Player Matchup

Ne Zha
Ne Zha
Aliway
Ne Zha
Level 160
God Stats
22W - 8L
1,719 SR
Queue Stats
248W - 126L
1,752 Elo+
Party 1
Izanami
Izanami
DarckMons
Izanami
Level 124
God Stats
3W - 1L
1,482 SR
Queue Stats
49W - 62L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
Nebülous
Ratatoskr
Level 23
God Stats
4W - 0L
1,776 SR
Queue Stats
43W - 6L
1,847 Elo+
Party 1
Zhong Kui
Zhong Kui
OswaldJr
Zhong Kui
Level 160
God Stats
2W - 0L
1,738 SR
Queue Stats
251W - 137L
1,761 Elo+
Party 1
Maui
Maui
Stevenazo
Maui
Level 160
God Stats
3W - 4L
1,480 SR
Queue Stats
445W - 365L
1,567 Elo+
Party 1
Team Averages
Level 125
1,639 SR
1,687 Elo+

VS

Team Averages
Level 66
1,600 SR
1,598 Elo+
Anubis
Anubis
BigCokeGuy
Anubis
Level 69
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
KOZx814
Bacchus
Level 68
God Stats
1W - 2L
1,732 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 2
Chaac
Chaac
R3ckless6019
Chaac
Level 57
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 3L
1,681 Elo+
Party 2
Artemis
Artemis
fEELßÂÐman
Artemis
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
88W - 76L
1,534 Elo+
Solo
Danzaburou
Danzaburou
iTz Steelerz xx
Danzaburou
Level 108
God Stats
1W - 2L
1,624 SR
Queue Stats
14W - 12L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aliway
Ne Zha
18
3 / 4 / 14
10,801
831
14,320
18,743
9,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
DarckMons
Izanami
20
12 / 1 / 10
12,733
979
20,228
18,149
8,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Nebülous
Ratatoskr
16
1 / 6 / 19
10,172
782
12,206
18,133
17,423
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
OswaldJr
Zhong Kui
20
13 / 4 / 14
12,348
950
28,160
18,511
12,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
18
8 / 6 / 16
11,577
891
9,532
19,063
27,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigCokeGuy
Anubis
16
4 / 11 / 9
9,876
760
8,634
19,698
8,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
KOZx814
Bacchus
16
1 / 5 / 11
9,880
760
7,084
17,918
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
7 / 8 / 8
10,945
842
16,377
23,507
19,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
18
7 / 8 / 11
11,067
851
25,919
22,410
10,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
iTz Steelerz xx
Danzaburou
16
2 / 5 / 8
10,010
770
13,770
13,291
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
37
Kills
21
21
Deaths
37
73
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aliway
Ne Zha
3
4
14
2.5
L
Anubis
BigCokeGuy
Anubis
4
11
9
0.77
W
Izanami
DarckMons
Izanami
12
1
10
17
L
Bacchus
KOZx814
Bacchus
1
5
11
1.3
W
Ratatoskr
Nebülous
Ratatoskr
1
6
19
1.75
W
Zhong Kui
OswaldJr
Zhong Kui
13
4
14
5
L
7
8
8
1.38
W
Maui
8
6
16
2.67
L
Artemis
7
8
11
1.56
L
Danzaburou
iTz Steelerz xx
Danzaburou
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,446
Damage
71,784
92,599
Taken
96,824
76,080
Mitigated
66,759
23,704
Healing
22,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aliway
Ne Zha
14,320
2,644
0
3,024
18,743
9,190
1,007
5,365
13,378
0
41,432
L
Anubis
BigCokeGuy
Anubis
8,634
126
0
3,912
19,698
8,694
0
8,187
11,003
38,320
0
W
Izanami
DarckMons
Izanami
20,228
14,111
0
9,431
18,149
8,954
5,274
2,784
15,365
0
76,112
L
Bacchus
KOZx814
Bacchus
7,084
1,240
0
1,705
17,918
22,362
0
5,253
12,099
13,778
0
W
Ratatoskr
Nebülous
Ratatoskr
12,206
2,608
0
2,495
18,133
17,423
0
3,374
14,759
70
24,341
W
Zhong Kui
OswaldJr
Zhong Kui
28,160
4,602
0
7,062
18,511
12,642
470
1,926
16,585
50,037
0
L
16,377
4,260
696
8,559
23,507
19,191
0
9,796
13,276
0
32,998
W
Maui
9,532
1,247
0
1,692
19,063
27,871
198
2,269
16,794
21,640
0
L
Artemis
25,919
15,686
0
4,044
22,410
10,367
36
7,714
14,296
0
39,966
L
Danzaburou
iTz Steelerz xx
Danzaburou
13,770
5,897
0
3,377
13,291
6,145
0
5,316
7,697
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,631
Gold Earned
51,778
287
Minions Killed
207
0
Camps Cleared
0
1,395,657
Distance Traveled
1,204,533
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,801
831
55
4
0
319,562
0
L
Anubis
9,876
760
59
5
0
204,108
0
W
Izanami
12,733
979
103
8
0
270,142
2
L
Bacchus
9,880
760
11
1
0
271,743
0
W
Ratatoskr
10,172
782
36
3
0
262,939
4
W
Zhong Kui
12,348
950
66
5
0
289,940
2
L
Chaac
10,945
842
36
3
0
250,437
1
W
Maui
11,577
891
27
2
0
253,074
3
L
Artemis
11,067
851
27
2
0
227,860
1
L
Danzaburou
10,010
770
74
6
0
250,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role