Player Matchup

Vulcan
Vulcan
Masters
BoycottHiRez
Vulcan
Masters
Level 89
God Stats
32W - 19L
1,823 SR
Queue Stats
205W - 191L
2,604 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
King Motzies
Tsukuyomi
Masters
Level 160
God Stats
6W - 3L
1,593 SR
Queue Stats
234W - 138L
2,763 MMR
Party 1
Artio
Artio
Diamond I
poltergeist438
Artio
Diamond I
Level 125
God Stats
1W - 6L
1,390 SR
Queue Stats
181W - 213L
2,480 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,602 SR
2,616 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 92
1,577 SR
2,343 MMR
Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Masters
Haku CRs
Scylla
Masters
Level 160
God Stats
40W - 28L
1,783 SR
Queue Stats
239W - 191L
2,830 MMR
Party 2
Ullr
Ullr
Diamond I
scoobysixnine
Ullr
Diamond I
Level 61
God Stats
0W - 2L
1,449 SR
Queue Stats
60W - 36L
2,699 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
4 / 2 / 6
16,750
728
32,420
14,774
9,635
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
King Motzies
Tsukuyomi
20
5 / 7 / 3
15,355
668
21,778
28,072
31,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

20
2 / 4 / 8
15,951
694
17,005
32,877
61,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
FenrirAo KuangAtlasNe ZhaAh Muzen Cab

VS

Bans
AchillesAresGuan YuCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
1 / 5 / 6
13,356
581
8,974
33,693
27,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Haku CRs
Scylla
20
10 / 2 / 3
17,774
773
35,982
24,720
14,123
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 4 / 9
14,630
636
15,108
25,420
11,967

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
13
13
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
6
0.8
W
Vulcan
4
2
6
3.5
L
Scylla
Haku CRs
Scylla
10
2
3
5.75
W
Tsukuyomi
King Motzies
Tsukuyomi
5
7
3
0.93
W
2
4
8
1.5
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,203
Damage
60,064
75,723
Taken
83,833
102,305
Mitigated
53,945
24,762
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,974
2,886
0
6,338
33,693
27,855
0
23,147
9,531
0
42,462
W
Vulcan
32,420
11,534
0
5,528
14,774
9,635
2,471
6,809
7,869
130,127
0
L
Scylla
Haku CRs
Scylla
35,982
3,060
0
4,962
24,720
14,123
589
14,911
8,572
137,260
0
W
Tsukuyomi
King Motzies
Tsukuyomi
21,778
4,710
0
3,601
28,072
31,067
509
16,357
11,243
132
59,893
W
17,005
1,810
2,081
13,552
32,877
61,603
250
12,022
20,575
30,253
0
L
15,108
4,512
0
3,897
25,420
11,967
1,049
10,873
13,696
0
83,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,056
Gold Earned
45,760
280
Minions Killed
315
0
Camps Cleared
0
1,352,067
Distance Traveled
1,323,916
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,356
581
42
2
0
431,197
5
W
Vulcan
16,750
728
204
9
0
485,173
4
L
Scylla
17,774
773
202
9
0
467,065
3
W
Tsukuyomi
15,355
668
60
3
0
414,482
2
W
Artio
15,951
694
16
1
0
452,412
1
L
Ullr
14,630
636
71
3
0
425,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role