Player Matchup

Eset
Eset
Platinum IV
AcidTripNewMe
Eset
Platinum IV
Level 88
God Stats
173W - 196L
1,576 SR
Queue Stats
289W - 378L
1,525 MMR
Party 2
Horus
Horus
Diamond III
MessiahOfSalt
Horus
Diamond III
Level 126
God Stats
1W - 1L
1,422 SR
Queue Stats
48W - 33L
2,590 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Théw6rst
Ah Muzen Cab
Platinum II
Level 110
God Stats
10W - 6L
1,711 SR
Queue Stats
76W - 73L
2,053 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,570 SR
2,056 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,528 SR
1,775 MMR
Mulan
Mulan
Platinum III
BobbyGetNoHoes
Mulan
Platinum III
Level 160
God Stats
3W - 5L
1,437 SR
Queue Stats
36W - 24L
2,034 MMR
Party 1
Bacchus
Bacchus
Gold V
HánkTríll
Bacchus
Gold V
Level 158
God Stats
1W - 2L
1,482 SR
Queue Stats
28W - 26L
1,564 MMR
Party 1
Anubis
Anubis
Platinum IV
xXMootezXx
Anubis
Platinum IV
Level 156
God Stats
1W - 1L
1,666 SR
Queue Stats
80W - 84L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
10,752
768
6,977
10,470
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 6 / 4
10,407
743
10,725
22,027
24,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Théw6rst
Ah Muzen Cab
16
3 / 5 / 3
10,263
733
12,815
13,773
5,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaThothFenrirCabrakanAchilles

VS

Bans
Guan YuSobekScyllaAtlasNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
11,620
830
13,772
16,628
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HánkTríll
Bacchus
16
4 / 2 / 11
11,518
823
10,975
15,641
21,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
xXMootezXx
Anubis
16
5 / 4 / 7
10,750
768
12,114
12,205
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
16
16
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
7
3
8
3.67
W
Bacchus
HánkTríll
Bacchus
4
2
11
4.75
L
2
6
4
0.67
L
Ah Muzen Cab
Théw6rst
Ah Muzen Cab
3
5
3
0.9
W
Anubis
xXMootezXx
Anubis
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,517
Damage
36,861
46,270
Taken
44,474
34,707
Mitigated
42,772
10,061
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,977
219
180
1,006
10,470
4,506
850
5,413
4,894
34,278
0
W
13,772
1,744
0
3,325
16,628
16,213
974
2,344
14,087
0
37,570
W
Bacchus
HánkTríll
Bacchus
10,975
1,246
0
4,162
15,641
21,445
520
2,523
12,864
34,807
0
L
10,725
4,569
1,010
4,891
22,027
24,322
0
10,461
10,946
0
20,676
L
Ah Muzen Cab
Théw6rst
Ah Muzen Cab
12,815
5,296
0
2,974
13,773
5,879
1,197
7,242
6,359
0
52,487
W
Anubis
xXMootezXx
Anubis
12,114
467
0
3,588
12,205
5,114
1,370
1,536
10,511
48,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
33,888
157
Minions Killed
186
0
Camps Cleared
0
729,726
Distance Traveled
679,344
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,752
768
49
4
0
230,842
1
W
Mulan
11,620
830
62
4
0
241,891
5
W
Bacchus
11,518
823
51
4
0
240,549
1
L
Horus
10,407
743
12
1
0
253,866
5
L
Ah Muzen Cab
10,263
733
96
7
0
245,018
0
W
Anubis
10,750
768
73
5
0
196,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role