Player Matchup

Artio
Artio
KendallLee420
Artio
Level 49
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 20L
1,134 Elo+
Party 2
Anubis
Anubis
Matriixxed
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
XChivesX
Cthulhu
Level 22
God Stats
1W - 3L
1,296 SR
Queue Stats
2W - 13L
1,080 Elo+
Party 2
Thor
Thor
xRyan12
Thor
Level 61
God Stats
1W - 3L
1,722 SR
Queue Stats
93W - 121L
1,361 Elo+
Solo
Odin
Odin
yaHazzi
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,306 Elo+
Party 2
Team Averages
Level 66
1,463 SR
1,223 Elo+

VS

Team Averages
Level 80
1,452 SR
1,427 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GayratCornpie
Tsukuyomi
Level 89
God Stats
13W - 17L
1,355 SR
Queue Stats
164W - 151L
1,408 Elo+
Solo
Charybdis
Charybdis
LjDaCreepa
Charybdis
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 215L
1,456 Elo+
Party 1
Merlin
Merlin
S1mpleSh0ts-
Merlin
Level 113
God Stats
3W - 4L
1,318 SR
Queue Stats
301W - 342L
1,408 Elo+
Party 1
Anubis
Anubis
gabCOUTO
Anubis
Level 47
God Stats
12W - 16L
1,588 SR
Queue Stats
70W - 83L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,193
372
2,895
23,426
15,958
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
Matriixxed
Anubis
15
2 / 8 / 3
9,717
442
14,687
17,758
8,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XChivesX
Cthulhu
14
4 / 7 / 0
9,250
420
7,917
20,071
17,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
xRyan12
Thor
17
12 / 8 / 6
11,738
534
15,981
22,731
9,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
yaHazzi
Odin
16
5 / 4 / 8
11,083
504
10,749
17,175
16,793
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 5 / 1
10,594
482
4,899
14,738
13,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
GayratCornpie
Tsukuyomi
18
7 / 7 / 10
11,758
534
14,091
19,300
8,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
LjDaCreepa
Charybdis
19
11 / 0 / 9
12,733
579
22,764
17,685
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
18
8 / 4 / 11
12,029
547
22,305
11,965
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
gabCOUTO
Anubis
15
4 / 7 / 7
10,672
485
11,998
19,456
9,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
23
Kills
33
33
Deaths
23
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
5
1
0.7
W
Tsukuyomi
GayratCornpie
Tsukuyomi
7
7
10
1.71
L
0
6
3
0.25
W
Charybdis
LjDaCreepa
Charybdis
11
0
9
15.5
L
Anubis
Matriixxed
Anubis
2
8
3
0.44
W
Merlin
8
4
11
3.38
L
Cthulhu
XChivesX
Cthulhu
4
7
0
0.57
W
Anubis
gabCOUTO
Anubis
4
7
7
1.07
L
Thor
xRyan12
Thor
12
8
6
1.88
L
Odin
yaHazzi
Odin
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,229
Damage
76,057
101,161
Taken
83,144
68,022
Mitigated
45,424
18,521
Healing
28,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,899
1,672
0
1,563
14,738
13,879
3,685
1,296
13,442
0
53,389
W
Tsukuyomi
GayratCornpie
Tsukuyomi
14,091
3,278
0
4,966
19,300
8,768
0
3,010
16,290
0
87,319
L
2,895
135
524
4,932
23,426
15,958
351
7,298
16,128
26,929
0
W
Charybdis
LjDaCreepa
Charybdis
22,764
13,221
0
11,076
17,685
8,074
266
5,965
11,720
0
104,737
L
Anubis
Matriixxed
Anubis
14,687
445
0
5,679
17,758
8,338
994
8,127
9,631
68,457
0
W
Merlin
22,305
471
271
1,891
11,965
5,341
0
4,788
7,177
89,470
0
L
Cthulhu
XChivesX
Cthulhu
7,917
889
397
955
20,071
17,485
435
6,836
13,235
48,223
0
W
Anubis
gabCOUTO
Anubis
11,998
1,100
0
8,419
19,456
9,362
626
11,199
8,257
58,461
0
L
Thor
xRyan12
Thor
15,981
6,080
0
5,617
22,731
9,448
444
5,898
16,833
0
73,331
L
Odin
yaHazzi
Odin
10,749
3,098
0
417
17,175
16,793
404
6,144
11,031
0
46,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,981
Gold Earned
57,786
377
Minions Killed
561
0
Camps Cleared
0
1,852,755
Distance Traveled
1,958,588
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,594
482
112
5
0
379,468
0
W
Tsukuyomi
11,758
534
121
6
0
425,562
1
L
Artio
8,193
372
45
2
0
410,685
3
W
Charybdis
12,733
579
162
7
0
412,413
0
L
Anubis
9,717
442
97
4
0
330,798
8
W
Merlin
12,029
547
101
5
0
399,670
4
L
Cthulhu
9,250
420
71
3
0
338,420
4
W
Anubis
10,672
485
65
3
0
341,475
0
L
Thor
11,738
534
97
4
0
384,476
0
L
Odin
11,083
504
67
3
0
388,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role