Player Matchup

Hades
Hades
NightBelladonna
Hades
Level 128
God Stats
1W - 2L
1,627 SR
Queue Stats
98W - 99L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Osito_Teddy-en4
Baron Samedi
Level 137
God Stats
0W - 3L
1,580 SR
Queue Stats
8W - 17L
1,356 Elo+
Party 2
Rama
Rama
SirCamo
Rama
Level 102
God Stats
5W - 13L
1,375 SR
Queue Stats
73W - 140L
1,275 Elo+
Party 2
Team Averages
Level 122
1,527 SR
1,379 Elo+

VS

Team Averages
Level 101
1,748 SR
1,580 Elo+
Ratatoskr
Ratatoskr
DaMilKnCookieZ
Ratatoskr
Level 153
God Stats
10W - 11L
1,645 SR
Queue Stats
80W - 59L
1,649 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UwUjesseUwU
Morgan Le Fay
Level 129
God Stats
5W - 2L
1,635 SR
Queue Stats
124W - 90L
1,649 Elo+
Party 1
Medusa
Medusa
captainflash13
Medusa
Level 21
God Stats
4W - 1L
1,964 SR
Queue Stats
11W - 8L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
10,291
643
15,052
19,138
10,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Osito_Teddy-en4
Baron Samedi
16
3 / 5 / 3
10,611
663
13,608
15,293
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
SirCamo
Rama
16
1 / 5 / 4
10,492
656
6,647
12,815
4,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DaMilKnCookieZ
Ratatoskr
20
9 / 1 / 7
13,434
840
19,171
20,108
18,214
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
UwUjesseUwU
Morgan Le Fay
19
7 / 0 / 8
12,807
800
17,193
10,633
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 4
10,209
638
4,248
14,857
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
17
17
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DaMilKnCookieZ
Ratatoskr
9
1
7
12.5
L
2
7
2
0.43
L
Baron Samedi
Osito_Teddy-en4
Baron Samedi
3
5
3
0.9
L
Rama
SirCamo
Rama
1
5
4
0.6
W
Morgan Le Fay
UwUjesseUwU
Morgan Le Fay
7
0
8
11
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,307
Damage
40,612
47,246
Taken
45,598
21,584
Mitigated
28,565
10,968
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DaMilKnCookieZ
Ratatoskr
19,171
5,401
0
8,200
20,108
18,214
1,439
9,329
10,410
0
57,116
L
15,052
913
160
4,777
19,138
10,013
186
6,337
12,801
47,623
0
L
Baron Samedi
Osito_Teddy-en4
Baron Samedi
13,608
720
1,002
3,669
15,293
7,017
0
6,500
8,793
45,711
0
L
Rama
SirCamo
Rama
6,647
4,540
151
1,209
12,815
4,554
70
4,688
8,127
0
48,139
W
Morgan Le Fay
UwUjesseUwU
Morgan Le Fay
17,193
1,776
236
3,878
10,633
4,636
357
6,828
3,614
65,905
0
W
4,248
2,589
0
3,760
14,857
5,715
1,348
11,653
2,872
0
26,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
36,450
221
Minions Killed
199
0
Camps Cleared
0
812,301
Distance Traveled
951,694
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,434
840
67
4
0
355,093
4
L
Hades
10,291
643
75
5
0
276,720
7
L
Baron Samedi
10,611
663
65
4
0
245,014
3
L
Rama
10,492
656
81
5
0
290,567
3
W
Morgan Le Fay
12,807
800
89
6
0
323,227
3
W
Medusa
10,209
638
43
3
0
273,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role