Player Matchup

Mercury
Mercury
TaroxBlessed
Mercury
Level 68
God Stats
26W - 22L
1,523 SR
Queue Stats
255W - 243L
1,488 Elo+
Solo
Scylla
Scylla
TheHound16
Scylla
Level 129
God Stats
2W - 1L
1,814 SR
Queue Stats
51W - 40L
1,560 Elo+
Party 1
Medusa
Medusa
lBraianl
Medusa
Level 87
God Stats
10W - 14L
1,465 SR
Queue Stats
213W - 227L
1,400 Elo+
Party 1
Nike
Nike
ro56675
Nike
Level 139
God Stats
9W - 7L
1,529 SR
Queue Stats
222W - 244L
1,468 Elo+
Solo
Hercules
Hercules
yKERMILION-SEP
Hercules
Level 82
God Stats
16W - 27L
1,389 SR
Queue Stats
336W - 382L
1,475 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,478 Elo+

VS

Team Averages
Level 128
1,448 SR
1,482 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CACIQUE95
Izanami
Level 127
God Stats
65W - 63L
1,501 SR
Queue Stats
137W - 156L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
L0B1SM4N
Baron Samedi
Level 155
God Stats
15W - 19L
1,460 SR
Queue Stats
485W - 522L
1,404 Elo+
Solo
Awilix
Awilix
trismegistx
Awilix
Level 120
God Stats
0W - 3L
1,278 SR
Queue Stats
158W - 153L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TaroxBlessed
Mercury
11
6 / 1 / 2
6,749
614
8,125
7,612
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
TheHound16
Scylla
10
0 / 0 / 4
5,834
530
5,828
4,457
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
lBraianl
Medusa
12
2 / 0 / 1
6,951
632
4,306
6,480
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
ro56675
Nike
11
4 / 1 / 1
6,879
625
7,156
7,111
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
9
1 / 0 / 5
6,031
548
4,438
11,130
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 4 / 0
5,946
541
7,848
10,276
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
 
Bacchus
9
0 / 1 / 1
4,985
453
4,452
7,790
6,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Izanami
CACIQUE95
Izanami
11
0 / 2 / 0
5,912
537
3,665
5,679
1,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
L0B1SM4N
Baron Samedi
10
0 / 3 / 1
5,794
527
3,038
7,355
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
10
1 / 3 / 0
5,954
541
2,254
10,017
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Izanami
CACIQUE95
Izanami
0
2
0
0
L
Baron Samedi
L0B1SM4N
Baron Samedi
0
3
1
0.17
W
Mercury
TaroxBlessed
Mercury
6
1
2
7
W
Scylla
TheHound16
Scylla
0
0
4
2
W
Medusa
lBraianl
Medusa
2
0
1
2.5
W
Nike
ro56675
Nike
4
1
1
4.5
L
Awilix
1
3
0
0.33
W
Hercules
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
21,257
36,790
Taken
41,117
18,780
Mitigated
18,161
14,336
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,848
374
565
4,501
10,276
4,035
0
3,224
7,008
38,776
0
L
Bacchus
 
Bacchus
4,452
787
126
1,363
7,790
6,229
0
1,495
6,295
16,440
0
L
Izanami
CACIQUE95
Izanami
3,665
2,069
0
770
5,679
1,665
0
0
5,679
0
47,035
L
Baron Samedi
L0B1SM4N
Baron Samedi
3,038
188
68
1,573
7,355
2,457
0
0
6,821
29,637
0
W
Mercury
TaroxBlessed
Mercury
8,125
5,425
0
1,015
7,612
3,230
0
2,692
4,871
0
41,343
W
Scylla
TheHound16
Scylla
5,828
1,185
0
999
4,457
1,929
362
3,852
605
44,695
0
W
Medusa
lBraianl
Medusa
4,306
1,857
0
4,468
6,480
2,269
0
761
5,719
0
54,711
W
Nike
ro56675
Nike
7,156
931
0
2,358
7,111
3,931
386
2,095
4,662
0
41,265
L
Awilix
2,254
463
0
630
10,017
3,775
0
1,109
8,779
0
37,823
W
Hercules
4,438
1,991
0
5,496
11,130
7,421
0
5,535
5,595
0
16,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
28,591
325
Minions Killed
310
0
Camps Cleared
0
1,153,201
Distance Traveled
1,057,796
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,946
541
60
5
0
214,809
4
L
Bacchus
4,985
453
14
1
0
226,718
5
L
Izanami
5,912
537
93
8
0
201,846
0
L
Baron Samedi
5,794
527
64
6
0
181,172
2
W
Mercury
6,749
614
76
7
0
277,092
2
W
Scylla
5,834
530
65
6
0
231,614
1
W
Medusa
6,951
632
98
9
0
203,454
2
W
Nike
6,879
625
75
7
0
218,073
2
L
Awilix
5,954
541
79
7
0
233,251
3
W
Hercules
6,031
548
11
1
0
222,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role