Player Matchup

Artemis
Artemis
KodaPie
Artemis
Level 123
God Stats
1W - 4L
1,279 SR
Queue Stats
129W - 144L
1,519 Elo+
Party 1
Thoth
Thoth
MrGrumpy8796
Thoth
Level 88
God Stats
2W - 3L
1,468 SR
Queue Stats
35W - 43L
1,406 Elo+
Party 1
Maui
Maui
verychic
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,403 Elo+
Party 1
Team Averages
Level 90
1,416 SR
1,443 Elo+

VS

Team Averages
Level 80
1,401 SR
1,448 Elo+
Bakasura
Bakasura
DamageDeficit
Bakasura
Level 103
God Stats
2W - 3L
1,360 SR
Queue Stats
337W - 352L
1,503 Elo+
Solo
Agni
Agni
Unokanashi
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,434 Elo+
Party 2
Atlas
Atlas
iCrys79
Atlas
Level 69
God Stats
2W - 1L
1,343 SR
Queue Stats
86W - 120L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KodaPie
Artemis
12
1 / 2 / 0
6,996
777
6,817
8,579
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 3 / 0
5,334
593
882
3,121
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
6
0 / 2 / 0
5,151
572
545
3,457
2,149
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DamageDeficit
Bakasura
13
3 / 0 / 4
7,862
874
4,258
7,096
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 3
7,853
873
4,002
4,582
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
iCrys79
Atlas
11
0 / 0 / 6
7,257
806
4,960
4,229
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DamageDeficit
Bakasura
3
0
4
5
L
Artemis
KodaPie
Artemis
1
2
0
0.5
L
0
3
0
0
W
4
1
3
5.5
W
Atlas
iCrys79
Atlas
0
0
6
3
L
Maui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,244
Damage
13,220
15,157
Taken
15,907
7,122
Mitigated
8,143
3,146
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DamageDeficit
Bakasura
4,258
2,890
0
3,456
7,096
3,916
1,546
415
6,633
0
29,849
L
Artemis
KodaPie
Artemis
6,817
2,844
0
2,503
8,579
3,735
0
4,685
3,634
0
33,263
L
882
134
0
250
3,121
1,238
0
2,230
871
6,250
0
W
4,002
214
0
1,157
4,582
1,670
239
243
4,301
27,364
0
W
Atlas
iCrys79
Atlas
4,960
2,120
0
1,433
4,229
2,557
429
701
3,438
19,026
0
L
Maui
545
186
177
216
3,457
2,149
0
2,050
1,235
1,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,481
Gold Earned
22,972
82
Minions Killed
137
0
Camps Cleared
0
257,193
Distance Traveled
502,730
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,862
874
64
7
0
191,588
1
L
Artemis
6,996
777
60
7
0
147,525
1
L
Thoth
5,334
593
19
2
0
64,680
0
W
Agni
7,853
873
50
6
0
164,852
3
W
Atlas
7,257
806
23
3
0
146,290
0
L
Maui
5,151
572
3
0
0
44,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role