Wei
Rinarrasic
Jing Wei
1
4
1
0.38
W
Awilix
14
0
12
20
W
6
3
8
3.33
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,995
Damage
56,545
75,660
Taken
62,502
46,761
Mitigated
48,332
8,423
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,882
5,743
58
2,379
14,614
6,545
468
2,677
11,626
0
17,300
L
Ymir
768
768
0
289
22,772
19,830
379
2,387
19,779
3,597
0
W
Hercules
13,105
5,155
0
5,310
13,787
16,567
1,224
1,336
12,451
0
23,370
W
6,415
559
2,156
1,525
17,042
17,185
242
1,697
15,345
35,082
0
L
9,367
220
0
3,436
14,421
7,678
0
2,896
11,399
46,079
0
L
Guan Yu
OutlierSDS
Guan Yu
10,258
1,608
150
2,037
16,916
10,721
0
5,294
10,810
0
26,213
L
Jing Wei
Rinarrasic
Jing Wei
4,720
3,424
0
74
6,937
1,987
0
2,320
4,242
0
12,298
W
Awilix
15,573
7,098
0
3,218
11,622
6,315
2,461
1,668
9,954
0
41,674
W
10,141
3,774
0
2,096
10,799
3,827
2,348
2,105
8,694
27,906
0
W
11,311
4,690
0
0
9,252
4,438
6,200
3,329
5,923
0
60,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
55,852
156
Minions Killed
268
0
Camps Cleared
0
992,347
Distance Traveled
1,294,390
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,030
618
15
1
0
219,340
0
L
Ymir
8,072
621
8
1
0
182,208
0
W
Hercules
10,687
822
32
2
0
258,971
2
W
Ganesha
10,962
843
12
1
0
262,984
1
L
Anubis
10,627
817
81
6
0
172,090
1
L
Guan Yu
8,394
646
28
2
0
231,014
1
L
Jing Wei
8,647
665
24
2
0
187,695
1
W
Awilix
11,625
894
51
4
0
297,961
4
W
Freya
10,425
802
54
4
0
244,380
0
W
Skadi
12,153
935
119
9
0
230,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role